Player Matchup

Mercury
Mercury
Gamertag50963
Mercury
Level 11
God Stats
1W - 2L
1,712 SR
Queue Stats
28W - 77L
1,202 Elo+
Solo
Cthulhu
Cthulhu
Maztiff
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 52L
1,461 Elo+
Solo
Anhur
Anhur
NeighborKid62
Anhur
Level 24
God Stats
3W - 8L
1,414 SR
Queue Stats
14W - 25L
1,381 Elo+
Party 1
Ra
Ra
Rocketborn
Ra
Level 3
God Stats
1W - 5L
1,509 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Chiron
Chiron
anttonio_guedes
Chiron
Level 26
God Stats
24W - 15L
1,849 SR
Queue Stats
397W - 438L
1,404 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,380 Elo+

VS

Team Averages
Level 19
1,498 SR
1,572 Elo+
Medusa
Medusa
MrPesadillaO
Medusa
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Nike
Nike
TheGreatOne2551
Nike
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
10W - 7L
1,412 Elo+
Solo
Merlin
Merlin
luvv gus
Merlin
Level 8
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 11L
1,708 Elo+
Solo
Nemesis
Nemesis
meganasty252
Nemesis
Level 21
God Stats
4W - 3L
1,488 SR
Queue Stats
141W - 150L
1,463 Elo+
Solo
Kukulkan
Kukulkan
sosd
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
15
0 / 6 / 2
10,036
772
1,726
4,998
1,446
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
Maztiff
Cthulhu
19
3 / 6 / 8
13,127
1,010
19,355
33,108
31,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
7 / 14 / 2
13,219
1,017
16,595
25,709
10,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

19
0 / 11 / 6
12,514
963
8,491
21,620
8,919
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
4 / 10 / 7
13,063
1,005
13,483
25,835
12,296
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
12 / 5 / 20
15,630
1,202
24,422
15,590
6,284
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
6 / 3 / 20
13,667
1,051
11,762
16,531
10,901
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
luvv gus
Merlin
20
4 / 3 / 17
13,670
1,052
11,476
7,119
3,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nemesis
meganasty252
Nemesis
20
14 / 2 / 24
15,107
1,162
33,846
19,572
8,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
sosd
Kukulkan
20
10 / 1 / 20
14,184
1,091
22,926
9,616
4,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
147
14
Kills
46
47
Deaths
14
25
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Mercury
0
6
2
0.17
L
Cthulhu
Maztiff
Cthulhu
3
6
8
1.17
W
Medusa
12
5
20
4.4
L
7
14
2
0.57
L
0
11
6
0.27
W
6
3
20
5.33
L
4
10
7
0.75
W
Merlin
luvv gus
Merlin
4
3
17
4.17
W
Nemesis
meganasty252
Nemesis
14
2
24
13
W
Kukulkan
sosd
Kukulkan
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,650
Damage
104,432
111,270
Taken
68,428
64,050
Mitigated
32,990
10,218
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
1,726
1,590
0
0
4,998
1,446
0
1,290
3,708
0
4,762
L
Cthulhu
Maztiff
Cthulhu
19,355
1,997
178
3,487
33,108
31,098
0
9,028
24,080
35,997
0
W
Medusa
24,422
14,574
0
1,402
15,590
6,284
0
4,932
10,658
0
39,114
L
16,595
9,310
0
931
25,709
10,291
0
7,324
18,385
0
34,914
L
8,491
2,551
1,103
948
21,620
8,919
0
9,051
12,569
62,843
0
W
11,762
2,011
0
0
16,531
10,901
0
7,765
8,766
0
24,982
L
13,483
5,615
1,344
2,227
25,835
12,296
0
7,709
18,072
0
30,556
W
Merlin
luvv gus
Merlin
11,476
1,240
0
0
7,119
3,218
0
2,874
4,245
39,962
0
W
Nemesis
meganasty252
Nemesis
33,846
18,777
0
5,383
19,572
8,162
0
6,971
12,601
0
57,556
W
Kukulkan
sosd
Kukulkan
22,926
1,621
0
430
9,616
4,425
0
5,304
4,312
54,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,959
Gold Earned
72,258
227
Minions Killed
230
4
Camps Cleared
14
984,463
Distance Traveled
1,203,016
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,036
772
4
0
0
60,960
0
L
Cthulhu
13,127
1,010
30
2
2
256,741
0
W
Medusa
15,630
1,202
21
2
8
206,323
0
L
Anhur
13,219
1,017
17
1
2
219,554
0
L
Ra
12,514
963
147
11
0
204,950
0
W
Nike
13,667
1,051
36
3
1
254,481
3
L
Chiron
13,063
1,005
29
2
0
242,258
0
W
Merlin
13,670
1,052
48
4
0
190,129
1
W
Nemesis
15,107
1,162
47
4
5
319,890
0
W
Kukulkan
14,184
1,091
78
6
0
232,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role