Player Matchup

Ravana
Ravana
Avout3Fiddy
Ravana
Level 102
God Stats
3W - 4L
1,385 SR
Queue Stats
66W - 73L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
ItsHedley
Baron Samedi
Level 144
God Stats
10W - 8L
1,686 SR
Queue Stats
313W - 300L
1,590 Elo+
Solo
Cthulhu
Cthulhu
NotYaDaddy
Cthulhu
Level 160
God Stats
5W - 6L
1,910 SR
Queue Stats
181W - 177L
1,594 Elo+
Solo
Ullr
Ullr
SilverAtBest
Ullr
Level 86
God Stats
23W - 18L
1,769 SR
Queue Stats
580W - 361L
1,757 Elo+
Solo
Guan Yu
Guan Yu
Venial Savage
Guan Yu
Level 137
God Stats
13W - 7L
1,792 SR
Queue Stats
231W - 228L
1,684 Elo+
Solo
Team Averages
Level 126
1,708 SR
1,635 Elo+

VS

Team Averages
Level 126
1,664 SR
1,619 Elo+
King Arthur
King Arthur
BronzeBaddieBen
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DragonBallsDeep
Neith
Level 107
God Stats
4W - 2L
1,771 SR
Queue Stats
36W - 21L
1,767 Elo+
Party 1
Hun Batz
Hun Batz
MrRoGerYT
Hun Batz
Level 146
God Stats
6W - 6L
1,767 SR
Queue Stats
242W - 244L
1,597 Elo+
Solo
Ymir
Ymir
NoLubeForYou
Ymir
Level 159
God Stats
3W - 2L
1,804 SR
Queue Stats
65W - 65L
1,756 Elo+
Party 1
Scylla
Scylla
TrybaL
Scylla
Level 153
God Stats
1W - 1L
1,476 SR
Queue Stats
31W - 30L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
4 / 3 / 6
11,115
741
8,765
14,094
10,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ItsHedley
Baron Samedi
18
2 / 1 / 9
10,577
705
13,479
11,094
5,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NotYaDaddy
Cthulhu
18
8 / 5 / 8
13,063
871
17,569
15,080
14,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
8 / 1 / 10
12,527
835
20,808
15,709
8,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
16
0 / 6 / 18
10,091
673
9,108
20,800
21,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BronzeBaddieBen
King Arthur
16
0 / 4 / 9
9,112
607
16,886
23,557
16,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 4 / 5
11,132
742
15,749
14,290
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
MrRoGerYT
Hun Batz
17
4 / 4 / 6
9,858
657
9,856
12,635
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 8 / 7
9,861
657
5,702
18,328
24,617
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
TrybaL
Scylla
16
2 / 2 / 11
9,913
661
15,917
11,805
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
53
22
Kills
15
16
Deaths
22
51
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ravana
4
3
6
2.33
L
King Arthur
BronzeBaddieBen
King Arthur
0
4
9
1.13
L
6
4
5
2.13
W
Baron Samedi
ItsHedley
Baron Samedi
2
1
9
6.5
L
Hun Batz
MrRoGerYT
Hun Batz
4
4
6
1.75
L
3
8
7
0.81
W
Cthulhu
NotYaDaddy
Cthulhu
8
5
8
2.4
W
8
1
10
13
L
Scylla
TrybaL
Scylla
2
2
11
3.75
W
Guan Yu
0
6
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,729
Damage
64,110
76,777
Taken
80,615
60,188
Mitigated
56,170
25,407
Healing
11,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
8,765
1,992
0
1,781
14,094
10,650
123
2,910
11,028
0
26,468
L
King Arthur
BronzeBaddieBen
King Arthur
16,886
1,697
0
5,089
23,557
16,239
1
8,469
14,592
0
38,653
L
15,749
7,946
0
4,483
14,290
5,860
0
4,973
9,067
0
39,641
W
Baron Samedi
ItsHedley
Baron Samedi
13,479
849
3,868
4,674
11,094
5,404
385
3,229
7,775
46,260
0
L
Hun Batz
MrRoGerYT
Hun Batz
9,856
1,976
0
626
12,635
5,111
0
3,460
8,922
0
31,845
L
5,702
805
0
0
18,328
24,617
0
8,273
9,709
14,990
0
W
Cthulhu
NotYaDaddy
Cthulhu
17,569
730
1,042
1,603
15,080
14,183
0
4,068
10,926
39,535
0
W
20,808
8,533
0
1,157
15,709
8,843
4,466
3,740
11,779
0
60,846
L
Scylla
TrybaL
Scylla
15,917
1,766
0
1,622
11,805
4,343
0
5,383
6,299
49,236
0
W
Guan Yu
9,108
1,023
3,464
7,818
20,800
21,108
151
7,181
13,317
0
18,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,373
Gold Earned
49,876
328
Minions Killed
299
6
Camps Cleared
8
1,418,866
Distance Traveled
1,320,437
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,115
741
50
3
3
279,109
0
L
King Arthur
9,112
607
56
4
2
289,362
1
L
Neith
11,132
742
73
5
1
252,501
3
W
Baron Samedi
10,577
705
81
5
3
286,136
1
L
Hun Batz
9,858
657
48
3
2
255,671
1
L
Ymir
9,861
657
18
1
0
243,761
5
W
Cthulhu
13,063
871
64
4
0
287,620
1
W
Ullr
12,527
835
116
8
0
275,420
0
L
Scylla
9,913
661
104
7
3
279,142
1
W
Guan Yu
10,091
673
17
1
0
290,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role