Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
Witty_ID_Name
Kuzenbo
Level 107
God Stats
2W - 3L
1,766 SR
Queue Stats
207W - 205L
1,491 Elo+
Party 1
Neith
Neith
XDiablerie
Neith
Level 81
God Stats
7W - 9L
1,600 SR
Queue Stats
90W - 75L
1,495 Elo+
Party 1
Sun Wukong
Sun Wukong
Zeikopet
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,732 Elo+
Party 1
Sol
Sol
sicronomos
Sol
Level 88
God Stats
35W - 29L
1,601 SR
Queue Stats
152W - 154L
1,584 Elo+
Party 1
Team Averages
Level 71
1,593 SR
1,561 Elo+

VS

Team Averages
Level 50
1,462 SR
1,502 Elo+
Danzaburou
Danzaburou
Luxiny
Danzaburou
Level 38
God Stats
6W - 6L
1,650 SR
Queue Stats
126W - 113L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
NeverFindTrip
Gilgamesh
Level 47
God Stats
13W - 28L
1,128 SR
Queue Stats
141W - 166L
1,446 Elo+
Solo
Mulan
Mulan
PRRobin22
Mulan
Level 69
God Stats
10W - 10L
1,615 SR
Queue Stats
276W - 251L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
Spicy_Jay2
Cthulhu
Level 29
God Stats
12W - 17L
1,473 SR
Queue Stats
72W - 89L
1,470 Elo+
Party 2
The Morrigan
The Morrigan
scoobifier
The Morrigan
Level 66
God Stats
4W - 7L
1,442 SR
Queue Stats
257W - 240L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 1 / 8
9,339
492
8,190
9,840
8,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
18
5 / 1 / 8
10,624
559
11,114
16,682
11,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
14
1 / 1 / 2
8,585
452
3,343
7,164
2,875
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Zeikopet
Sun Wukong
14
1 / 6 / 1
8,317
438
2,438
10,001
5,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
8 / 3 / 4
11,833
623
18,256
13,045
5,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Luxiny
Danzaburou
15
0 / 1 / 1
8,967
472
5,514
10,717
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
NeverFindTrip
Gilgamesh
15
9 / 5 / 0
9,740
513
13,837
15,403
6,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mace

Mace

+10
Physical Power

Mulan
PRRobin22
Mulan
16
2 / 1 / 2
9,400
495
8,231
14,052
8,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Spicy_Jay2
Cthulhu
12
1 / 1 / 0
7,902
416
2,784
10,941
8,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

The Morrigan
scoobifier
The Morrigan
14
0 / 9 / 2
8,389
442
7,369
12,105
4,586
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
16
Kills
12
12
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
1
8
5
L
Danzaburou
Luxiny
Danzaburou
0
1
1
0.5
L
Gilgamesh
NeverFindTrip
Gilgamesh
9
5
0
1.8
L
Mulan
PRRobin22
Mulan
2
1
2
3
L
Cthulhu
Spicy_Jay2
Cthulhu
1
1
0
1
W
Kuzenbo
5
1
8
9
W
Neith
1
1
2
2
W
Sun Wukong
Zeikopet
Sun Wukong
1
6
1
0.25
L
The Morrigan
scoobifier
The Morrigan
0
9
2
0.11
W
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,341
Damage
37,735
56,732
Taken
63,218
34,242
Mitigated
32,902
16,628
Healing
17,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
8,190
439
684
1,408
9,840
8,688
0
1,363
8,477
37,420
0
L
Danzaburou
Luxiny
Danzaburou
5,514
2,683
0
4,860
10,717
4,078
762
6,707
4,010
0
64,966
L
Gilgamesh
NeverFindTrip
Gilgamesh
13,837
5,869
0
4,543
15,403
6,512
896
7,186
8,217
0
51,104
L
Mulan
PRRobin22
Mulan
8,231
793
0
5,575
14,052
8,949
0
8,354
5,698
0
64,453
L
Cthulhu
Spicy_Jay2
Cthulhu
2,784
68
507
1,774
10,941
8,777
210
6,441
4,500
28,585
0
W
Kuzenbo
11,114
2,939
243
7,294
16,682
11,780
0
2,501
14,181
70,001
0
W
Neith
3,343
1,258
0
425
7,164
2,875
38
1,180
5,984
0
54,439
W
Sun Wukong
Zeikopet
Sun Wukong
2,438
695
0
208
10,001
5,788
556
0
10,001
0
26,232
L
The Morrigan
scoobifier
The Morrigan
7,369
1,524
0
250
12,105
4,586
14
8,872
3,141
59,090
4,700
W
18,256
6,102
0
6,366
13,045
5,111
1,048
3,359
9,686
91,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,698
Gold Earned
44,398
518
Minions Killed
507
0
Camps Cleared
0
1,732,200
Distance Traveled
1,697,714
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,339
492
64
3
0
375,500
2
L
Danzaburou
8,967
472
122
6
0
341,154
0
L
Gilgamesh
9,740
513
89
5
0
319,559
2
L
Mulan
9,400
495
132
7
0
393,963
2
L
Cthulhu
7,902
416
68
4
0
319,029
0
W
Kuzenbo
10,624
559
132
7
0
362,212
1
W
Neith
8,585
452
115
6
0
342,683
4
W
Sun Wukong
8,317
438
53
3
0
302,707
0
L
The Morrigan
8,389
442
96
5
0
324,009
3
W
Sol
11,833
623
154
8
0
349,098
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role