Player Matchup

Agni
Agni
COGNE2K
Agni
Level 14
God Stats
1W - 1L
1,622 SR
Queue Stats
10W - 20L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Envy_a_qt
Sun Wukong
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
123W - 155L
1,369 Elo+
Party 1
Chiron
Chiron
Ma219teo
Chiron
Level 16
God Stats
2W - 4L
1,826 SR
Queue Stats
158W - 200L
1,348 Elo+
Party 3
Pele
Pele
Ruru_kaUwu
Pele
Level 25
God Stats
7W - 11L
1,422 SR
Queue Stats
334W - 342L
1,433 Elo+
Party 3
Fafnir
Fafnir
paper_bag-_-
Fafnir
Level 26
God Stats
1W - 5L
1,688 SR
Queue Stats
86W - 111L
1,353 Elo+
Party 1
Team Averages
Level 22
1,649 SR
1,367 Elo+

VS

Team Averages
Level 28
1,578 SR
1,388 Elo+
Izanami
Izanami
AlaNmEssS
Izanami
Level 27
God Stats
66W - 42L
1,626 SR
Queue Stats
506W - 471L
1,463 Elo+
Solo
Ra
Ra
Aruba710
Ra
Level 29
God Stats
7W - 5L
1,928 SR
Queue Stats
202W - 202L
1,444 Elo+
Party 2
Thanatos
Thanatos
Davixooo
Thanatos
Level 28
God Stats
15W - 30L
1,390 SR
Queue Stats
38W - 64L
1,270 Elo+
Solo
Athena
Athena
SavageWizard88
Athena
Level 27
God Stats
1W - 5L
1,284 SR
Queue Stats
78W - 112L
1,404 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zArctendo
Tsukuyomi
Level 30
God Stats
4W - 0L
1,660 SR
Queue Stats
7W - 4L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
COGNE2K
Agni
16
5 / 14 / 3
11,214
488
14,141
18,674
5,569
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Envy_a_qt
Sun Wukong
13
1 / 9 / 2
9,319
405
8,676
22,414
12,549
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chiron
Ma219teo
Chiron
15
2 / 10 / 4
10,093
439
7,708
18,106
6,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
7 / 8 / 3
11,880
517
12,257
23,427
7,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
13
2 / 5 / 2
9,815
427
10,239
24,911
19,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlaNmEssS
Izanami
19
11 / 5 / 5
13,703
596
16,211
17,875
7,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 1 / 9
14,365
625
23,298
13,716
7,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Davixooo
Thanatos
17
3 / 5 / 2
12,024
523
8,433
19,738
9,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 18
12,079
525
8,088
23,736
16,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
zArctendo
Tsukuyomi
20
18 / 4 / 8
14,019
610
22,197
17,522
6,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
17
Kills
44
46
Deaths
18
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Izanami
AlaNmEssS
Izanami
11
5
5
2.7
W
9
1
9
13.5
L
Agni
COGNE2K
Agni
5
14
3
0.46
W
Thanatos
Davixooo
Thanatos
3
5
2
0.8
L
Sun Wukong
Envy_a_qt
Sun Wukong
1
9
2
0.22
L
Chiron
Ma219teo
Chiron
2
10
4
0.4
L
7
8
3
1.06
W
3
3
18
4
L
Fafnir
2
5
2
0.6
W
Tsukuyomi
zArctendo
Tsukuyomi
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
78,227
107,532
Taken
92,587
51,910
Mitigated
48,196
17,116
Healing
41,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AlaNmEssS
Izanami
16,211
11,090
0
4,500
17,875
7,204
711
2,633
15,242
0
93,369
W
23,298
2,299
2,910
6,732
13,716
7,442
6,245
5,151
8,565
119,182
0
L
Agni
COGNE2K
Agni
14,141
1,090
0
788
18,674
5,569
0
5,237
13,199
44,395
0
W
Thanatos
Davixooo
Thanatos
8,433
2,960
431
15,759
19,738
9,658
1,278
5,504
14,234
0
96,949
L
Sun Wukong
Envy_a_qt
Sun Wukong
8,676
1,455
0
1,499
22,414
12,549
826
5,719
16,503
0
47,627
L
Chiron
Ma219teo
Chiron
7,708
2,836
490
2,935
18,106
6,020
811
4,541
13,402
0
48,890
L
12,257
4,476
408
4,466
23,427
7,943
181
5,727
17,480
0
54,598
W
8,088
3,306
0
7,653
23,736
16,971
601
7,390
16,346
20,585
0
L
Fafnir
10,239
3,601
0
6,530
24,911
19,829
210
9,088
15,493
37,433
0
W
Tsukuyomi
zArctendo
Tsukuyomi
22,197
7,869
0
3,793
17,522
6,921
0
3,702
11,988
0
84,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,321
Gold Earned
66,190
340
Minions Killed
616
0
Camps Cleared
0
1,882,997
Distance Traveled
2,139,365
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,703
596
136
6
0
324,390
0
W
Ra
14,365
625
206
9
0
456,535
13
L
Agni
11,214
488
66
3
0
353,021
1
W
Thanatos
12,024
523
131
6
0
360,736
1
L
Sun Wukong
9,319
405
71
3
0
405,778
0
L
Chiron
10,093
439
76
3
0
328,070
0
L
Pele
11,880
517
76
3
0
428,705
1
W
Athena
12,079
525
33
1
0
530,238
3
L
Fafnir
9,815
427
51
2
0
367,423
0
W
Tsukuyomi
14,019
610
110
5
0
467,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role