Player Matchup

Nox
Nox
DKNJ_Lexus
Nox
Level 147
God Stats
37W - 59L
1,456 SR
Queue Stats
220W - 228L
1,533 Elo+
Solo
Tiamat
Tiamat
Evil King
Tiamat
Level 149
God Stats
25W - 36L
1,483 SR
Queue Stats
334W - 339L
1,488 Elo+
Solo
Hachiman
Hachiman
FaeMavenPhoebus
Hachiman
Level 138
God Stats
3W - 4L
1,889 SR
Queue Stats
158W - 162L
1,502 Elo+
Party 2
King Arthur
King Arthur
FattyChunks
King Arthur
Level 87
God Stats
13W - 11L
1,462 SR
Queue Stats
71W - 74L
1,524 Elo+
Party 2
Cerberus
Cerberus
Gustomatic
Cerberus
Level 157
God Stats
1W - 1L
1,709 SR
Queue Stats
3W - 7L
1,430 Elo+
Solo
Team Averages
Level 136
1,600 SR
1,496 Elo+

VS

Team Averages
Level 116
1,522 SR
1,513 Elo+
Nemesis
Nemesis
Butternuubs
Nemesis
Level 78
God Stats
2W - 1L
1,588 SR
Queue Stats
3W - 1L
1,718 Elo+
Party 1
Zhong Kui
Zhong Kui
IVI3D1C
Zhong Kui
Level 153
God Stats
3W - 2L
1,809 SR
Queue Stats
289W - 267L
1,504 Elo+
Solo
Cerberus
Cerberus
Noleum
Cerberus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Quicctofinish34
Ullr
Level 148
God Stats
1W - 0L
1,270 SR
Queue Stats
120W - 110L
1,425 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
RyukFGC
Ah Muzen Cab
Level 81
God Stats
3W - 3L
1,444 SR
Queue Stats
108W - 100L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 4
13,295
831
15,863
16,784
6,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Evil King
Tiamat
18
3 / 8 / 4
11,586
724
15,910
17,693
10,515
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
20
4 / 1 / 6
12,458
779
13,013
17,637
8,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
FattyChunks
King Arthur
17
2 / 9 / 4
11,091
693
6,170
25,583
22,853
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Gustomatic
Cerberus
15
0 / 11 / 2
9,331
583
6,197
22,149
20,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Butternuubs
Nemesis
19
8 / 2 / 14
13,302
831
11,565
15,137
9,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
IVI3D1C
Zhong Kui
19
2 / 2 / 14
12,335
771
14,573
15,318
11,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Noleum
Cerberus
19
8 / 2 / 21
14,258
891
21,672
19,863
25,661
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
12 / 3 / 10
14,852
928
24,504
17,968
9,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
RyukFGC
Ah Muzen Cab
17
4 / 5 / 16
12,430
777
15,097
14,776
6,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
14
Kills
34
34
Deaths
14
20
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Butternuubs
Nemesis
8
2
14
7.5
L
5
5
4
1.4
L
Tiamat
Evil King
Tiamat
3
8
4
0.63
L
Hachiman
4
1
6
7
L
King Arthur
FattyChunks
King Arthur
2
9
4
0.44
L
Cerberus
Gustomatic
Cerberus
0
11
2
0.09
W
Zhong Kui
IVI3D1C
Zhong Kui
2
2
14
4.5
W
Cerberus
Noleum
Cerberus
8
2
21
9.25
W
12
3
10
5.67
W
Ah Muzen Cab
RyukFGC
Ah Muzen Cab
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,153
Damage
87,411
99,846
Taken
83,062
69,752
Mitigated
62,358
7,181
Healing
22,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Butternuubs
Nemesis
11,565
3,891
0
4,763
15,137
9,390
1,610
8,858
6,067
0
30,053
L
15,863
928
0
171
16,784
6,936
1
5,733
10,746
46,414
0
L
Tiamat
Evil King
Tiamat
15,910
2,460
0
2,046
17,693
10,515
89
8,077
9,260
48,454
0
L
Hachiman
13,013
7,930
0
2,718
17,637
8,508
0
7,137
10,052
0
52,666
L
King Arthur
FattyChunks
King Arthur
6,170
880
0
0
25,583
22,853
0
6,823
18,198
0
23,308
L
Cerberus
Gustomatic
Cerberus
6,197
503
0
2,246
22,149
20,940
0
7,468
14,161
24,339
0
W
Zhong Kui
IVI3D1C
Zhong Kui
14,573
1,178
0
6,551
15,318
11,543
2,588
3,796
11,480
59,724
0
W
Cerberus
Noleum
Cerberus
21,672
1,249
0
4,182
19,863
25,661
85
10,625
8,970
47,022
0
W
24,504
12,573
0
2,759
17,968
9,089
3,011
8,751
8,989
0
69,932
W
Ah Muzen Cab
RyukFGC
Ah Muzen Cab
15,097
8,444
0
4,624
14,776
6,675
2,302
5,611
9,037
0
42,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,761
Gold Earned
67,177
333
Minions Killed
396
4
Camps Cleared
11
1,421,821
Distance Traveled
1,520,823
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,302
831
47
3
3
326,419
2
L
Nox
13,295
831
81
5
0
323,957
0
L
Tiamat
11,586
724
77
5
3
265,206
6
L
Hachiman
12,458
779
89
6
1
306,677
2
L
King Arthur
11,091
693
40
3
0
277,847
1
L
Cerberus
9,331
583
46
3
0
248,134
3
W
Zhong Kui
12,335
771
106
7
1
281,534
4
W
Cerberus
14,258
891
71
4
1
316,255
1
W
Ullr
14,852
928
110
7
3
300,767
3
W
Ah Muzen Cab
12,430
777
62
4
3
295,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role