Player Matchup

Merlin
Merlin
FarquaadTheGod69
Merlin
Level 15
God Stats
5W - 15L
1,251 SR
Queue Stats
218W - 264L
1,269 Elo+
Solo
Cthulhu
Cthulhu
HUNGERBEAR
Cthulhu
Level 15
God Stats
28W - 27L
1,491 SR
Queue Stats
100W - 102L
1,415 Elo+
Solo
Neith
Neith
Montai4k
Neith
Level 43
God Stats
43W - 52L
1,513 SR
Queue Stats
707W - 627L
1,448 Elo+
Party 1
Athena
Athena
YoBreathStink-_-
Athena
Level 7
God Stats
2W - 7L
1,392 SR
Queue Stats
27W - 33L
1,352 Elo+
Party 1
Nemesis
Nemesis
joshtcal
Nemesis
Level 15
God Stats
72W - 54L
1,359 SR
Queue Stats
390W - 366L
1,389 Elo+
Party 1
Team Averages
Level 19
1,401 SR
1,375 Elo+

VS

Team Averages
Level 25
1,548 SR
1,451 Elo+
Ymir
Ymir
OliverGardenXD
Ymir
Level 27
God Stats
12W - 7L
1,430 SR
Queue Stats
97W - 116L
1,396 Elo+
Solo
Danzaburou
Danzaburou
Sammule690
Danzaburou
Level 20
God Stats
15W - 20L
1,609 SR
Queue Stats
132W - 136L
1,421 Elo+
Solo
Discordia
Discordia
TlTAN_21_
Discordia
Level 25
God Stats
25W - 12L
1,640 SR
Queue Stats
157W - 156L
1,533 Elo+
Party 2
Bakasura
Bakasura
bma52804
Bakasura
Level 25
God Stats
25W - 26L
1,484 SR
Queue Stats
34W - 33L
1,448 Elo+
Solo
Anubis
Anubis
huesped_noventa
Anubis
Level 28
God Stats
96W - 61L
1,580 SR
Queue Stats
487W - 501L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 0
5,283
480
4,673
6,849
2,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HUNGERBEAR
Cthulhu
7
0 / 6 / 4
4,978
453
2,779
8,815
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Montai4k
Neith
11
5 / 2 / 3
6,512
592
9,976
7,794
2,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 3 / 1
4,198
382
384
3,281
843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
joshtcal
Nemesis
11
6 / 3 / 0
6,915
629
5,378
7,829
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 5
6,293
572
4,522
11,020
4,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Sammule690
Danzaburou
10
5 / 5 / 3
6,709
610
6,168
7,907
1,927
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
TlTAN_21_
Discordia
10
5 / 1 / 1
6,155
560
4,066
5,249
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bma52804
Bakasura
11
1 / 3 / 2
6,238
567
3,824
9,668
3,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
4 / 1 / 1
6,612
601
4,693
5,257
2,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
12
Kills
19
19
Deaths
12
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
L
Cthulhu
HUNGERBEAR
Cthulhu
0
6
4
0.33
L
Neith
Montai4k
Neith
5
2
3
3.25
W
4
2
5
3.25
W
Danzaburou
Sammule690
Danzaburou
5
5
3
1.3
W
Discordia
TlTAN_21_
Discordia
5
1
1
5.5
L
0
3
1
0.17
W
Bakasura
bma52804
Bakasura
1
3
2
0.67
W
4
1
1
4.5
L
Nemesis
joshtcal
Nemesis
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
23,273
34,568
Taken
39,101
11,989
Mitigated
13,637
5,932
Healing
10,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,673
124
0
1,850
6,849
2,010
0
3,338
3,028
23,578
0
L
Cthulhu
HUNGERBEAR
Cthulhu
2,779
415
0
463
8,815
4,422
99
3,175
5,565
13,733
0
L
Neith
Montai4k
Neith
9,976
5,819
0
3,133
7,794
2,103
0
2,056
5,677
0
34,367
W
4,522
1,060
0
2,775
11,020
4,468
0
2,066
8,954
15,902
0
W
Danzaburou
Sammule690
Danzaburou
6,168
3,719
99
2,390
7,907
1,927
190
704
7,153
0
26,565
W
Discordia
TlTAN_21_
Discordia
4,066
200
0
0
5,249
1,560
286
2,897
1,992
19,145
0
L
384
141
0
0
3,281
843
0
1,931
1,350
6,221
581
W
Bakasura
bma52804
Bakasura
3,824
2,504
0
3,398
9,668
3,114
84
1,261
8,293
0
27,473
W
4,693
570
0
2,272
5,257
2,568
1,473
360
4,897
33,721
0
L
Nemesis
joshtcal
Nemesis
5,378
3,147
0
486
7,829
2,611
0
2,347
4,783
0
30,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,886
Gold Earned
32,007
198
Minions Killed
243
0
Camps Cleared
0
911,214
Distance Traveled
1,006,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,283
480
47
4
0
198,525
2
L
Cthulhu
4,978
453
17
2
0
216,845
0
L
Neith
6,512
592
63
6
0
188,960
0
W
Ymir
6,293
572
20
2
0
203,034
1
W
Danzaburou
6,709
610
42
4
0
196,182
2
W
Discordia
6,155
560
33
3
0
203,487
0
L
Athena
4,198
382
21
2
0
80,829
0
W
Bakasura
6,238
567
87
8
0
209,201
0
W
Anubis
6,612
601
61
6
0
194,601
1
L
Nemesis
6,915
629
50
5
0
226,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role