Player Matchup

Ah Puch
Ah Puch
Alphatet
Ah Puch
Level 16
God Stats
3W - 3L
1,293 SR
Queue Stats
18W - 34L
1,217 Elo+
Party 2
Olorun
Olorun
DonnyDabs95
Olorun
Level 16
God Stats
14W - 31L
1,238 SR
Queue Stats
15W - 38L
1,139 Elo+
Party 2
Hel
Hel
bunbunboba
Hel
Level 34
God Stats
32W - 24L
1,603 SR
Queue Stats
168W - 171L
1,524 Elo+
Party 1
Nu Wa
Nu Wa
catsandjunkyo
Nu Wa
Level 17
God Stats
16W - 27L
1,343 SR
Queue Stats
18W - 33L
1,228 Elo+
Party 2
Neith
Neith
whalecat
Neith
Level 2
God Stats
15W - 19L
1,291 SR
Queue Stats
31W - 39L
1,254 Elo+
Party 1
Team Averages
Level 17
1,354 SR
1,272 Elo+

VS

Team Averages
Level 18
1,418 SR
1,375 Elo+
Medusa
Medusa
BlueAngel293134
Medusa
Level 14
God Stats
5W - 4L
1,709 SR
Queue Stats
59W - 63L
1,344 Elo+
Solo
Achilles
Achilles
Genasi
Achilles
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 31L
1,297 Elo+
Solo
Cthulhu
Cthulhu
GreenZombie53
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,638 Elo+
Solo
Jormungandr
Jormungandr
WyvernSith666
Jormungandr
Level 10
God Stats
7W - 7L
1,342 SR
Queue Stats
20W - 26L
1,306 Elo+
Solo
Ra
Ra
benfo19
Ra
Level 30
God Stats
4W - 8L
1,040 SR
Queue Stats
68W - 78L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alphatet
Ah Puch
20
6 / 9 / 26
14,879
1,063
29,679
22,747
13,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Olorun
20
12 / 6 / 22
15,548
1,111
31,726
20,155
10,245
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 5 / 17
17,062
1,219
35,818
28,991
24,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 9 / 26
13,691
978
18,121
21,077
19,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Neith
whalecat
Neith
20
5 / 3 / 19
14,268
1,019
18,534
11,440
5,723
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 15
15,327
1,095
19,387
23,324
8,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
Genasi
Achilles
20
13 / 6 / 12
15,507
1,108
24,157
25,908
35,307
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
19
0 / 10 / 13
11,915
851
2,380
28,151
10,155
Jormungandr
WyvernSith666
Jormungandr
20
2 / 9 / 26
14,017
1,001
20,149
37,542
33,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
8 / 9 / 15
15,213
1,087
31,567
25,712
10,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
113
41
Kills
32
32
Deaths
41
110
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Alphatet
Ah Puch
6
9
26
2.11
L
9
7
15
2.36
W
Olorun
12
6
22
3.83
L
Achilles
Genasi
Achilles
13
6
12
3.17
L
Cthulhu
0
10
13
0.65
L
Jormungandr
WyvernSith666
Jormungandr
2
9
26
1.67
L
8
9
15
1.72
W
15
5
17
4.7
W
3
9
26
1.78
W
Neith
whalecat
Neith
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,878
Damage
97,640
104,410
Taken
140,637
73,413
Mitigated
97,570
33,389
Healing
10,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Alphatet
Ah Puch
29,679
5,055
0
702
22,747
13,346
0
9,313
13,434
64,591
0
L
19,387
7,366
0
2,505
23,324
8,714
0
18,414
4,910
0
47,679
W
Olorun
31,726
20,908
768
5,485
20,155
10,245
0
11,545
8,610
57,086
0
L
Achilles
Genasi
Achilles
24,157
10,830
0
1,268
25,908
35,307
0
19,575
6,257
330
38,512
L
Cthulhu
2,380
32
360
0
28,151
10,155
0
24,570
3,581
9,682
0
L
Jormungandr
WyvernSith666
Jormungandr
20,149
4,795
800
1,249
37,542
33,256
0
29,578
7,964
65,116
0
L
31,567
1,091
2,906
1,493
25,712
10,138
0
23,131
2,581
88,988
0
W
35,818
7,332
8,085
12,550
28,991
24,490
0
16,490
12,501
62,599
0
W
18,121
7,717
2,297
1,084
21,077
19,609
0
9,745
11,332
30,727
0
W
Neith
whalecat
Neith
18,534
10,704
0
2,418
11,440
5,723
0
7,333
4,107
0
41,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,448
Gold Earned
71,979
279
Minions Killed
322
4
Camps Cleared
9
1,129,537
Distance Traveled
1,277,749
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,879
1,063
57
4
1
233,367
0
L
Medusa
15,327
1,095
73
5
4
303,186
0
W
Olorun
15,548
1,111
47
3
2
220,168
0
L
Achilles
15,507
1,108
30
2
2
251,016
0
L
Cthulhu
11,915
851
9
1
0
216,110
1
L
Jormungandr
14,017
1,001
78
6
2
254,562
0
L
Ra
15,213
1,087
132
9
1
252,875
0
W
Hel
17,062
1,219
77
6
1
262,735
0
W
Nu Wa
13,691
978
24
2
0
199,855
0
W
Neith
14,268
1,019
74
5
0
213,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role