Player Matchup

Gilgamesh
Gilgamesh
Dragoncpr29
Gilgamesh
Level 33
God Stats
3W - 5L
1,714 SR
Queue Stats
13W - 19L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
Infamousmondo
Ah Puch
Level 68
God Stats
5W - 6L
1,369 SR
Queue Stats
175W - 170L
1,493 Elo+
Party 2
Yemoja
Yemoja
NeoQueenAurora
Yemoja
Level 33
God Stats
5W - 6L
1,504 SR
Queue Stats
255W - 342L
1,381 Elo+
Party 1
Thor
Thor
TRGG3RHappy282
Thor
Level 69
God Stats
0W - 5L
1,308 SR
Queue Stats
159W - 169L
1,477 Elo+
Party 2
Izanami
Izanami
justapeople445
Izanami
Level 29
God Stats
12W - 15L
1,529 SR
Queue Stats
429W - 509L
1,385 Elo+
Party 1
Team Averages
Level 46
1,485 SR
1,442 Elo+

VS

Team Averages
Level 47
1,745 SR
1,480 Elo+
Loki
Loki
Dookydealer
Loki
Level 56
God Stats
19W - 16L
1,967 SR
Queue Stats
68W - 75L
1,570 Elo+
Party 3
Janus
Janus
Wholeicebear
Janus
Level 62
God Stats
3W - 2L
1,728 SR
Queue Stats
75W - 78L
1,504 Elo+
Party 3
Cerberus
Cerberus
ZackAttack25
Cerberus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
jaybone214
Danzaburou
Level 80
God Stats
16W - 9L
1,717 SR
Queue Stats
386W - 427L
1,394 Elo+
Solo
Guan Yu
Guan Yu
stpboy
Guan Yu
Level 11
God Stats
6W - 3L
1,813 SR
Queue Stats
21W - 23L
1,434 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dragoncpr29
Gilgamesh
17
1 / 4 / 1
10,607
442
11,760
19,100
14,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
19
10 / 4 / 3
12,546
523
19,574
18,667
6,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 4 / 1
9,320
388
3,646
12,596
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

16
1 / 4 / 5
10,071
420
5,504
14,969
6,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 0
8,949
373
3,968
16,508
5,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 4
14,469
603
12,411
16,027
6,941
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
3 / 7 / 1
12,666
528
10,661
14,811
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ZackAttack25
Cerberus
18
0 / 2 / 8
11,819
492
7,385
18,249
15,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
jaybone214
Danzaburou
20
13 / 2 / 1
16,933
706
24,358
21,631
11,060
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
stpboy
Guan Yu
20
2 / 1 / 3
13,762
573
8,704
17,427
16,996
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
13
Kills
24
24
Deaths
14
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
L
Gilgamesh
Dragoncpr29
Gilgamesh
1
4
1
0.38
L
Ah Puch
10
4
3
2.88
L
0
4
1
0.13
L
1
4
5
0.88
W
3
7
1
0.5
W
Cerberus
ZackAttack25
Cerberus
0
2
8
2
W
Danzaburou
jaybone214
Danzaburou
13
2
1
6.75
L
1
8
0
0.13
W
Guan Yu
stpboy
Guan Yu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,452
Damage
63,519
81,840
Taken
88,145
45,049
Mitigated
56,343
22,839
Healing
37,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,411
3,078
0
6,240
16,027
6,941
2,133
2,748
13,142
0
126,389
L
Gilgamesh
Dragoncpr29
Gilgamesh
11,760
2,372
0
3,999
19,100
14,791
0
1,600
16,851
0
66,379
L
Ah Puch
19,574
625
0
6,842
18,667
6,854
0
9,303
8,846
82,776
0
L
3,646
956
4,316
2,104
12,596
11,278
145
1,696
10,802
18,460
0
L
5,504
1,039
0
4,294
14,969
6,969
0
2,534
12,162
0
63,846
W
10,661
276
0
4,314
14,811
5,423
871
6,803
7,490
86,473
0
W
Cerberus
ZackAttack25
Cerberus
7,385
282
0
2,319
18,249
15,923
1,224
8,628
9,222
35,159
0
W
Danzaburou
jaybone214
Danzaburou
24,358
14,213
0
14,319
21,631
11,060
6,083
4,564
16,991
0
162,018
L
3,968
3,063
0
1,284
16,508
5,157
693
2,006
14,458
0
47,242
W
Guan Yu
stpboy
Guan Yu
8,704
1,857
674
9,565
17,427
16,996
1,063
2,398
14,923
0
66,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,493
Gold Earned
69,649
532
Minions Killed
703
0
Camps Cleared
0
2,168,652
Distance Traveled
2,331,879
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,469
603
178
7
0
513,260
4
L
Gilgamesh
10,607
442
126
5
0
429,390
5
L
Ah Puch
12,546
523
149
6
0
481,571
7
L
Yemoja
9,320
388
33
1
0
391,089
6
L
Thor
10,071
420
114
5
0
489,950
9
W
Janus
12,666
528
147
6
0
450,686
8
W
Cerberus
11,819
492
38
2
0
496,841
5
W
Danzaburou
16,933
706
218
9
0
404,248
6
L
Izanami
8,949
373
110
5
0
376,652
1
W
Guan Yu
13,762
573
122
5
0
466,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role