Player Matchup

Anhur
Anhur
BlackHammerLS
Anhur
Level 128
God Stats
1W - 1L
1,441 SR
Queue Stats
85W - 72L
1,566 Elo+
Party 3
Hel
Hel
DesolateSea
Hel
Level 124
God Stats
7W - 3L
1,902 SR
Queue Stats
527W - 488L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FalloutN7
Cthulhu
Level 127
God Stats
11W - 2L
1,785 SR
Queue Stats
332W - 274L
1,559 Elo+
Party 2
Merlin
Merlin
IBeardageI
Merlin
Level 114
God Stats
17W - 13L
1,631 SR
Queue Stats
509W - 484L
1,495 Elo+
Party 2
Nike
Nike
justusharris21
Nike
Level 145
God Stats
1W - 0L
1,544 SR
Queue Stats
52W - 33L
1,583 Elo+
Party 3
Team Averages
Level 128
1,661 SR
1,541 Elo+

VS

Team Averages
Level 94
1,562 SR
1,569 Elo+
He Bo
He Bo
Alric7
He Bo
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 171L
1,588 Elo+
Party 4
Gilgamesh
Gilgamesh
Hannibalking7
Gilgamesh
Level 120
God Stats
5W - 6L
1,500 SR
Queue Stats
301W - 299L
1,563 Elo+
Party 4
Amaterasu
Amaterasu
ItsHedley
Amaterasu
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 129L
1,540 Elo+
Solo
Ganesha
Ganesha
Parthurrnaxx
Ganesha
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,577 Elo+
Party 1
Sylvanus
Sylvanus
SeamsLegit
Sylvanus
Level 47
God Stats
2W - 1L
1,812 SR
Queue Stats
5W - 7L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 11
9,852
821
13,113
11,539
5,529
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
4 / 3 / 12
9,555
796
11,255
12,649
10,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
FalloutN7
Cthulhu
15
2 / 4 / 11
9,319
777
15,461
17,065
14,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
IBeardageI
Merlin
18
6 / 1 / 12
10,891
908
20,851
8,307
4,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
5 / 2 / 11
9,521
793
12,041
23,090
12,956
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Alric7
He Bo
15
2 / 5 / 9
8,197
683
17,693
10,656
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Hannibalking7
Gilgamesh
16
4 / 3 / 7
8,825
735
13,127
24,559
12,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Amaterasu
ItsHedley
Amaterasu
13
5 / 7 / 4
8,248
687
11,252
16,159
16,152
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Parthurrnaxx
Ganesha
15
0 / 5 / 11
7,679
640
7,550
17,492
16,487
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
SeamsLegit
Sylvanus
14
2 / 3 / 7
7,906
659
9,424
16,643
15,958
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
23
Kills
13
13
Deaths
23
57
Assists
38
Player
Kills
Deaths
Assists
KDA
L
He Bo
Alric7
He Bo
2
5
9
1.3
W
6
3
11
3.83
W
4
3
12
3.33
W
Cthulhu
FalloutN7
Cthulhu
2
4
11
1.88
L
Gilgamesh
Hannibalking7
Gilgamesh
4
3
7
2.5
W
Merlin
IBeardageI
Merlin
6
1
12
12
L
Amaterasu
ItsHedley
Amaterasu
5
7
4
1
L
Ganesha
Parthurrnaxx
Ganesha
0
5
11
1.1
L
Sylvanus
SeamsLegit
Sylvanus
2
3
7
1.83
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,721
Damage
59,046
72,650
Taken
85,509
48,321
Mitigated
65,829
43,362
Healing
37,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Alric7
He Bo
17,693
410
2,053
1,331
10,656
4,665
484
5,610
4,834
31,760
0
W
13,113
6,147
1,499
1,567
11,539
5,529
2,239
4,483
7,056
0
24,792
W
11,255
852
13,923
8,086
12,649
10,910
268
5,920
6,729
16,620
0
W
Cthulhu
FalloutN7
Cthulhu
15,461
855
3,990
3,608
17,065
14,820
494
8,914
8,151
30,855
0
L
Gilgamesh
Hannibalking7
Gilgamesh
13,127
1,794
3,408
9,659
24,559
12,567
10
13,534
10,635
0
24,627
W
Merlin
IBeardageI
Merlin
20,851
1,867
2,262
1,885
8,307
4,106
1,068
3,964
4,343
40,035
0
L
Amaterasu
ItsHedley
Amaterasu
11,252
4,070
930
3,197
16,159
16,152
0
8,496
7,302
0
16,491
L
Ganesha
Parthurrnaxx
Ganesha
7,550
1,096
1,541
1,450
17,492
16,487
169
8,490
8,636
15,142
0
L
Sylvanus
SeamsLegit
Sylvanus
9,424
1,153
7,633
5,899
16,643
15,958
407
9,684
6,535
15,644
0
W
12,041
1,033
56
6,486
23,090
12,956
509
11,386
11,704
0
19,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,138
Gold Earned
40,855
130
Minions Killed
72
0
Camps Cleared
0
1,109,500
Distance Traveled
1,110,275
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,197
683
33
3
0
213,731
5
W
Anhur
9,852
821
32
3
0
171,267
4
W
Hel
9,555
796
4
0
0
223,804
0
W
Cthulhu
9,319
777
30
3
0
233,836
0
L
Gilgamesh
8,825
735
23
2
0
234,753
4
W
Merlin
10,891
908
50
4
0
234,072
0
L
Amaterasu
8,248
687
12
1
0
223,996
2
L
Ganesha
7,679
640
0
0
0
223,481
2
L
Sylvanus
7,906
659
4
0
0
214,314
2
W
Nike
9,521
793
14
1
0
246,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role