Player Matchup

Osiris
Osiris
HarambeOTF
Osiris
Level 119
God Stats
1W - 6L
1,314 SR
Queue Stats
200W - 228L
1,528 Elo+
Party 3
Janus
Janus
I_Am_Dak
Janus
Level 107
God Stats
6W - 15L
1,261 SR
Queue Stats
391W - 444L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
NEONGRITZ
Cthulhu
Level 127
God Stats
26W - 32L
1,572 SR
Queue Stats
146W - 187L
1,566 Elo+
Party 3
Arachne
Arachne
SamuelJose12
Arachne
Level 95
God Stats
14W - 15L
1,678 SR
Queue Stats
89W - 84L
1,574 Elo+
Party 2
Bellona
Bellona
danielzxk
Bellona
Level 124
God Stats
1W - 2L
1,730 SR
Queue Stats
159W - 155L
1,579 Elo+
Party 2
Team Averages
Level 114
1,511 SR
1,560 Elo+

VS

Team Averages
Level 108
1,523 SR
1,530 Elo+
Janus
Janus
 
Janus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ChlefSIppye
Gilgamesh
Level 120
God Stats
12W - 16L
1,541 SR
Queue Stats
249W - 249L
1,534 Elo+
Party 1
Chiron
Chiron
DonnyFC
Chiron
Level 89
God Stats
6W - 1L
1,526 SR
Queue Stats
24W - 30L
1,431 Elo+
Party 1
Loki
Loki
DreGoatedFG
Loki
Level 124
God Stats
83W - 65L
1,669 SR
Queue Stats
720W - 622L
1,574 Elo+
Party 4
Erlang Shen
Erlang Shen
ZayyboDaGreat
Erlang Shen
Level 82
God Stats
4W - 4L
1,381 SR
Queue Stats
668W - 596L
1,612 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HarambeOTF
Osiris
18
2 / 7 / 0
10,316
516
11,504
19,202
13,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
I_Am_Dak
Janus
14
1 / 7 / 3
9,103
455
5,034
11,072
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
NEONGRITZ
Cthulhu
15
6 / 2 / 1
10,683
534
12,915
14,644
11,639
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
SamuelJose12
Arachne
14
1 / 8 / 4
8,829
441
5,177
18,360
6,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
danielzxk
Bellona
16
1 / 4 / 4
9,506
475
5,129
18,215
10,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 2 / 5
11,470
574
6,868
7,673
2,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ChlefSIppye
Gilgamesh
17
6 / 0 / 8
10,820
541
14,346
14,718
10,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chiron
DonnyFC
Chiron
16
6 / 2 / 8
10,404
520
14,215
9,982
3,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
6 / 5 / 8
9,786
489
9,997
13,566
8,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Erlang Shen
ZayyboDaGreat
Erlang Shen
19
4 / 2 / 5
11,586
579
12,417
17,641
14,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
11
Kills
28
28
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
2
5
4.25
W
Gilgamesh
ChlefSIppye
Gilgamesh
6
0
8
10
W
Chiron
DonnyFC
Chiron
6
2
8
5
W
6
5
8
2
L
Osiris
HarambeOTF
Osiris
2
7
0
0.29
L
Janus
I_Am_Dak
Janus
1
7
3
0.36
L
Cthulhu
NEONGRITZ
Cthulhu
6
2
1
3.25
L
Arachne
SamuelJose12
Arachne
1
8
4
0.38
W
Erlang Shen
ZayyboDaGreat
Erlang Shen
4
2
5
3.25
L
Bellona
danielzxk
Bellona
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,759
Damage
57,843
81,493
Taken
63,580
46,298
Mitigated
39,462
20,247
Healing
23,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,868
229
0
1,657
7,673
2,754
0
2,080
5,511
84,543
0
W
Gilgamesh
ChlefSIppye
Gilgamesh
14,346
4,844
0
5,967
14,718
10,085
0
3,115
11,503
0
81,890
W
Chiron
DonnyFC
Chiron
14,215
6,047
1,695
2,259
9,982
3,647
899
4,592
5,270
0
57,467
W
9,997
3,230
0
3,627
13,566
8,150
61
6,126
7,392
0
54,768
L
Osiris
HarambeOTF
Osiris
11,504
7,452
0
5,959
19,202
13,961
0
1,160
18,042
0
76,005
L
Janus
I_Am_Dak
Janus
5,034
101
0
836
11,072
3,668
872
1,778
9,294
57,297
0
L
Cthulhu
NEONGRITZ
Cthulhu
12,915
814
973
4,888
14,644
11,639
0
1,341
13,303
37,296
0
L
Arachne
SamuelJose12
Arachne
5,177
3,644
0
2,489
18,360
6,547
0
961
17,399
0
50,734
W
Erlang Shen
ZayyboDaGreat
Erlang Shen
12,417
6,945
0
8,042
17,641
14,826
256
1,566
15,955
0
80,814
L
Bellona
danielzxk
Bellona
5,129
891
0
5,102
18,215
10,483
0
1,628
16,587
0
63,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,437
Gold Earned
54,066
508
Minions Killed
667
0
Camps Cleared
0
1,892,382
Distance Traveled
2,040,432
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,470
574
174
9
0
418,331
3
W
Gilgamesh
10,820
541
131
7
0
449,856
0
W
Chiron
10,404
520
114
6
0
386,525
5
W
Loki
9,786
489
90
5
0
379,367
4
L
Osiris
10,316
516
131
7
0
342,203
0
L
Janus
9,103
455
115
6
0
365,744
0
L
Cthulhu
10,683
534
59
3
0
424,580
3
L
Arachne
8,829
441
89
4
0
360,014
0
W
Erlang Shen
11,586
579
158
8
0
406,353
4
L
Bellona
9,506
475
114
6
0
399,841
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role