Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cakeleb
Gilgamesh
Level 147
God Stats
22W - 15L
1,588 SR
Queue Stats
205W - 206L
1,593 Elo+
Solo
Scylla
Scylla
Cheeckou
Scylla
Level 143
God Stats
17W - 16L
1,638 SR
Queue Stats
62W - 65L
1,617 Elo+
Solo
Bacchus
Bacchus
GodzGuardDrake
Bacchus
Level 144
God Stats
4W - 8L
1,532 SR
Queue Stats
36W - 48L
1,562 Elo+
Solo
Artemis
Artemis
Polskam
Artemis
Level 128
God Stats
0W - 1L
1,373 SR
Queue Stats
98W - 79L
1,648 Elo+
Solo
Team Averages
Level 143
1,526 SR
1,584 Elo+

VS

Team Averages
Level 119
1,709 SR
1,668 Elo+
Rama
Rama
AetherParadox
Rama
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Thor
Thor
Dan137
Thor
Level 146
God Stats
4W - 0L
1,852 SR
Queue Stats
60W - 54L
1,622 Elo+
Solo
Kumbhakarna
Kumbhakarna
ItsTobiAThin
Kumbhakarna
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 15L
1,770 Elo+
Party 1
Nu Wa
Nu Wa
PlanetaryStars
Nu Wa
Level 108
God Stats
49W - 19L
1,778 SR
Queue Stats
70W - 38L
1,640 Elo+
Party 1
Gilgamesh
Gilgamesh
ToeToucher69
Gilgamesh
Level 130
God Stats
6W - 1L
1,917 SR
Queue Stats
47W - 18L
1,809 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
2 / 3 / 8
9,942
663
8,803
8,785
4,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Cakeleb
Gilgamesh
17
3 / 1 / 4
11,626
775
7,736
19,376
14,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Cheeckou
Scylla
16
3 / 3 / 6
9,939
663
11,056
9,489
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 2 / 9
8,968
598
5,049
9,522
12,749
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Polskam
Artemis
18
3 / 6 / 7
10,306
687
14,428
12,982
6,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 8
11,008
734
14,602
9,467
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Dan137
Thor
17
0 / 4 / 9
9,802
653
9,255
10,116
4,041
Kumbhakarna
ItsTobiAThin
Kumbhakarna
15
0 / 5 / 9
10,006
667
5,348
19,587
14,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
1 / 2 / 9
9,702
647
11,018
6,442
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ToeToucher69
Gilgamesh
19
10 / 1 / 4
13,366
891
11,042
13,817
10,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
11
Kills
15
15
Deaths
12
34
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
3
8
2
W
4
0
8
8
L
Gilgamesh
Cakeleb
Gilgamesh
3
1
4
5
L
Scylla
Cheeckou
Scylla
3
3
6
2
W
Thor
Dan137
Thor
0
4
9
1.13
L
0
2
9
2.25
W
Kumbhakarna
ItsTobiAThin
Kumbhakarna
0
5
9
0.9
W
1
2
9
2.75
L
Artemis
Polskam
Artemis
3
6
7
1.08
W
Gilgamesh
ToeToucher69
Gilgamesh
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,072
Damage
51,265
60,154
Taken
59,429
41,989
Mitigated
34,872
8,658
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,803
224
0
2,409
8,785
4,669
140
2,047
6,498
33,982
0
W
14,602
9,887
0
5,001
9,467
3,807
1,726
3,284
5,919
0
50,760
L
Gilgamesh
Cakeleb
Gilgamesh
7,736
1,067
0
2,205
19,376
14,073
553
3,971
14,919
0
44,236
L
Scylla
Cheeckou
Scylla
11,056
1,539
0
1,403
9,489
4,025
442
2,966
6,250
43,129
0
W
Thor
Dan137
Thor
9,255
2,393
0
444
10,116
4,041
680
4,886
5,081
0
38,986
L
5,049
512
0
777
9,522
12,749
216
2,584
6,677
16,169
0
W
Kumbhakarna
ItsTobiAThin
Kumbhakarna
5,348
384
0
2,898
19,587
14,449
0
8,088
11,237
23,885
0
W
11,018
1,993
0
569
6,442
2,376
839
2,107
4,153
39,200
0
L
Artemis
Polskam
Artemis
14,428
8,158
0
1,864
12,982
6,473
1,520
3,797
8,832
0
45,118
W
Gilgamesh
ToeToucher69
Gilgamesh
11,042
2,046
0
978
13,817
10,199
1,726
5,736
7,878
0
31,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,781
Gold Earned
53,884
345
Minions Killed
350
8
Camps Cleared
8
1,226,809
Distance Traveled
1,411,091
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,942
663
85
6
1
220,928
3
W
Rama
11,008
734
109
7
1
267,183
3
L
Gilgamesh
11,626
775
70
5
1
297,525
2
L
Scylla
9,939
663
94
6
1
264,467
2
W
Thor
9,802
653
88
6
1
250,591
1
L
Bacchus
8,968
598
32
2
0
204,282
4
W
Kumbhakarna
10,006
667
38
3
1
288,338
7
W
Nu Wa
9,702
647
75
5
2
283,091
4
L
Artemis
10,306
687
64
4
5
239,607
3
W
Gilgamesh
13,366
891
40
3
3
321,888
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role