Player Matchup

Bacchus
Bacchus
ArthurFH15
Bacchus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Party 2
Olorun
Olorun
DelValleManga
Olorun
Level 4
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
LeoneroDog
Neith
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
PG000
Set
Level 3
God Stats
1W - 2L
1,156 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
makoy16
Sylvanus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,179 Elo+
Solo
Team Averages
Level 3
1,382 SR
1,461 Elo+

VS

Team Averages
Level 7
1,465 SR
1,357 Elo+
Sylvanus
Sylvanus
Demonikeee
Sylvanus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 1
Kukulkan
Kukulkan
Duz1n
Kukulkan
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,234 Elo+
Party 1
Danzaburou
Danzaburou
Enóz
Danzaburou
Level 16
God Stats
7W - 7L
1,325 SR
Queue Stats
41W - 47L
1,398 Elo+
Solo
Bellona
Bellona
RevoltOriginal
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,676 Elo+
Solo
Mercury
Mercury
ZenosBox
Mercury
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 35L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArthurFH15
Bacchus
15
9 / 12 / 6
11,240
535
10,273
18,750
10,219
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 10 / 6
8,618
410
4,740
15,804
6,253
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 9 / 6
8,415
401
7,621
13,079
4,058
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
PG000
Set
15
5 / 11 / 7
9,987
476
13,276
18,387
7,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
makoy16
Sylvanus
12
4 / 10 / 6
8,194
390
7,146
21,102
16,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Demonikeee
Sylvanus
16
3 / 7 / 27
10,747
512
10,488
19,688
20,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Duz1n
Kukulkan
18
28 / 5 / 8
13,052
622
36,286
12,066
5,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
Enóz
Danzaburou
18
12 / 1 / 14
12,178
580
13,161
16,888
5,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 8 / 11
10,039
478
7,952
17,384
13,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
ZenosBox
Mercury
13
3 / 1 / 3
9,401
448
3,551
9,395
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
22
Kills
50
52
Deaths
22
31
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArthurFH15
Bacchus
9
12
6
1
L
2
10
6
0.5
W
Sylvanus
Demonikeee
Sylvanus
3
7
27
2.36
W
Kukulkan
Duz1n
Kukulkan
28
5
8
6.4
W
Danzaburou
Enóz
Danzaburou
12
1
14
19
L
Neith
2
9
6
0.56
L
Set
PG000
Set
5
11
7
0.77
W
4
8
11
1.19
W
Mercury
ZenosBox
Mercury
3
1
3
4.5
L
Sylvanus
makoy16
Sylvanus
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,056
Damage
71,438
87,122
Taken
75,421
44,888
Mitigated
48,475
15,577
Healing
24,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArthurFH15
Bacchus
10,273
1,516
0
1,260
18,750
10,219
0
7,191
11,368
22,782
0
L
4,740
1,896
1,549
3,120
15,804
6,253
360
10,000
5,318
30,312
0
W
Sylvanus
Demonikeee
Sylvanus
10,488
4,581
2,836
5,419
19,688
20,307
1,974
5,192
14,496
34,507
3,074
W
Kukulkan
Duz1n
Kukulkan
36,286
6,208
0
1,288
12,066
5,436
3,035
5,756
6,310
74,270
0
W
Danzaburou
Enóz
Danzaburou
13,161
7,687
0
8,635
16,888
5,878
1,125
5,597
11,291
0
66,918
L
Neith
7,621
4,261
0
1,289
13,079
4,058
1,418
6,537
6,300
0
35,417
L
Set
PG000
Set
13,276
5,522
0
2,253
18,387
7,675
0
8,010
10,155
0
46,838
W
7,952
2,024
0
2,944
17,384
13,616
58
4,337
13,047
0
53,615
W
Mercury
ZenosBox
Mercury
3,551
1,295
0
3,768
9,395
3,238
777
1,309
8,086
0
46,829
L
Sylvanus
makoy16
Sylvanus
7,146
2,328
2,900
3,206
21,102
16,683
189
12,800
7,858
20,237
2,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,454
Gold Earned
55,417
242
Minions Killed
434
0
Camps Cleared
0
1,600,391
Distance Traveled
1,672,648
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,240
535
27
1
0
314,607
0
L
Olorun
8,618
410
57
3
0
323,652
4
W
Sylvanus
10,747
512
66
3
0
312,000
1
W
Kukulkan
13,052
622
113
5
0
297,988
0
W
Danzaburou
12,178
580
89
4
0
379,971
1
L
Neith
8,415
401
68
3
0
299,052
0
L
Set
9,987
476
52
2
0
358,393
2
W
Bellona
10,039
478
85
4
0
360,478
1
W
Mercury
9,401
448
81
4
0
322,211
4
L
Sylvanus
8,194
390
38
2
0
304,687
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role