Player Matchup

Nu Wa
Nu Wa
OMEGAΩ
Nu Wa
Level 26
God Stats
38W - 50L
1,357 SR
Queue Stats
113W - 131L
1,342 Elo+
Solo
Cerberus
Cerberus
alin07ary
Cerberus
Level 8
God Stats
8W - 1L
1,503 SR
Queue Stats
81W - 84L
1,257 Elo+
Party 2
Artemis
Artemis
aweeqprime
Artemis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 30L
1,273 Elo+
Party 2
Gilgamesh
Gilgamesh
caiogaby
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 19L
1,368 Elo+
Party 3
Tyr
Tyr
tozko0
Tyr
Level 28
God Stats
3W - 0L
1,827 SR
Queue Stats
67W - 62L
1,389 Elo+
Party 3
Team Averages
Level 17
1,537 SR
1,326 Elo+

VS

Team Averages
Level 16
1,452 SR
1,291 Elo+
Bellona
Bellona
Enóz
Bellona
Level 16
God Stats
6W - 6L
1,635 SR
Queue Stats
41W - 47L
1,412 Elo+
Solo
Bastet
Bastet
KuchiyoseNoRusso
Bastet
Level 7
God Stats
0W - 3L
1,189 SR
Queue Stats
6W - 13L
1,119 Elo+
Party 1
Cerberus
Cerberus
MrAmuka
Cerberus
Level 6
God Stats
4W - 2L
1,466 SR
Queue Stats
6W - 8L
1,212 Elo+
Party 1
Hou Yi
Hou Yi
cristini29
Hou Yi
Level 28
God Stats
6W - 8L
1,390 SR
Queue Stats
106W - 95L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
iebrunus
Gilgamesh
Level 25
God Stats
15W - 27L
1,577 SR
Queue Stats
66W - 111L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
OMEGAΩ
Nu Wa
20
6 / 5 / 10
14,101
455
29,025
16,599
4,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
alin07ary
Cerberus
17
3 / 3 / 10
13,284
429
6,401
21,296
19,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
aweeqprime
Artemis
18
7 / 8 / 8
13,470
435
16,657
18,365
7,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
caiogaby
Gilgamesh
20
11 / 3 / 11
15,832
511
29,958
29,216
19,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tyr
tozko0
Tyr
20
3 / 1 / 10
13,709
442
9,938
20,789
10,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Enóz
Bellona
16
1 / 7 / 1
11,595
374
8,633
20,394
15,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
5 / 6 / 4
12,895
416
9,211
23,434
10,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
MrAmuka
Cerberus
20
5 / 3 / 10
13,840
446
19,549
28,986
38,968
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
cristini29
Hou Yi
20
9 / 8 / 3
14,226
459
31,007
29,021
12,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
iebrunus
Gilgamesh
11
0 / 7 / 6
9,299
300
3,881
24,706
8,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
44
30
Kills
20
20
Deaths
31
49
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
Enóz
Bellona
1
7
1
0.21
L
5
6
4
1.17
L
Cerberus
MrAmuka
Cerberus
5
3
10
3.33
W
Nu Wa
OMEGAΩ
Nu Wa
6
5
10
2.2
W
Cerberus
alin07ary
Cerberus
3
3
10
2.67
W
Artemis
aweeqprime
Artemis
7
8
8
1.38
W
Gilgamesh
caiogaby
Gilgamesh
11
3
11
5.5
L
Hou Yi
cristini29
Hou Yi
9
8
3
1.31
L
Gilgamesh
iebrunus
Gilgamesh
0
7
6
0.43
W
Tyr
tozko0
Tyr
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,979
Damage
72,281
106,265
Taken
126,541
61,486
Mitigated
85,544
19,733
Healing
29,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Enóz
Bellona
8,633
2,780
0
3,220
20,394
15,305
469
5,196
15,198
506
61,414
L
9,211
3,689
0
4,357
23,434
10,423
0
5,562
17,872
0
84,760
L
Cerberus
MrAmuka
Cerberus
19,549
2,024
0
5,249
28,986
38,968
0
8,679
20,307
85,848
0
W
Nu Wa
OMEGAΩ
Nu Wa
29,025
9,845
295
4,618
16,599
4,929
977
5,876
10,723
98,719
0
W
Cerberus
alin07ary
Cerberus
6,401
796
0
5,010
21,296
19,578
304
4,422
16,874
39,875
0
W
Artemis
aweeqprime
Artemis
16,657
7,554
0
488
18,365
7,495
3,367
5,599
12,766
0
70,850
W
Gilgamesh
caiogaby
Gilgamesh
29,958
9,803
0
2,385
29,216
19,361
2,690
4,294
24,922
899
103,994
L
Hou Yi
cristini29
Hou Yi
31,007
18,423
414
12,092
29,021
12,383
1,994
9,115
19,906
0
122,760
L
Gilgamesh
iebrunus
Gilgamesh
3,881
377
0
4,219
24,706
8,465
144
8,970
15,736
0
23,471
W
Tyr
tozko0
Tyr
9,938
1,628
0
6,937
20,789
10,123
1,041
3,977
16,812
0
81,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,396
Gold Earned
61,855
502
Minions Killed
601
0
Camps Cleared
0
2,743,863
Distance Traveled
2,449,901
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,595
374
127
4
0
445,529
2
L
Bastet
12,895
416
113
4
0
526,599
2
L
Cerberus
13,840
446
169
5
0
596,879
1
W
Nu Wa
14,101
455
94
3
0
507,062
6
W
Cerberus
13,284
429
77
2
0
491,940
2
W
Artemis
13,470
435
109
4
0
466,450
8
W
Gilgamesh
15,832
511
125
4
0
625,836
0
L
Hou Yi
14,226
459
163
5
0
487,192
0
L
Gilgamesh
9,299
300
29
1
0
393,702
2
W
Tyr
13,709
442
97
3
0
652,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role