Player Matchup

Skadi
Skadi
BucketOfNewt
Skadi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,429 Elo+
Party 2
Bellona
Bellona
DemogniK
Bellona
Level 20
God Stats
41W - 48L
1,405 SR
Queue Stats
109W - 135L
1,303 Elo+
Party 2
Fafnir
Fafnir
ETBeTrolling
Fafnir
Level 60
God Stats
2W - 6L
1,225 SR
Queue Stats
224W - 268L
1,365 Elo+
Party 2
Izanami
Izanami
No_Russiian
Izanami
Level 27
God Stats
24W - 27L
1,471 SR
Queue Stats
69W - 98L
1,294 Elo+
Party 1
Kali
Kali
X-AE-A12_
Kali
Level 29
God Stats
29W - 23L
1,536 SR
Queue Stats
84W - 120L
1,276 Elo+
Party 1
Team Averages
Level 28
1,427 SR
1,334 Elo+

VS

Team Averages
Level 19
1,524 SR
1,373 Elo+
Yemoja
Yemoja
Cannabss
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,500 Elo+
Solo
Nemesis
Nemesis
CashSwagger1122
Nemesis
Level 26
God Stats
20W - 22L
1,426 SR
Queue Stats
92W - 122L
1,313 Elo+
Party 3
Amaterasu
Amaterasu
Leijean1
Amaterasu
Level 26
God Stats
5W - 2L
1,870 SR
Queue Stats
110W - 117L
1,408 Elo+
Solo
Apollo
Apollo
Londrone
Apollo
Level 20
God Stats
8W - 7L
1,436 SR
Queue Stats
76W - 92L
1,378 Elo+
Party 3
Anubis
Anubis
TastyWheat69
Anubis
Level 16
God Stats
8W - 12L
1,387 SR
Queue Stats
24W - 35L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 1 / 2
6,883
574
5,087
4,375
1,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
DemogniK
Bellona
12
4 / 4 / 1
7,330
611
5,795
9,656
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
10
2 / 1 / 7
6,814
568
3,393
6,149
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
No_Russiian
Izanami
11
4 / 2 / 0
6,881
573
4,135
5,182
1,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
9
2 / 0 / 2
6,212
518
2,460
5,222
2,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cannabss
Yemoja
6
1 / 5 / 1
4,708
392
1,083
4,664
1,297
9
0 / 3 / 2
5,683
474
3,831
8,152
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Leijean1
Amaterasu
11
4 / 3 / 0
6,787
566
5,005
7,352
4,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
Londrone
Apollo
8
0 / 7 / 0
4,829
402
1,992
8,731
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
11
2 / 1 / 0
6,327
527
3,048
3,692
1,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
19
Kills
7
8
Deaths
19
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
2
8
L
Yemoja
Cannabss
Yemoja
1
5
1
0.3
L
0
3
2
0.33
W
Bellona
DemogniK
Bellona
4
4
1
1.13
W
Fafnir
2
1
7
5.5
L
Amaterasu
Leijean1
Amaterasu
4
3
0
1.33
L
Apollo
Londrone
Apollo
0
7
0
0
W
Izanami
No_Russiian
Izanami
4
2
0
2
L
Anubis
2
1
0
2
W
Kali
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,870
Damage
14,959
30,584
Taken
32,591
17,170
Mitigated
11,314
7,677
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,087
2,490
0
250
4,375
1,489
574
39
4,336
0
26,707
L
Yemoja
Cannabss
Yemoja
1,083
570
285
0
4,664
1,297
0
738
3,926
4,584
0
L
3,831
2,572
0
232
8,152
2,185
0
464
7,688
0
29,720
W
Bellona
DemogniK
Bellona
5,795
3,270
0
3,442
9,656
6,295
928
99
9,557
0
37,024
W
Fafnir
3,393
1,529
0
1,531
6,149
5,857
132
388
5,761
18,132
0
L
Amaterasu
Leijean1
Amaterasu
5,005
2,416
0
1,711
7,352
4,801
0
0
7,352
0
29,435
L
Apollo
Londrone
Apollo
1,992
929
0
568
8,731
1,584
0
2,191
6,540
0
20,195
W
Izanami
No_Russiian
Izanami
4,135
3,422
0
544
5,182
1,397
995
3,196
1,986
0
34,350
L
Anubis
3,048
257
0
1,305
3,692
1,447
757
0
3,692
29,565
0
W
Kali
2,460
1,380
0
1,910
5,222
2,132
0
409
4,813
0
26,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,120
Gold Earned
28,334
281
Minions Killed
221
0
Camps Cleared
0
1,048,306
Distance Traveled
983,293
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,883
574
42
4
0
196,104
1
L
Yemoja
4,708
392
11
1
0
130,973
3
L
Nemesis
5,683
474
58
5
0
221,601
0
W
Bellona
7,330
611
94
8
0
219,810
4
W
Fafnir
6,814
568
17
1
0
228,930
2
L
Amaterasu
6,787
566
60
5
0
218,083
3
L
Apollo
4,829
402
32
3
0
203,067
0
W
Izanami
6,881
573
71
6
0
205,698
4
L
Anubis
6,327
527
60
5
0
209,569
2
W
Kali
6,212
518
57
5
0
197,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role