Player Matchup

Danzaburou
Danzaburou
Chrisguitar9
Danzaburou
Level 68
God Stats
1W - 1L
1,606 SR
Queue Stats
139W - 177L
1,376 Elo+
Solo
King Arthur
King Arthur
MonstrousE
King Arthur
Level 64
God Stats
5W - 10L
1,547 SR
Queue Stats
148W - 230L
1,382 Elo+
Party 2
Ah Puch
Ah Puch
ShamanRottman13
Ah Puch
Level 116
God Stats
0W - 3L
1,500 SR
Queue Stats
445W - 581L
1,439 Elo+
Party 2
Team Averages
Level 83
1,551 SR
1,399 Elo+

VS

Team Averages
Level 73
1,443 SR
1,408 Elo+
Zhong Kui
Zhong Kui
BarZahdSIN
Zhong Kui
Level 68
God Stats
19W - 15L
1,461 SR
Queue Stats
410W - 393L
1,407 Elo+
Solo
Cthulhu
Cthulhu
n0b1saurus
Cthulhu
Level 65
God Stats
5W - 8L
1,367 SR
Queue Stats
70W - 81L
1,368 Elo+
Party 1
Sun Wukong
Sun Wukong
paulkep180
Sun Wukong
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 92L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chrisguitar9
Danzaburou
13
2 / 5 / 2
10,095
631
10,535
13,927
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
MonstrousE
King Arthur
12
2 / 6 / 1
9,098
569
6,736
15,720
14,298
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
1 / 6 / 2
8,934
558
12,792
11,763
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BarZahdSIN
Zhong Kui
15
9 / 0 / 6
11,390
712
15,392
14,068
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
n0b1saurus
Cthulhu
14
4 / 2 / 9
11,339
709
8,830
15,067
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
paulkep180
Sun Wukong
14
4 / 3 / 9
10,953
685
8,936
12,820
5,931
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
17
17
Deaths
5
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BarZahdSIN
Zhong Kui
9
0
6
12
L
Danzaburou
Chrisguitar9
Danzaburou
2
5
2
0.6
L
King Arthur
MonstrousE
King Arthur
2
6
1
0.42
L
1
6
2
0.33
W
Cthulhu
n0b1saurus
Cthulhu
4
2
9
4.25
W
Sun Wukong
paulkep180
Sun Wukong
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,063
Damage
33,158
41,410
Taken
41,955
23,328
Mitigated
26,070
7,568
Healing
11,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BarZahdSIN
Zhong Kui
15,392
1,029
0
4,663
14,068
11,863
1,056
4,899
9,169
44,195
0
L
Danzaburou
Chrisguitar9
Danzaburou
10,535
2,889
660
4,858
13,927
4,989
294
9,084
4,618
0
48,506
L
King Arthur
MonstrousE
King Arthur
6,736
1,033
0
0
15,720
14,298
48
8,377
7,074
195
22,066
L
12,792
681
0
2,050
11,763
4,041
101
6,210
5,428
39,736
0
W
Cthulhu
n0b1saurus
Cthulhu
8,830
0
1,620
3,044
15,067
8,276
473
3,715
11,352
41,011
0
W
Sun Wukong
paulkep180
Sun Wukong
8,936
2,148
823
1,727
12,820
5,931
1,247
4,241
8,579
0
48,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,127
Gold Earned
33,682
139
Minions Killed
214
0
Camps Cleared
0
747,207
Distance Traveled
901,012
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,390
712
102
6
0
304,713
0
L
Danzaburou
10,095
631
53
3
0
253,589
0
L
King Arthur
9,098
569
30
2
0
256,622
2
L
Ah Puch
8,934
558
56
4
0
236,996
1
W
Cthulhu
11,339
709
51
3
0
289,170
0
W
Sun Wukong
10,953
685
61
4
0
307,129
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role