Player Matchup

Sun Wukong
Sun Wukong
Gaffgariion
Sun Wukong
Level 27
God Stats
2W - 2L
1,714 SR
Queue Stats
94W - 92L
1,608 Elo+
Solo
Agni
Agni
Kyoumazinho
Agni
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Raonying
Neith
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,797 Elo+
Solo
Ares
Ares
RomanOo0
Ares
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 33L
1,477 Elo+
Solo
Mercury
Mercury
nerimmer
Mercury
Level 26
God Stats
7W - 4L
1,802 SR
Queue Stats
414W - 380L
1,615 Elo+
Solo
Team Averages
Level 19
1,603 SR
1,599 Elo+

VS

Team Averages
Level 24
1,436 SR
1,483 Elo+
Kuzenbo
Kuzenbo
ElKaizer7
Kuzenbo
Level 26
God Stats
0W - 2L
1,181 SR
Queue Stats
11W - 11L
1,469 Elo+
Party 1
Bellona
Bellona
IvanSter
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,509 Elo+
Party 1
Mercury
Mercury
Pochardo
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,477 Elo+
Party 1
Chronos
Chronos
PotisSota
Chronos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,516 Elo+
Party 1
Scylla
Scylla
pitincho10
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gaffgariion
Sun Wukong
15
3 / 1 / 11
9,751
542
8,661
12,033
11,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
11 / 2 / 7
11,375
632
11,842
7,306
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Raonying
Neith
14
5 / 4 / 7
9,166
509
5,452
7,786
2,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
14
3 / 1 / 12
9,424
524
11,261
13,412
11,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
nerimmer
Mercury
19
10 / 2 / 5
11,960
664
10,001
11,061
6,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ElKaizer7
Kuzenbo
11
0 / 6 / 5
6,858
381
3,558
11,436
8,657
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bellona
IvanSter
Bellona
13
1 / 9 / 1
7,556
420
5,763
15,420
11,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
Pochardo
Mercury
15
6 / 5 / 2
9,146
508
6,306
14,236
5,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
PotisSota
Chronos
13
0 / 7 / 1
7,340
408
4,873
11,663
4,065
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
pitincho10
Scylla
13
3 / 5 / 1
8,571
476
4,584
9,526
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
32
Kills
10
10
Deaths
32
42
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
ElKaizer7
Kuzenbo
0
6
5
0.42
W
Sun Wukong
Gaffgariion
Sun Wukong
3
1
11
8.5
L
Bellona
IvanSter
Bellona
1
9
1
0.17
W
11
2
7
7.25
L
Mercury
Pochardo
Mercury
6
5
2
1.4
L
Chronos
PotisSota
Chronos
0
7
1
0.07
W
Neith
Raonying
Neith
5
4
7
2.13
W
Ares
3
1
12
9
W
Mercury
nerimmer
Mercury
10
2
5
6.25
L
Scylla
pitincho10
Scylla
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,217
Damage
25,084
51,598
Taken
62,281
34,483
Mitigated
31,871
8,872
Healing
7,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
ElKaizer7
Kuzenbo
3,558
1,582
0
1,751
11,436
8,657
0
6,013
5,423
16,493
0
W
Sun Wukong
Gaffgariion
Sun Wukong
8,661
654
0
1,512
12,033
11,049
1,376
2,747
9,206
0
48,136
L
Bellona
IvanSter
Bellona
5,763
1,741
0
1,256
15,420
11,027
0
2,933
12,487
0
35,265
W
11,842
627
0
1,701
7,306
2,797
711
608
6,698
80,598
0
L
Mercury
Pochardo
Mercury
6,306
2,733
0
538
14,236
5,225
0
3,773
10,463
0
55,050
L
Chronos
PotisSota
Chronos
4,873
1,461
0
2,255
11,663
4,065
0
6,236
5,427
36,286
0
W
Neith
Raonying
Neith
5,452
2,291
0
1,057
7,786
2,886
2,702
4,404
3,176
0
34,143
W
Ares
11,261
189
0
3,882
13,412
11,459
462
3,518
9,650
35,457
0
W
Mercury
nerimmer
Mercury
10,001
6,253
0
720
11,061
6,292
604
1,161
9,853
0
102,913
L
Scylla
pitincho10
Scylla
4,584
361
0
1,891
9,526
2,897
287
4,148
5,378
23,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,676
Gold Earned
39,471
500
Minions Killed
315
0
Camps Cleared
0
1,841,316
Distance Traveled
1,626,289
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,858
381
22
1
0
342,269
3
W
Sun Wukong
9,751
542
73
4
0
353,285
5
L
Bellona
7,556
420
77
4
0
289,263
1
W
Agni
11,375
632
128
7
0
362,467
0
L
Mercury
9,146
508
87
5
0
361,798
0
L
Chronos
7,340
408
81
5
0
306,190
2
W
Neith
9,166
509
70
4
0
294,107
0
W
Ares
9,424
524
50
3
0
376,789
0
W
Mercury
11,960
664
179
10
0
454,668
4
L
Scylla
8,571
476
48
3
0
326,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role