Player Matchup

Izanami
Izanami
Archon Aelar
Izanami
Level 118
God Stats
14W - 14L
1,587 SR
Queue Stats
311W - 380L
1,326 Elo+
Party 2
Poseidon
Poseidon
BlackAsianNinja
Poseidon
Level 28
God Stats
5W - 2L
1,363 SR
Queue Stats
170W - 202L
1,322 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DeathDealer160
Kumbhakarna
Level 85
God Stats
11W - 8L
1,424 SR
Queue Stats
432W - 475L
1,434 Elo+
Party 2
Nemesis
Nemesis
MR HOMEL3SS
Nemesis
Level 155
God Stats
5W - 3L
1,439 SR
Queue Stats
37W - 33L
1,563 Elo+
Party 2
Gilgamesh
Gilgamesh
SixStringRelief
Gilgamesh
Level 64
God Stats
14W - 11L
1,489 SR
Queue Stats
329W - 411L
1,323 Elo+
Party 2
Team Averages
Level 90
1,460 SR
1,394 Elo+

VS

Team Averages
Level 41
1,262 SR
1,347 Elo+
Cthulhu
Cthulhu
CGortz
Cthulhu
Level 12
God Stats
2W - 6L
1,140 SR
Queue Stats
98W - 129L
1,290 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Goombus
Tsukuyomi
Level 85
God Stats
14W - 21L
1,397 SR
Queue Stats
137W - 160L
1,359 Elo+
Party 1
Horus
Horus
La_Rata_de_bany
Horus
Level 35
God Stats
1W - 4L
1,320 SR
Queue Stats
12W - 26L
1,289 Elo+
Solo
Scylla
Scylla
TheBigGiggs
Scylla
Level 57
God Stats
1W - 6L
1,197 SR
Queue Stats
69W - 113L
1,314 Elo+
Party 1
Cerberus
Cerberus
XcNoahDaGod
Cerberus
Level 15
God Stats
0W - 2L
1,258 SR
Queue Stats
1W - 3L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archon Aelar
Izanami
13
6 / 3 / 2
7,570
582
6,079
6,491
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
12
5 / 5 / 1
7,892
607
5,276
6,085
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
DeathDealer160
Kumbhakarna
11
4 / 2 / 4
7,341
565
3,247
9,342
5,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
MR HOMEL3SS
Nemesis
14
4 / 1 / 2
8,056
620
5,819
7,673
3,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
SixStringRelief
Gilgamesh
14
3 / 1 / 1
7,980
614
4,589
6,742
3,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CGortz
Cthulhu
11
0 / 3 / 1
5,808
447
2,775
6,994
4,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
Goombus
Tsukuyomi
13
5 / 2 / 2
7,341
565
6,122
9,053
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 8 / 1
5,538
426
2,617
8,995
3,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
10
5 / 5 / 0
6,310
485
5,633
6,527
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
XcNoahDaGod
Cerberus
9
0 / 4 / 5
5,962
459
3,252
7,840
4,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
22
Kills
12
12
Deaths
22
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
Archon Aelar
Izanami
6
3
2
2.33
W
Poseidon
5
5
1
1.1
L
Cthulhu
CGortz
Cthulhu
0
3
1
0.17
W
Kumbhakarna
DeathDealer160
Kumbhakarna
4
2
4
3
L
Tsukuyomi
Goombus
Tsukuyomi
5
2
2
3
L
2
8
1
0.31
W
Nemesis
MR HOMEL3SS
Nemesis
4
1
2
5
W
Gilgamesh
SixStringRelief
Gilgamesh
3
1
1
3.5
L
Scylla
5
5
0
1
L
Cerberus
XcNoahDaGod
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,010
Damage
20,399
36,333
Taken
39,409
16,534
Mitigated
17,056
6,089
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Archon Aelar
Izanami
6,079
3,768
0
1,646
6,491
2,325
91
2,890
3,601
0
43,824
W
Poseidon
5,276
1,018
0
266
6,085
1,590
1,394
785
5,300
36,811
0
L
Cthulhu
CGortz
Cthulhu
2,775
409
0
1,338
6,994
4,813
0
0
6,994
19,664
0
W
Kumbhakarna
DeathDealer160
Kumbhakarna
3,247
128
0
1,662
9,342
5,675
120
5,210
4,132
21,518
0
L
Tsukuyomi
Goombus
Tsukuyomi
6,122
1,775
0
2,588
9,053
2,632
0
1,713
7,266
0
39,723
L
2,617
1,136
36
221
8,995
3,061
182
4,026
4,799
0
14,511
W
Nemesis
MR HOMEL3SS
Nemesis
5,819
3,025
0
758
7,673
3,839
0
0
7,673
0
56,639
W
Gilgamesh
SixStringRelief
Gilgamesh
4,589
1,382
0
1,757
6,742
3,105
588
2,425
3,967
0
46,906
L
Scylla
5,633
488
0
319
6,527
1,650
0
1,598
4,909
26,608
0
L
Cerberus
XcNoahDaGod
Cerberus
3,252
362
0
1,312
7,840
4,900
0
922
6,918
14,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,839
Gold Earned
30,959
376
Minions Killed
213
0
Camps Cleared
0
1,130,268
Distance Traveled
1,127,482
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,570
582
89
7
0
212,261
0
W
Poseidon
7,892
607
70
5
0
192,024
0
L
Cthulhu
5,808
447
41
3
0
243,577
5
W
Kumbhakarna
7,341
565
25
2
0
214,892
0
L
Tsukuyomi
7,341
565
72
6
0
236,569
7
L
Horus
5,538
426
25
2
0
200,775
1
W
Nemesis
8,056
620
98
8
0
284,964
1
W
Gilgamesh
7,980
614
94
7
0
226,127
1
L
Scylla
6,310
485
43
3
0
225,846
0
L
Cerberus
5,962
459
32
2
0
220,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role