Player Matchup

Anhur
Anhur
Big_Useless
Anhur
Level 149
God Stats
1W - 2L
1,114 SR
Queue Stats
160W - 130L
1,471 Elo+
Party 2
Cthulhu
Cthulhu
Elmatasuegras_34
Cthulhu
Level 29
God Stats
8W - 3L
1,623 SR
Queue Stats
32W - 35L
1,582 Elo+
Solo
Awilix
Awilix
HotWingsAreGood
Awilix
Level 8
God Stats
11W - 1L
1,721 SR
Queue Stats
22W - 9L
1,543 Elo+
Party 2
Olorun
Olorun
Kawaii___Sakura
Olorun
Level 25
God Stats
3W - 1L
1,636 SR
Queue Stats
17W - 10L
1,601 Elo+
Solo
Ravana
Ravana
bluenekro
Ravana
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
26W - 15L
1,458 Elo+
Party 2
Team Averages
Level 45
1,519 SR
1,531 Elo+

VS

Team Averages
Level 35
1,607 SR
1,666 Elo+
Tiamat
Tiamat
Drowsyghost199
Tiamat
Level 20
God Stats
8W - 7L
1,563 SR
Queue Stats
24W - 30L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
SebTheFinest
Gilgamesh
Level 117
God Stats
2W - 6L
1,531 SR
Queue Stats
221W - 204L
1,589 Elo+
Party 1
Merlin
Merlin
Spence4ever
Merlin
Level 8
God Stats
19W - 14L
1,769 SR
Queue Stats
58W - 54L
1,600 Elo+
Solo
Jing Wei
Jing Wei
the glassbird
Jing Wei
Level 16
God Stats
0W - 1L
1,670 SR
Queue Stats
20W - 6L
1,831 Elo+
Party 1
Achilles
Achilles
the glassbunny
Achilles
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 3L
1,797 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
6,643
664
6,005
4,999
1,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 3
5,586
559
2,314
6,452
2,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 2 / 1
6,312
631
5,893
7,044
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
3 / 0 / 1
5,657
566
4,268
4,235
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ravana
bluenekro
Ravana
10
4 / 2 / 3
5,973
597
2,484
5,601
1,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 1
4,311
431
1,282
5,622
1,719
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
SebTheFinest
Gilgamesh
9
2 / 1 / 0
5,303
530
3,110
5,745
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
9
1 / 6 / 0
5,258
526
2,562
6,504
1,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jing Wei
the glassbird
Jing Wei
10
0 / 1 / 0
5,282
528
4,075
6,050
1,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
10
1 / 3 / 1
5,535
554
2,215
7,718
4,082
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
18
Kills
4
4
Deaths
18
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
0
7
1
0.07
W
1
0
3
2.5
W
3
2
1
1.75
W
3
0
1
3.5
L
Gilgamesh
SebTheFinest
Gilgamesh
2
1
0
2
L
Merlin
1
6
0
0.17
W
Ravana
bluenekro
Ravana
4
2
3
2.75
L
Jing Wei
the glassbird
Jing Wei
0
1
0
0
L
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,964
Damage
13,244
28,331
Taken
31,639
10,101
Mitigated
10,905
12,053
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,005
2,069
0
375
4,999
1,596
518
2,014
2,823
0
32,985
L
1,282
455
0
319
5,622
1,719
0
550
5,072
11,437
0
W
2,314
255
406
3,388
6,452
2,762
0
100
6,318
20,196
0
W
5,893
2,003
0
3,011
7,044
2,169
692
0
7,044
0
29,249
W
4,268
2,618
83
1,934
4,235
1,613
131
591
3,600
26,857
4,041
L
Gilgamesh
SebTheFinest
Gilgamesh
3,110
1,130
0
1,902
5,745
1,954
0
1,485
4,260
0
22,671
L
Merlin
2,562
78
0
1,022
6,504
1,296
0
207
6,297
24,655
0
W
Ravana
bluenekro
Ravana
2,484
1,095
0
2,856
5,601
1,961
0
880
4,702
0
31,897
L
Jing Wei
the glassbird
Jing Wei
4,075
3,474
0
2,179
6,050
1,854
0
3,834
2,216
0
32,329
L
Achilles
2,215
635
0
1,818
7,718
4,082
0
0
7,718
0
23,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,171
Gold Earned
25,689
312
Minions Killed
257
0
Camps Cleared
0
902,656
Distance Traveled
860,422
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,643
664
75
8
0
187,765
4
L
Tiamat
4,311
431
22
2
0
158,755
1
W
Cthulhu
5,586
559
30
3
0
190,664
3
W
Awilix
6,312
631
76
8
0
187,378
3
W
Olorun
5,657
566
64
6
0
152,482
2
L
Gilgamesh
5,303
530
56
6
0
215,613
0
L
Merlin
5,258
526
55
6
0
145,500
2
W
Ravana
5,973
597
67
7
0
184,367
4
L
Jing Wei
5,282
528
61
6
0
170,007
0
L
Achilles
5,535
554
63
6
0
170,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role