Player Matchup

Chiron
Chiron
KingofGames35742
Chiron
Level 88
God Stats
3W - 4L
1,051 SR
Queue Stats
156W - 201L
1,335 Elo+
Party 2
Ne Zha
Ne Zha
Ranky10
Ne Zha
Level 66
God Stats
12W - 15L
1,431 SR
Queue Stats
69W - 76L
1,409 Elo+
Party 2
Ah Puch
Ah Puch
sedative-rib
Ah Puch
Level 88
God Stats
3W - 2L
1,750 SR
Queue Stats
83W - 100L
1,380 Elo+
Party 2
Team Averages
Level 81
1,410 SR
1,375 Elo+

VS

Team Averages
Level 87
1,558 SR
1,401 Elo+
Cerberus
Cerberus
Mouzagi18
Cerberus
Level 109
God Stats
8W - 6L
1,538 SR
Queue Stats
341W - 371L
1,337 Elo+
Solo
Baron Samedi
Baron Samedi
n0b1saurus
Baron Samedi
Level 65
God Stats
30W - 26L
1,637 SR
Queue Stats
70W - 81L
1,391 Elo+
Party 1
Nemesis
Nemesis
paulkep180
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 92L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 9
12,283
723
13,706
11,993
3,677
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
Ranky10
Ne Zha
17
9 / 2 / 7
13,072
769
12,361
11,744
4,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
sedative-rib
Ah Puch
14
1 / 6 / 12
10,815
636
15,490
14,559
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mouzagi18
Cerberus
14
3 / 8 / 6
10,850
638
12,927
22,154
15,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
n0b1saurus
Baron Samedi
17
5 / 3 / 4
12,235
720
13,426
14,978
6,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
paulkep180
Nemesis
14
3 / 7 / 7
11,207
659
5,633
13,421
4,961
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
18
Kills
11
11
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
W
8
3
9
4.17
L
Cerberus
Mouzagi18
Cerberus
3
8
6
0.75
W
Ne Zha
Ranky10
Ne Zha
9
2
7
6.25
L
Baron Samedi
n0b1saurus
Baron Samedi
5
3
4
2.33
L
Nemesis
paulkep180
Nemesis
3
7
7
0.93
W
Ah Puch
sedative-rib
Ah Puch
1
6
12
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,557
Damage
31,986
38,296
Taken
50,553
11,778
Mitigated
27,168
13,399
Healing
15,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,706
5,101
1,226
5,394
11,993
3,677
911
8,936
2,785
0
50,144
L
Cerberus
Mouzagi18
Cerberus
12,927
319
618
5,153
22,154
15,246
69
6,906
14,597
30,310
0
W
Ne Zha
Ranky10
Ne Zha
12,361
3,526
0
3,452
11,744
4,528
450
6,596
4,714
0
59,041
L
Baron Samedi
n0b1saurus
Baron Samedi
13,426
48
2,637
6,354
14,978
6,961
84
4,300
10,379
50,585
0
L
Nemesis
paulkep180
Nemesis
5,633
1,303
403
631
13,421
4,961
277
3,221
10,020
0
39,707
W
Ah Puch
sedative-rib
Ah Puch
15,490
571
0
3,327
14,559
3,573
300
10,083
4,252
42,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,170
Gold Earned
34,292
220
Minions Killed
214
0
Camps Cleared
0
854,806
Distance Traveled
899,448
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,283
723
79
5
0
306,640
5
L
Cerberus
10,850
638
57
3
0
281,963
2
W
Ne Zha
13,072
769
72
4
0
316,502
3
L
Baron Samedi
12,235
720
90
5
0
315,532
2
L
Nemesis
11,207
659
67
4
0
301,953
1
W
Ah Puch
10,815
636
69
4
0
231,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role