Player Matchup

Odin
Odin
BYRD123456
Odin
Level 24
God Stats
2W - 1L
1,681 SR
Queue Stats
8W - 13L
1,257 Elo+
Party 2
Tiamat
Tiamat
Ewilke
Tiamat
Level 26
God Stats
2W - 4L
1,473 SR
Queue Stats
9W - 11L
1,299 Elo+
Party 2
Gilgamesh
Gilgamesh
Lidos
Gilgamesh
Level 82
God Stats
2W - 1L
1,876 SR
Queue Stats
16W - 16L
1,377 Elo+
Party 2
Team Averages
Level 44
1,676 SR
1,311 Elo+

VS

Team Averages
Level 47
1,516 SR
1,403 Elo+
Hercules
Hercules
Mandobeam
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,273 Elo+
Party 1
Bellona
Bellona
MuffinNyx
Bellona
Level 29
God Stats
4W - 4L
1,660 SR
Queue Stats
91W - 81L
1,505 Elo+
Solo
Hera
Hera
NoTimeForError12
Hera
Level 106
God Stats
3W - 3L
1,389 SR
Queue Stats
20W - 16L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 9
8,913
637
3,038
6,692
5,019
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
Ewilke
Tiamat
14
9 / 1 / 6
10,333
738
20,232
7,527
6,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Lidos
Gilgamesh
13
5 / 3 / 9
9,993
714
11,267
9,445
7,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mandobeam
Hercules
9
1 / 8 / 2
7,872
562
2,152
13,100
7,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
MuffinNyx
Bellona
10
0 / 4 / 2
7,805
558
4,886
13,578
6,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 4 / 0
9,023
645
8,407
12,747
4,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
4
4
Deaths
16
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
W
Tiamat
Ewilke
Tiamat
9
1
6
12
W
Gilgamesh
Lidos
Gilgamesh
5
3
9
3.17
L
Hercules
Mandobeam
Hercules
1
8
2
0.25
L
Bellona
MuffinNyx
Bellona
0
4
2
0.25
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,537
Damage
15,445
23,664
Taken
39,425
18,900
Mitigated
17,859
3,110
Healing
6,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,038
1,179
0
114
6,692
5,019
31
2,257
4,435
0
11,987
W
Tiamat
Ewilke
Tiamat
20,232
1,798
0
1,686
7,527
6,152
224
2,093
5,434
50,012
0
W
Gilgamesh
Lidos
Gilgamesh
11,267
2,353
0
1,310
9,445
7,729
257
4,097
5,348
0
31,615
L
Hercules
Mandobeam
Hercules
2,152
1,038
0
1,202
13,100
7,288
0
7,047
5,853
0
6,297
L
Bellona
MuffinNyx
Bellona
4,886
2,193
89
1,795
13,578
6,275
0
7,161
6,217
0
27,774
L
8,407
1,374
78
3,088
12,747
4,296
0
6,150
6,347
33,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,239
Gold Earned
24,700
109
Minions Killed
118
0
Camps Cleared
0
830,486
Distance Traveled
684,677
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,913
637
18
1
0
278,856
0
W
Tiamat
10,333
738
54
4
0
277,688
2
W
Gilgamesh
9,993
714
37
3
0
273,942
4
L
Hercules
7,872
562
6
0
0
199,895
1
L
Bellona
7,805
558
42
3
0
245,448
1
L
Hera
9,023
645
70
5
0
239,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role