Player Matchup

Gilgamesh
Gilgamesh
Gatsuia
Gilgamesh
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,547 Elo+
Solo
Nu Wa
Nu Wa
MasterBarley
Nu Wa
Level 92
God Stats
2W - 0L
1,586 SR
Queue Stats
65W - 67L
1,473 Elo+
Party 1
Awilix
Awilix
PrazerLost
Awilix
Level 59
God Stats
7W - 4L
1,574 SR
Queue Stats
231W - 199L
1,555 Elo+
Solo
Chaac
Chaac
carnagem6112002
Chaac
Level 123
God Stats
11W - 10L
1,400 SR
Queue Stats
726W - 699L
1,485 Elo+
Party 1
Xbalanque
Xbalanque
luigiking
Xbalanque
Level 88
God Stats
12W - 11L
1,707 SR
Queue Stats
172W - 176L
1,529 Elo+
Party 1
Team Averages
Level 101
1,554 SR
1,518 Elo+

VS

Team Averages
Level 88
1,458 SR
1,461 Elo+
Yemoja
Yemoja
 
Yemoja
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KTDoppelganger
Cu Chulainn
Level 64
God Stats
2W - 4L
1,468 SR
Queue Stats
457W - 451L
1,481 Elo+
Party 2
Danzaburou
Danzaburou
Marcosfederic036
Danzaburou
Level 69
God Stats
10W - 8L
1,619 SR
Queue Stats
248W - 326L
1,453 Elo+
Party 3
Gilgamesh
Gilgamesh
Mr-chino1403
Gilgamesh
Level 102
God Stats
9W - 14L
1,545 SR
Queue Stats
236W - 340L
1,377 Elo+
Party 3
Kuzenbo
Kuzenbo
lucas_bz_007
Kuzenbo
Level 97
God Stats
0W - 3L
1,158 SR
Queue Stats
521W - 505L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gatsuia
Gilgamesh
16
8 / 5 / 10
10,866
543
15,038
16,878
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
7 / 4 / 4
12,001
600
16,220
10,527
4,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
PrazerLost
Awilix
16
1 / 3 / 10
10,241
512
9,347
13,809
5,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
7 / 0 / 4
12,203
610
12,243
13,397
13,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
luigiking
Xbalanque
17
3 / 5 / 8
10,631
532
13,350
16,941
6,323
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
3 / 4 / 4
9,634
482
8,918
15,159
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
KTDoppelganger
Cu Chulainn
16
1 / 5 / 0
9,482
474
6,106
15,722
10,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Marcosfederic036
Danzaburou
18
7 / 4 / 4
10,966
548
15,780
16,826
6,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Mr-chino1403
Gilgamesh
15
4 / 6 / 6
9,577
479
8,340
16,885
7,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
lucas_bz_007
Kuzenbo
14
2 / 7 / 8
9,385
469
8,308
20,108
23,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
26
Kills
17
17
Deaths
26
36
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
4
4
1.25
W
Gilgamesh
Gatsuia
Gilgamesh
8
5
10
2.6
L
Cu Chulainn
KTDoppelganger
Cu Chulainn
1
5
0
0.2
L
Danzaburou
Marcosfederic036
Danzaburou
7
4
4
2.25
W
7
4
4
2.25
L
Gilgamesh
Mr-chino1403
Gilgamesh
4
6
6
1.17
W
Awilix
PrazerLost
Awilix
1
3
10
2
W
7
0
4
9
L
Kuzenbo
lucas_bz_007
Kuzenbo
2
7
8
0.86
W
Xbalanque
luigiking
Xbalanque
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,198
Damage
47,452
71,552
Taken
84,700
42,792
Mitigated
56,810
21,283
Healing
16,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
8,918
1,110
1,624
2,272
15,159
8,280
0
4,505
10,414
71,538
0
W
Gilgamesh
Gatsuia
Gilgamesh
15,038
3,433
0
1,607
16,878
13,466
86
4,085
12,793
0
47,959
L
Cu Chulainn
KTDoppelganger
Cu Chulainn
6,106
1,321
0
2,083
15,722
10,768
0
2,606
12,994
6,490
58,176
L
Danzaburou
Marcosfederic036
Danzaburou
15,780
7,755
0
4,927
16,826
6,514
0
1,258
15,478
0
65,468
W
16,220
5,009
0
739
10,527
4,203
877
5,325
5,202
87,481
0
L
Gilgamesh
Mr-chino1403
Gilgamesh
8,340
1,354
0
3,982
16,885
7,769
0
2,039
14,732
0
63,230
W
Awilix
PrazerLost
Awilix
9,347
2,967
0
4,414
13,809
5,392
0
4,723
9,086
0
68,771
W
12,243
2,989
0
7,619
13,397
13,408
0
1,665
11,732
0
84,052
L
Kuzenbo
lucas_bz_007
Kuzenbo
8,308
2,239
0
1,796
20,108
23,479
0
4,999
14,862
38,539
0
W
Xbalanque
luigiking
Xbalanque
13,350
7,153
0
6,904
16,941
6,323
1,304
2,294
14,647
0
76,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
49,044
593
Minions Killed
547
0
Camps Cleared
0
1,952,606
Distance Traveled
1,878,898
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,634
482
122
6
0
351,902
4
W
Gilgamesh
10,866
543
53
3
0
407,179
9
L
Cu Chulainn
9,482
474
142
7
0
361,015
7
L
Danzaburou
10,966
548
115
6
0
389,825
3
W
Nu Wa
12,001
600
156
8
0
364,699
3
L
Gilgamesh
9,577
479
114
6
0
399,545
1
W
Awilix
10,241
512
108
5
0
441,330
3
W
Chaac
12,203
610
159
8
0
412,602
1
L
Kuzenbo
9,385
469
54
3
0
376,611
7
W
Xbalanque
10,631
532
117
6
0
326,796
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role