Player Matchup

Ymir
Ymir
SableBadger0816
Ymir
Level 66
God Stats
0W - 1L
1,275 SR
Queue Stats
11W - 26L
1,191 Elo+
Party 2
Izanami
Izanami
dobby42012
Izanami
Level 34
God Stats
25W - 39L
1,392 SR
Queue Stats
69W - 122L
1,214 Elo+
Party 2
Janus
Janus
gr3dy24
Janus
Level 48
God Stats
0W - 2L
1,302 SR
Queue Stats
20W - 25L
1,391 Elo+
Party 2
Thanatos
Thanatos
nuaghtypizzaboyx
Thanatos
Level 36
God Stats
4W - 8L
1,009 SR
Queue Stats
86W - 101L
1,344 Elo+
Party 2
Amaterasu
Amaterasu
topical-shave01
Amaterasu
Level 7
God Stats
5W - 2L
1,670 SR
Queue Stats
19W - 16L
1,561 Elo+
Party 2
Team Averages
Level 38
1,330 SR
1,340 Elo+

VS

Team Averages
Level 61
1,437 SR
1,435 Elo+
Arachne
Arachne
Chibisaurus_
Arachne
Level 45
God Stats
19W - 23L
1,508 SR
Queue Stats
323W - 474L
1,447 Elo+
Party 1
Nu Wa
Nu Wa
Mculans
Nu Wa
Level 64
God Stats
30W - 56L
1,369 SR
Queue Stats
263W - 395L
1,449 Elo+
Party 1
Neith
Neith
SR CHIDOTE
Neith
Level 39
God Stats
6W - 5L
1,469 SR
Queue Stats
23W - 18L
1,494 Elo+
Party 3
Janus
Janus
Skullking-164
Janus
Level 97
God Stats
14W - 29L
1,454 SR
Queue Stats
278W - 380L
1,468 Elo+
Party 1
Cthulhu
Cthulhu
mikeaxelxl13
Cthulhu
Level 62
God Stats
7W - 19L
1,384 SR
Queue Stats
60W - 111L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,399
376
2,903
18,965
6,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
dobby42012
Izanami
10
0 / 8 / 0
6,200
365
4,965
14,604
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
gr3dy24
Janus
11
0 / 7 / 0
7,043
414
6,565
9,169
3,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 1
7,545
444
4,122
11,310
3,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
topical-shave01
Amaterasu
14
3 / 4 / 0
7,635
449
5,848
17,986
10,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Chibisaurus_
Arachne
14
5 / 2 / 6
9,113
536
3,461
12,711
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Mculans
Nu Wa
17
7 / 3 / 8
10,595
623
17,843
8,348
2,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
15
7 / 1 / 6
9,581
564
16,376
8,635
2,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
5 / 1 / 2
9,851
579
7,464
5,290
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
mikeaxelxl13
Cthulhu
14
5 / 0 / 10
8,905
524
10,892
14,749
9,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
61
5
Kills
29
29
Deaths
7
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Arachne
Chibisaurus_
Arachne
5
2
6
4
W
Nu Wa
Mculans
Nu Wa
7
3
8
3.67
W
Neith
7
1
6
10
L
0
5
2
0.2
W
5
1
2
6
L
Izanami
dobby42012
Izanami
0
8
0
0
L
Janus
gr3dy24
Janus
0
7
0
0
W
Cthulhu
mikeaxelxl13
Cthulhu
5
0
10
10
L
2
5
1
0.5
L
Amaterasu
topical-shave01
Amaterasu
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,403
Damage
56,036
72,034
Taken
49,733
26,956
Mitigated
21,159
22,279
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Chibisaurus_
Arachne
3,461
2,469
578
5,732
12,711
4,460
2,309
2,219
10,376
0
35,434
W
Nu Wa
Mculans
Nu Wa
17,843
5,531
0
1,311
8,348
2,914
3,058
0
8,348
68,862
0
W
Neith
16,376
8,645
207
4,439
8,635
2,786
2,690
394
8,235
0
62,531
L
2,903
335
942
4,283
18,965
6,407
0
7,797
10,946
18,405
0
W
7,464
449
570
1,508
5,290
1,829
1,072
2,101
3,063
56,266
0
L
Izanami
dobby42012
Izanami
4,965
4,222
222
3,508
14,604
3,256
855
4,532
9,809
0
30,757
L
Janus
gr3dy24
Janus
6,565
1,034
0
750
9,169
3,199
0
6,062
2,881
46,594
0
W
Cthulhu
mikeaxelxl13
Cthulhu
10,892
615
1,126
7,748
14,749
9,170
892
4,404
10,243
38,871
0
L
4,122
744
0
6,385
11,310
3,333
111
5,368
5,750
0
25,387
L
Amaterasu
topical-shave01
Amaterasu
5,848
2,465
0
6,189
17,986
10,761
286
11,451
6,449
0
38,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,822
Gold Earned
48,045
326
Minions Killed
460
0
Camps Cleared
0
1,378,084
Distance Traveled
1,534,267
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,113
536
77
5
0
352,029
3
W
Nu Wa
10,595
623
116
7
0
258,179
1
W
Neith
9,581
564
100
6
0
275,079
2
L
Ymir
6,399
376
32
2
0
294,031
0
W
Janus
9,851
579
115
7
0
329,715
2
L
Izanami
6,200
365
61
4
0
233,329
0
L
Janus
7,043
414
101
6
0
282,975
4
W
Cthulhu
8,905
524
52
3
0
319,265
4
L
Thanatos
7,545
444
55
3
0
300,222
1
L
Amaterasu
7,635
449
77
5
0
267,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role