Player Matchup

Tiamat
Tiamat
MatterBB
Tiamat
Level 88
God Stats
4W - 3L
1,483 SR
Queue Stats
10W - 7L
1,624 Elo+
Party 2
Xbalanque
Xbalanque
Wofuloyster3653
Xbalanque
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,162 Elo+
Party 2
Khepri
Khepri
Wondermuffin06
Khepri
Level 88
God Stats
2W - 0L
1,747 SR
Queue Stats
27W - 27L
1,561 Elo+
Party 2
Team Averages
Level 87
1,577 SR
1,449 Elo+

VS

Team Averages
Level 111
1,555 SR
1,536 Elo+
Gilgamesh
Gilgamesh
ChaosXHellX
Gilgamesh
Level 145
God Stats
5W - 4L
1,555 SR
Queue Stats
104W - 123L
1,543 Elo+
Solo
Zeus
Zeus
FaZe Binx01
Zeus
Level 146
God Stats
5W - 4L
1,611 SR
Queue Stats
157W - 145L
1,590 Elo+
Party 1
Pele
Pele
Zander396
Pele
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 99L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MatterBB
Tiamat
16
9 / 3 / 3
12,375
773
11,767
11,560
6,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Wofuloyster3653
Xbalanque
14
3 / 4 / 9
10,904
682
12,139
13,408
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 4 / 9
11,286
705
5,827
16,959
12,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChaosXHellX
Gilgamesh
14
2 / 4 / 7
10,604
663
7,397
15,821
10,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
8 / 2 / 2
12,016
751
25,536
10,173
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
11
1 / 8 / 2
9,285
580
3,093
13,509
4,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
11
11
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ChaosXHellX
Gilgamesh
2
4
7
1.38
L
8
2
2
4.5
W
Tiamat
MatterBB
Tiamat
9
3
3
3.5
W
Xbalanque
Wofuloyster3653
Xbalanque
3
4
9
1.88
W
2
4
9
1.63
L
Pele
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
36,026
41,927
Taken
39,503
23,294
Mitigated
18,870
9,146
Healing
3,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ChaosXHellX
Gilgamesh
7,397
1,125
0
918
15,821
10,978
203
6,652
8,841
6,290
26,200
L
25,536
3,637
0
612
10,173
3,533
841
5,141
4,864
71,492
0
W
Tiamat
MatterBB
Tiamat
11,767
1,320
0
3,976
11,560
6,617
456
6,556
4,726
50,167
0
W
Xbalanque
Wofuloyster3653
Xbalanque
12,139
7,166
0
3,084
13,408
4,650
2,342
8,409
4,661
0
48,436
W
5,827
487
0
2,086
16,959
12,027
0
10,576
6,019
25,821
0
L
Pele
3,093
580
47
1,602
13,509
4,359
128
5,105
8,058
0
20,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,565
Gold Earned
31,905
187
Minions Killed
188
0
Camps Cleared
0
849,743
Distance Traveled
830,432
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,604
663
45
3
0
297,715
4
L
Zeus
12,016
751
110
7
0
258,416
0
W
Tiamat
12,375
773
79
5
0
274,364
1
W
Xbalanque
10,904
682
78
5
0
258,889
2
W
Khepri
11,286
705
30
2
0
316,490
6
L
Pele
9,285
580
33
2
0
274,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role