Player Matchup

Hel
Hel
EggShen
Hel
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
ITACHI3cc
Odin
Level 105
God Stats
25W - 18L
1,711 SR
Queue Stats
127W - 118L
1,405 Elo+
Solo
Kumbhakarna
Kumbhakarna
LatentPotential
Kumbhakarna
Level 107
God Stats
4W - 1L
1,892 SR
Queue Stats
90W - 88L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
RizzoTheRat
Baron Samedi
Level 66
God Stats
10W - 13L
1,531 SR
Queue Stats
46W - 47L
1,501 Elo+
Party 1
Neith
Neith
Weestals
Neith
Level 128
God Stats
32W - 28L
1,563 SR
Queue Stats
158W - 151L
1,445 Elo+
Solo
Team Averages
Level 98
1,639 SR
1,473 Elo+

VS

Team Averages
Level 96
1,513 SR
1,420 Elo+
Artemis
Artemis
AceOfSnakes11
Artemis
Level 109
God Stats
5W - 11L
1,385 SR
Queue Stats
88W - 122L
1,275 Elo+
Solo
Fenrir
Fenrir
Gray_Night_5
Fenrir
Level 61
God Stats
11W - 11L
1,760 SR
Queue Stats
70W - 86L
1,339 Elo+
Solo
Ymir
Ymir
HakuMM
Ymir
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
antwØn
Baron Samedi
Level 86
God Stats
9W - 3L
1,719 SR
Queue Stats
94W - 91L
1,461 Elo+
Party 2
Ra
Ra
de0_p666
Ra
Level 101
God Stats
0W - 2L
1,200 SR
Queue Stats
34W - 33L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
17
3 / 5 / 8
11,063
691
10,880
18,629
9,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
18
4 / 2 / 10
11,894
743
16,611
15,393
17,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
LatentPotential
Kumbhakarna
18
2 / 3 / 10
11,076
692
10,100
19,006
16,364
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
RizzoTheRat
Baron Samedi
20
9 / 4 / 5
14,249
891
23,249
17,736
9,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Weestals
Neith
19
1 / 3 / 8
11,484
718
12,019
11,218
4,592
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
1 / 2 / 9
10,217
639
10,084
10,910
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
17
4 / 6 / 6
11,327
708
13,588
17,465
8,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
HakuMM
Ymir
16
3 / 6 / 8
10,752
672
8,815
23,397
18,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
antwØn
Baron Samedi
19
7 / 2 / 8
11,715
732
19,432
17,386
9,005
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 3 / 9
10,589
662
13,868
15,211
6,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
57
19
Kills
17
17
Deaths
19
41
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
2
9
2.75
W
Hel
3
5
8
1.4
L
Fenrir
4
6
6
1.17
L
Ymir
HakuMM
Ymir
3
6
8
1.17
W
Odin
4
2
10
4.5
W
Kumbhakarna
LatentPotential
Kumbhakarna
2
3
10
2.33
W
Baron Samedi
RizzoTheRat
Baron Samedi
9
4
5
2.88
W
Neith
Weestals
Neith
1
3
8
1.67
L
Baron Samedi
antwØn
Baron Samedi
7
2
8
5.5
L
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,859
Damage
65,787
81,982
Taken
84,369
57,052
Mitigated
47,293
31,285
Healing
23,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
10,084
3,161
0
2,348
10,910
4,851
17
7,262
3,487
0
43,497
W
Hel
10,880
1,372
6,950
8,003
18,629
9,412
1,155
12,627
6,002
25,583
0
L
Fenrir
13,588
3,500
0
3,023
17,465
8,600
0
7,522
9,633
0
24,967
L
Ymir
HakuMM
Ymir
8,815
1,167
0
3,094
23,397
18,088
1
12,709
10,085
27,927
0
W
Odin
16,611
3,431
2,742
2,491
15,393
17,485
340
7,615
7,778
0
25,913
W
Kumbhakarna
LatentPotential
Kumbhakarna
10,100
600
0
0
19,006
16,364
691
9,465
9,541
30,119
0
W
Baron Samedi
RizzoTheRat
Baron Samedi
23,249
2,848
3,047
5,382
17,736
9,199
467
8,754
8,982
65,049
0
W
Neith
Weestals
Neith
12,019
5,225
0
2,670
11,218
4,592
4,980
3,895
6,573
0
66,937
L
Baron Samedi
antwØn
Baron Samedi
19,432
1,236
2,868
6,925
17,386
9,005
1
9,491
7,526
44,292
0
L
13,868
518
1,008
4,279
15,211
6,749
0
6,519
8,318
53,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,766
Gold Earned
54,600
350
Minions Killed
299
10
Camps Cleared
7
1,426,616
Distance Traveled
1,341,447
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,217
639
74
5
1
267,718
2
W
Hel
11,063
691
36
2
1
287,863
1
L
Fenrir
11,327
708
30
2
1
251,235
4
L
Ymir
10,752
672
43
3
2
238,955
2
W
Odin
11,894
743
22
1
0
293,980
3
W
Kumbhakarna
11,076
692
47
3
1
315,632
4
W
Baron Samedi
14,249
891
118
7
5
271,270
2
W
Neith
11,484
718
127
8
3
257,871
5
L
Baron Samedi
11,715
732
69
4
0
285,199
2
L
Ra
10,589
662
83
5
3
298,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role