Player Matchup

Sol
Sol
HakethKOTB
Sol
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 108L
1,496 Elo+
Solo
Heimdallr
Heimdallr
NemesisXXVIII
Heimdallr
Level 26
God Stats
13W - 6L
1,439 SR
Queue Stats
121W - 96L
1,567 Elo+
Solo
Ganesha
Ganesha
PearBrew
Ganesha
Level 17
God Stats
10W - 4L
1,735 SR
Queue Stats
62W - 48L
1,516 Elo+
Solo
Bellona
Bellona
Royala2099
Bellona
Level 25
God Stats
7W - 7L
1,568 SR
Queue Stats
194W - 173L
1,526 Elo+
Solo
Arachne
Arachne
zyron554
Arachne
Level 25
God Stats
4W - 1L
1,488 SR
Queue Stats
37W - 48L
1,507 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,522 Elo+

VS

Team Averages
Level 14
1,514 SR
1,455 Elo+
Gilgamesh
Gilgamesh
MisaelT02
Gilgamesh
Level 18
God Stats
29W - 23L
1,527 SR
Queue Stats
155W - 145L
1,480 Elo+
Party 1
Anubis
Anubis
ThisFooWheezy
Anubis
Level 18
God Stats
42W - 14L
1,776 SR
Queue Stats
167W - 164L
1,413 Elo+
Party 1
Loki
Loki
kique10
Loki
Level 18
God Stats
22W - 13L
1,268 SR
Queue Stats
75W - 67L
1,384 Elo+
Party 1
Ra
Ra
lCazperl
Ra
Level 1
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
lptr
Jormungandr
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
13 / 1 / 3
8,734
672
8,692
6,797
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
NemesisXXVIII
Heimdallr
13
7 / 0 / 4
8,493
653
3,985
5,440
1,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
PearBrew
Ganesha
10
0 / 1 / 21
7,501
577
6,389
8,536
6,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Royala2099
Bellona
15
6 / 0 / 2
8,832
679
6,778
6,090
4,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
zyron554
Arachne
12
6 / 0 / 3
7,656
589
3,789
7,892
3,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MisaelT02
Gilgamesh
10
0 / 6 / 0
5,461
420
4,748
10,218
5,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

7
0 / 6 / 1
4,793
369
4,074
7,341
3,091
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Loki
kique10
Loki
8
1 / 6 / 0
5,301
408
3,098
7,345
1,513
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 7 / 1
4,530
348
1,189
4,929
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
lptr
Jormungandr
6
0 / 7 / 1
4,519
348
2,317
8,951
2,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
4
32
Kills
1
2
Deaths
32
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
13
1
3
14.5
L
Gilgamesh
MisaelT02
Gilgamesh
0
6
0
0
W
Heimdallr
NemesisXXVIII
Heimdallr
7
0
4
9
W
Ganesha
PearBrew
Ganesha
0
1
21
10.5
W
Bellona
Royala2099
Bellona
6
0
2
7
L
0
6
1
0.08
L
Loki
kique10
Loki
1
6
0
0.17
L
0
7
1
0.07
L
Jormungandr
lptr
Jormungandr
0
7
1
0.07
W
Arachne
zyron554
Arachne
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,633
Damage
15,426
34,755
Taken
38,784
18,912
Mitigated
13,701
13,239
Healing
5,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,692
2,854
0
3,490
6,797
2,200
3,720
1,682
5,035
35,063
0
L
Gilgamesh
MisaelT02
Gilgamesh
4,748
1,182
0
1,603
10,218
5,118
145
948
9,270
0
28,840
W
Heimdallr
NemesisXXVIII
Heimdallr
3,985
1,464
0
2,789
5,440
1,927
2,426
1,162
4,278
0
43,148
W
Ganesha
PearBrew
Ganesha
6,389
863
0
1,161
8,536
6,436
92
4,270
4,146
15,899
0
W
Bellona
Royala2099
Bellona
6,778
2,599
0
2,413
6,090
4,902
1,592
79
6,011
0
48,589
L
4,074
437
0
1,449
7,341
3,091
25
5,347
1,994
20,111
0
L
Loki
kique10
Loki
3,098
826
0
1,077
7,345
1,513
0
1,315
6,030
0
19,162
L
1,189
439
63
107
4,929
1,654
174
3,446
1,483
9,691
0
L
Jormungandr
lptr
Jormungandr
2,317
1,199
0
897
8,951
2,325
102
4,025
4,926
9,108
0
W
Arachne
zyron554
Arachne
3,789
2,816
0
3,386
7,892
3,447
391
187
7,705
0
42,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,216
Gold Earned
24,604
361
Minions Killed
174
0
Camps Cleared
0
1,210,415
Distance Traveled
1,039,238
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,734
672
78
6
0
212,428
1
L
Gilgamesh
5,461
420
57
4
0
234,950
0
W
Heimdallr
8,493
653
91
7
0
228,400
4
W
Ganesha
7,501
577
5
0
0
253,388
7
W
Bellona
8,832
679
114
9
0
242,949
0
L
Anubis
4,793
369
33
3
0
161,503
0
L
Loki
5,301
408
40
3
0
257,682
1
L
Ra
4,530
348
23
2
0
166,309
0
L
Jormungandr
4,519
348
21
2
0
218,794
2
W
Arachne
7,656
589
73
6
0
273,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role