Player Matchup

Cthulhu
Cthulhu
Gold IV
BrzT_BLADE
Cthulhu
Gold IV
Level 156
God Stats
10W - 10L
1,153 SR
Queue Stats
296W - 342L
1,598 MMR
Solo
The Morrigan
The Morrigan
Gold V
Fieryshark112
The Morrigan
Gold V
Level 55
God Stats
34W - 30L
1,748 SR
Queue Stats
101W - 115L
1,550 MMR
Party 1
Loki
Loki
Gold III
Zerakue
Loki
Gold III
Level 114
God Stats
26W - 17L
1,818 SR
Queue Stats
112W - 120L
1,685 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,573 SR
1,611 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 86
1,634 SR
1,602 MMR
Vulcan
Vulcan
Platinum II
KILLJOY364340
Vulcan
Platinum II
Level 116
God Stats
1W - 1L
1,671 SR
Queue Stats
128W - 129L
1,803 MMR
Party 2
Cupid
Cupid
Gold III
Lt_Hisagi_Shuhei
Cupid
Gold III
Level 109
God Stats
22W - 21L
1,609 SR
Queue Stats
265W - 266L
1,376 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold V
pollasesina69
Cu Chulainn
Gold V
Level 32
God Stats
1W - 0L
1,624 SR
Queue Stats
11W - 8L
1,628 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrzT_BLADE
Cthulhu
14
1 / 6 / 9
11,319
629
14,653
23,690
16,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Fieryshark112
The Morrigan
14
4 / 9 / 4
11,384
632
11,855
12,636
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Loki
Zerakue
Loki
15
7 / 7 / 4
12,289
683
14,813
18,486
8,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Bans
AthenaDanzaburouBacchusScyllaKumbhakarna

VS

Bans
AphroditeMedusaEsetArtemisRa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 9
13,432
746
19,692
11,704
4,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 5 / 7
12,652
703
9,448
12,833
4,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
pollasesina69
Cu Chulainn
16
5 / 6 / 10
12,439
691
16,971
29,590
17,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
12
Kills
21
22
Deaths
13
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrzT_BLADE
Cthulhu
1
6
9
0.92
L
The Morrigan
Fieryshark112
The Morrigan
4
9
4
0.67
W
8
2
9
6.25
W
8
5
7
2.3
L
Loki
Zerakue
Loki
7
7
4
1.29
W
Cu Chulainn
pollasesina69
Cu Chulainn
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
46,111
54,812
Taken
54,127
30,035
Mitigated
26,509
9,220
Healing
15,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrzT_BLADE
Cthulhu
14,653
1,292
731
2,658
23,690
16,228
68
8,001
15,689
42,896
0
L
The Morrigan
Fieryshark112
The Morrigan
11,855
1,289
0
3,366
12,636
5,079
287
4,161
8,275
50,680
1,643
W
19,692
5,006
0
1,362
11,704
4,344
569
6,770
4,934
78,968
0
W
9,448
5,537
1,318
3,538
12,833
4,212
1,444
5,448
7,385
0
54,127
L
Loki
Zerakue
Loki
14,813
3,318
0
2,465
18,486
8,728
903
8,957
9,529
0
47,817
W
Cu Chulainn
pollasesina69
Cu Chulainn
16,971
4,239
418
9,238
29,590
17,953
117
13,049
16,541
5,053
56,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
38,523
187
Minions Killed
224
0
Camps Cleared
0
925,475
Distance Traveled
979,837
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,319
629
53
3
0
317,484
1
L
The Morrigan
11,384
632
85
5
0
286,466
1
W
Vulcan
13,432
746
89
5
0
347,411
2
W
Cupid
12,652
703
66
4
0
304,237
12
L
Loki
12,289
683
49
3
0
321,525
3
W
Cu Chulainn
12,439
691
69
4
0
328,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role