Player Matchup

Hel
Hel
GeOn-52
Hel
Level 93
God Stats
36W - 49L
1,467 SR
Queue Stats
607W - 714L
1,376 Elo+
Party 2
Neith
Neith
Leonel Reis3702
Neith
Level 48
God Stats
51W - 40L
1,550 SR
Queue Stats
433W - 464L
1,501 Elo+
Solo
Anubis
Anubis
Lucasbatt1994
Anubis
Level 48
God Stats
18W - 10L
1,639 SR
Queue Stats
561W - 687L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
hernangalyano
Kukulkan
Level 89
God Stats
32W - 34L
1,545 SR
Queue Stats
452W - 476L
1,431 Elo+
Solo
Tsukuyomi
Tsukuyomi
yV3ct0r
Tsukuyomi
Level 69
God Stats
7W - 8L
1,519 SR
Queue Stats
16W - 37L
1,393 Elo+
Solo
Team Averages
Level 69
1,544 SR
1,420 Elo+

VS

Team Averages
Level 62
1,421 SR
1,413 Elo+
Freya
Freya
Brihandyr
Freya
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
583W - 580L
1,467 Elo+
Solo
Cerberus
Cerberus
Denis9736
Cerberus
Level 39
God Stats
11W - 8L
1,454 SR
Queue Stats
138W - 201L
1,289 Elo+
Party 1
Chaac
Chaac
estelol
Chaac
Level 89
God Stats
3W - 3L
1,280 SR
Queue Stats
37W - 32L
1,508 Elo+
Solo
Ra
Ra
karlinhos23
Ra
Level 57
God Stats
12W - 13L
1,471 SR
Queue Stats
143W - 164L
1,452 Elo+
Solo
Loki
Loki
ludniki
Loki
Level 49
God Stats
12W - 13L
1,399 SR
Queue Stats
220W - 292L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
16
3 / 6 / 8
10,802
400
14,508
19,779
6,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 5 / 7
11,924
442
15,790
17,535
5,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 7 / 3
13,622
505
16,365
19,555
11,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
hernangalyano
Kukulkan
20
1 / 5 / 4
13,442
498
7,229
14,309
5,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
yV3ct0r
Tsukuyomi
20
7 / 7 / 3
13,293
492
19,863
23,312
7,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Brihandyr
Freya
20
5 / 4 / 3
13,649
506
12,088
19,159
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Denis9736
Cerberus
17
2 / 7 / 5
11,439
424
6,050
23,048
21,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
estelol
Chaac
20
5 / 2 / 17
14,395
533
16,710
27,192
38,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 2 / 6
16,314
604
19,183
14,776
7,566
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Loki
ludniki
Loki
20
9 / 5 / 8
14,059
521
20,357
23,288
8,708
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
69
20
Kills
30
30
Deaths
20
25
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Freya
Brihandyr
Freya
5
4
3
1.63
W
Cerberus
Denis9736
Cerberus
2
7
5
0.64
L
Hel
3
6
8
1.17
L
4
5
7
1.5
L
5
7
3
0.93
W
Chaac
estelol
Chaac
5
2
17
6.75
L
Kukulkan
hernangalyano
Kukulkan
1
5
4
0.6
W
9
2
6
6
W
Loki
ludniki
Loki
9
5
8
2.6
L
Tsukuyomi
yV3ct0r
Tsukuyomi
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,755
Damage
74,388
94,490
Taken
107,463
37,694
Mitigated
84,891
29,857
Healing
35,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
Brihandyr
Freya
12,088
3,504
0
7,336
19,159
8,827
1,297
6,187
12,298
90,987
5,584
W
Cerberus
Denis9736
Cerberus
6,050
386
0
3,961
23,048
21,258
106
6,705
15,921
36,979
0
L
Hel
14,508
1,549
4,359
5,451
19,779
6,931
1,599
8,422
11,357
41,263
0
L
15,790
9,460
0
2,301
17,535
5,594
1,790
9,272
8,263
0
78,395
L
16,365
582
0
7,348
19,555
11,351
1,091
5,109
14,446
74,671
0
W
Chaac
estelol
Chaac
16,710
2,547
0
10,758
27,192
38,532
1,729
10,414
16,627
257
89,327
L
Kukulkan
hernangalyano
Kukulkan
7,229
89
0
4,101
14,309
5,943
661
6,743
7,566
102,021
0
W
19,183
1,536
1,920
6,444
14,776
7,566
1,161
5,212
9,504
146,635
0
W
Loki
ludniki
Loki
20,357
4,420
0
5,168
23,288
8,708
493
8,200
15,011
0
110,849
L
Tsukuyomi
yV3ct0r
Tsukuyomi
19,863
6,144
0
6,297
23,312
7,875
0
7,596
15,716
0
105,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,083
Gold Earned
69,856
674
Minions Killed
780
0
Camps Cleared
0
2,345,402
Distance Traveled
2,631,657
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,649
506
161
6
0
504,545
7
W
Cerberus
11,439
424
75
3
0
530,946
0
L
Hel
10,802
400
54
2
0
488,199
2
L
Neith
11,924
442
138
5
0
405,267
7
L
Anubis
13,622
505
125
5
0
425,920
5
W
Chaac
14,395
533
149
6
0
493,256
0
L
Kukulkan
13,442
498
218
8
0
515,844
4
W
Ra
16,314
604
248
9
0
522,217
6
W
Loki
14,059
521
147
5
0
580,693
1
L
Tsukuyomi
13,293
492
139
5
0
510,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role