Player Matchup

Sobek
Sobek
Fr1mpz
Sobek
Level 44
God Stats
28W - 23L
1,459 SR
Queue Stats
151W - 124L
1,604 Elo+
Party 2
Vulcan
Vulcan
Stinkpot
Vulcan
Level 23
God Stats
2W - 2L
1,391 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 2
Heimdallr
Heimdallr
W0LFSGRIN
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 57
1,450 SR
1,524 Elo+

VS

Team Averages
Level 69
1,514 SR
1,430 Elo+
Discordia
Discordia
Garrett25G
Discordia
Level 88
God Stats
19W - 16L
1,543 SR
Queue Stats
75W - 74L
1,482 Elo+
Party 1
Artemis
Artemis
Motox306
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,384 Elo+
Party 1
Gilgamesh
Gilgamesh
RDV Boogieman
Gilgamesh
Level 112
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 132L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Fr1mpz
Sobek
15
2 / 4 / 12
12,205
642
6,371
20,536
24,344
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
Stinkpot
Vulcan
16
4 / 6 / 6
12,438
655
13,867
10,551
3,995
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
W0LFSGRIN
Heimdallr
18
10 / 5 / 4
13,957
735
16,067
15,891
7,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Garrett25G
Discordia
17
9 / 3 / 5
13,332
702
15,356
11,717
4,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Motox306
Artemis
12
1 / 8 / 7
10,774
567
10,155
16,475
6,181
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Gilgamesh
RDV Boogieman
Gilgamesh
16
5 / 6 / 6
12,298
647
9,550
19,166
13,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
16
Kills
15
15
Deaths
17
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sobek
Fr1mpz
Sobek
2
4
12
2
L
Discordia
Garrett25G
Discordia
9
3
5
3.83
L
Artemis
Motox306
Artemis
1
8
7
0.56
L
Gilgamesh
RDV Boogieman
Gilgamesh
5
6
6
1.33
W
Vulcan
Stinkpot
Vulcan
4
6
6
1.17
W
Heimdallr
W0LFSGRIN
Heimdallr
10
5
4
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,305
Damage
35,061
46,978
Taken
47,358
35,927
Mitigated
24,113
6,217
Healing
8,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Fr1mpz
Sobek
6,371
638
0
3,669
20,536
24,344
334
5,844
14,014
21,744
0
L
Discordia
Garrett25G
Discordia
15,356
335
39
3,451
11,717
4,450
512
4,729
6,988
70,465
0
L
Artemis
Motox306
Artemis
10,155
5,920
0
1,442
16,475
6,181
336
7,627
8,848
0
35,755
L
Gilgamesh
RDV Boogieman
Gilgamesh
9,550
1,583
0
3,561
19,166
13,482
687
7,944
11,222
0
31,841
W
Vulcan
Stinkpot
Vulcan
13,867
2,908
0
764
10,551
3,995
399
3,127
7,033
58,546
0
W
Heimdallr
W0LFSGRIN
Heimdallr
16,067
7,523
0
1,784
15,891
7,588
2,604
5,680
9,491
0
78,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,600
Gold Earned
36,404
199
Minions Killed
187
0
Camps Cleared
0
958,323
Distance Traveled
1,137,859
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,205
642
21
1
0
328,698
2
L
Discordia
13,332
702
113
6
0
425,047
3
L
Artemis
10,774
567
39
2
0
263,500
2
L
Gilgamesh
12,298
647
35
2
0
449,312
0
W
Vulcan
12,438
655
69
4
0
319,963
3
W
Heimdallr
13,957
735
109
6
0
309,662
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role