Player Matchup

Sol
Sol
Gunye11
Sol
Level 21
God Stats
41W - 38L
1,470 SR
Queue Stats
417W - 476L
1,303 Elo+
Solo
Sobek
Sobek
HiemsNoctibus
Sobek
Level 24
God Stats
4W - 0L
1,747 SR
Queue Stats
44W - 49L
1,258 Elo+
Solo
Tyr
Tyr
Redditpleb
Tyr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ScarlettJoy
Tsukuyomi
Level 20
God Stats
7W - 11L
1,500 SR
Queue Stats
505W - 585L
1,394 Elo+
Solo
Chaac
Chaac
Vegax69
Chaac
Level 7
God Stats
9W - 8L
1,637 SR
Queue Stats
15W - 20L
1,327 Elo+
Solo
Team Averages
Level 15
1,571 SR
1,356 Elo+

VS

Team Averages
Level 12
1,506 SR
1,401 Elo+
Ares
Ares
Blaspheres
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Olorun
Olorun
Doomsan13
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Scylla
Scylla
MewNemia
Scylla
Level 9
God Stats
9W - 21L
1,222 SR
Queue Stats
382W - 439L
1,229 Elo+
Solo
Izanami
Izanami
Oinker12
Izanami
Level 29
God Stats
11W - 7L
1,642 SR
Queue Stats
92W - 93L
1,508 Elo+
Solo
Cthulhu
Cthulhu
Thorum7
Cthulhu
Level 16
God Stats
0W - 1L
1,666 SR
Queue Stats
11W - 14L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
19
3 / 6 / 7
12,809
493
8,751
20,177
7,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
9 / 4 / 10
13,445
517
9,234
28,360
38,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
20 / 1 / 5
16,057
618
22,164
26,758
32,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
ScarlettJoy
Tsukuyomi
20
12 / 2 / 13
14,713
566
14,277
20,683
9,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
Vegax69
Chaac
4
0 / 0 / 0
7,714
297
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
8,255
318
1,243
9,670
6,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
Doomsan13
Olorun
10
0 / 9 / 0
8,298
319
915
10,480
3,720
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
MewNemia
Scylla
17
0 / 8 / 2
10,929
420
7,319
9,853
3,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
Oinker12
Izanami
19
8 / 12 / 1
13,475
518
20,772
25,267
9,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
Thorum7
Cthulhu
16
1 / 9 / 2
10,506
404
9,798
22,374
28,872
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
14
44
Kills
9
13
Deaths
46
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Olorun
Doomsan13
Olorun
0
9
0
0
W
Sol
3
6
7
1.08
W
9
4
10
3.5
L
Scylla
MewNemia
Scylla
0
8
2
0.13
L
Izanami
Oinker12
Izanami
8
12
1
0.71
W
20
1
5
22.5
W
Tsukuyomi
ScarlettJoy
Tsukuyomi
12
2
13
9.25
L
Cthulhu
Thorum7
Cthulhu
1
9
2
0.22
W
Chaac
Vegax69
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,426
Damage
40,047
95,978
Taken
77,644
88,461
Mitigated
52,306
37,849
Healing
5,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,243
683
0
240
9,670
6,232
84
724
8,946
9,355
0
L
Olorun
Doomsan13
Olorun
915
599
0
1,315
10,480
3,720
34
2,437
8,043
13,510
0
W
Sol
8,751
4,049
0
10,784
20,177
7,395
5,322
6,970
13,103
93,516
0
W
9,234
1,445
0
7,901
28,360
38,650
1,823
7,037
21,211
63,164
0
L
Scylla
MewNemia
Scylla
7,319
506
0
40
9,853
3,534
258
1,817
8,036
48,488
0
L
Izanami
Oinker12
Izanami
20,772
15,364
0
2,896
25,267
9,948
4,052
7,586
17,681
0
110,020
W
22,164
6,070
0
10,448
26,758
32,473
711
9,984
16,610
0
106,768
W
Tsukuyomi
ScarlettJoy
Tsukuyomi
14,277
2,997
0
8,716
20,683
9,943
1,754
8,345
12,234
0
114,576
L
Cthulhu
Thorum7
Cthulhu
9,798
211
146
580
22,374
28,872
472
6,086
16,288
47,487
0
W
Chaac
Vegax69
Chaac
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,738
Gold Earned
51,463
532
Minions Killed
356
0
Camps Cleared
0
1,824,398
Distance Traveled
1,627,179
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,255
318
11
0
0
202,267
3
L
Olorun
8,298
319
16
1
0
254,781
9
W
Sol
12,809
493
128
5
0
324,591
0
W
Sobek
13,445
517
77
3
0
440,336
3
L
Scylla
10,929
420
112
4
0
344,191
1
L
Izanami
13,475
518
138
5
0
409,205
3
W
Tyr
16,057
618
163
6
0
530,431
0
W
Tsukuyomi
14,713
566
164
6
0
529,040
13
L
Cthulhu
10,506
404
79
3
0
416,735
0
W
Chaac
7,714
297
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role