Player Matchup

Bakasura
Bakasura
Q9ues9
Bakasura
Level 18
God Stats
7W - 7L
1,575 SR
Queue Stats
21W - 27L
1,431 Elo+
Solo
Merlin
Merlin
Spence4ever
Merlin
Level 9
God Stats
19W - 14L
1,655 SR
Queue Stats
58W - 54L
1,572 Elo+
Solo
Neith
Neith
Tigerwarrior333
Neith
Level 7
God Stats
0W - 4L
1,211 SR
Queue Stats
16W - 12L
1,240 Elo+
Solo
Cthulhu
Cthulhu
junior--95
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,162 Elo+
Solo
Hou Yi
Hou Yi
xL da king xL
Hou Yi
Level 16
God Stats
5W - 2L
1,713 SR
Queue Stats
49W - 42L
1,554 Elo+
Solo
Team Averages
Level 11
1,531 SR
1,392 Elo+

VS

Team Averages
Level 33
1,557 SR
1,489 Elo+
Scylla
Scylla
DestrosadorMacfy
Scylla
Level 29
God Stats
82W - 72L
1,587 SR
Queue Stats
915W - 840L
1,503 Elo+
Solo
Pele
Pele
EgZilerate
Pele
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 34L
1,403 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SovietPenguins12
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,749 Elo+
Party 1
Chaac
Chaac
Warhawk292
Chaac
Level 76
God Stats
5W - 2L
1,732 SR
Queue Stats
57W - 61L
1,403 Elo+
Party 1
Bacchus
Bacchus
tastycreeper
Bacchus
Level 26
God Stats
35W - 24L
1,466 SR
Queue Stats
63W - 62L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Q9ues9
Bakasura
15
1 / 8 / 1
8,943
447
4,315
16,697
6,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
18
5 / 3 / 1
10,999
550
13,637
10,900
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 9 / 3
7,973
399
3,158
11,754
3,326
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
junior--95
Cthulhu
12
0 / 6 / 0
7,323
366
2,855
11,446
9,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 6 / 4
8,296
415
7,189
14,256
4,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 1
10,722
536
4,635
7,879
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
11 / 1 / 4
11,138
557
9,925
12,335
4,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
SovietPenguins12
Ah Muzen Cab
12
1 / 7 / 7
7,870
394
4,738
10,416
3,321
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
19
8 / 0 / 4
11,461
573
12,507
18,482
18,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
tastycreeper
Bacchus
15
8 / 2 / 8
9,741
487
11,322
13,600
7,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
11
Kills
31
32
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
11
1
4
13
L
Bakasura
Q9ues9
Bakasura
1
8
1
0.19
W
Ah Muzen Cab
SovietPenguins12
Ah Muzen Cab
1
7
7
0.64
L
Merlin
5
3
1
1.83
L
2
9
3
0.39
W
Chaac
8
0
4
10
L
Cthulhu
junior--95
Cthulhu
0
6
0
0
W
Bacchus
tastycreeper
Bacchus
8
2
8
6
L
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,154
Damage
43,127
65,053
Taken
62,712
28,584
Mitigated
36,826
9,172
Healing
23,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,635
460
0
2,575
7,879
2,618
680
3,421
4,088
66,109
0
W
9,925
3,232
0
5,396
12,335
4,667
0
1,406
10,734
0
68,938
L
Bakasura
Q9ues9
Bakasura
4,315
3,608
0
1,474
16,697
6,064
0
1,644
14,783
0
60,551
W
Ah Muzen Cab
SovietPenguins12
Ah Muzen Cab
4,738
2,681
0
974
10,416
3,321
1,667
3,371
6,891
0
25,290
L
Merlin
13,637
365
0
1,500
10,900
4,504
0
2,999
7,704
77,439
0
L
3,158
2,343
0
1,015
11,754
3,326
28
4,540
7,185
0
15,475
W
Chaac
12,507
2,937
0
9,286
18,482
18,428
1,491
4,281
13,493
0
76,745
L
Cthulhu
junior--95
Cthulhu
2,855
433
0
691
11,446
9,785
0
1,443
9,643
23,170
0
W
Bacchus
tastycreeper
Bacchus
11,322
61
748
4,504
13,600
7,792
172
2,752
10,711
32,488
0
L
7,189
3,947
0
4,492
14,256
4,905
170
5,113
9,096
0
41,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,534
Gold Earned
50,932
420
Minions Killed
469
0
Camps Cleared
0
1,607,965
Distance Traveled
1,876,776
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,722
536
142
7
0
352,326
5
W
Pele
11,138
557
103
5
0
452,035
1
L
Bakasura
8,943
447
119
6
0
365,656
2
W
Ah Muzen Cab
7,870
394
54
3
0
331,993
1
L
Merlin
10,999
550
153
8
0
352,502
5
L
Neith
7,973
399
31
2
0
254,767
0
W
Chaac
11,461
573
128
6
0
345,649
1
L
Cthulhu
7,323
366
39
2
0
309,474
0
W
Bacchus
9,741
487
42
2
0
394,773
1
L
Hou Yi
8,296
415
78
4
0
325,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role