Player Matchup

Mercury
Mercury
GAMINGBOSS101
Mercury
Level 129
God Stats
11W - 20L
1,271 SR
Queue Stats
267W - 286L
1,465 Elo+
Party 4
Cupid
Cupid
JohnThicc0
Cupid
Level 46
God Stats
10W - 7L
1,500 SR
Queue Stats
251W - 249L
1,428 Elo+
Party 4
Eset
Eset
PhantomVVolfe
Eset
Level 99
God Stats
3W - 3L
1,463 SR
Queue Stats
292W - 255L
1,533 Elo+
Party 2
Janus
Janus
THE_MANIAC_1
Janus
Level 64
God Stats
5W - 5L
1,529 SR
Queue Stats
184W - 206L
1,451 Elo+
Party 2
Cerberus
Cerberus
weslinator61
Cerberus
Level 16
God Stats
10W - 12L
1,450 SR
Queue Stats
38W - 35L
1,387 Elo+
Party 2
Team Averages
Level 71
1,442 SR
1,453 Elo+

VS

Team Averages
Level 45
1,488 SR
1,418 Elo+
Gilgamesh
Gilgamesh
Danng3rr_
Gilgamesh
Level 29
God Stats
7W - 2L
1,438 SR
Queue Stats
77W - 81L
1,464 Elo+
Party 3
Chaac
Chaac
Samurai_doido-
Chaac
Level 67
God Stats
6W - 8L
1,484 SR
Queue Stats
209W - 210L
1,457 Elo+
Party 3
Janus
Janus
TheLegend27TM
Janus
Level 28
God Stats
12W - 15L
1,500 SR
Queue Stats
210W - 257L
1,368 Elo+
Party 1
Yemoja
Yemoja
TheVVitch2890
Yemoja
Level 36
God Stats
1W - 3L
1,273 SR
Queue Stats
122W - 119L
1,366 Elo+
Party 1
Skadi
Skadi
ZuBu_DK
Skadi
Level 66
God Stats
20W - 10L
1,746 SR
Queue Stats
114W - 116L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
9
1 / 2 / 4
5,728
521
3,199
5,927
1,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
9
3 / 1 / 2
5,574
507
3,468
5,760
1,369
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
0 / 1 / 0
6,403
582
4,691
3,645
1,623
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
4 / 1 / 1
6,372
579
4,666
5,601
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
weslinator61
Cerberus
9
1 / 1 / 2
5,616
511
2,767
5,945
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Danng3rr_
Gilgamesh
8
1 / 3 / 3
5,095
463
3,208
6,628
2,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 2
5,950
541
1,677
9,532
5,289
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Boots

Boots

+6%
Movement Speed

9
2 / 3 / 0
5,623
511
2,983
5,693
1,543
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 1
4,366
397
1,187
4,656
1,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
ZuBu_DK
Skadi
10
3 / 1 / 0
5,815
529
5,327
5,920
1,386
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
9
Kills
6
6
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Danng3rr_
Gilgamesh
1
3
3
0.83
W
Mercury
1
2
4
1.5
W
Cupid
3
1
2
4
W
0
1
0
0
L
0
0
2
1
W
4
1
1
4.5
L
2
3
0
0.67
L
0
2
1
0.25
L
Skadi
ZuBu_DK
Skadi
3
1
0
3
W
Cerberus
weslinator61
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,791
Damage
14,382
26,878
Taken
32,429
9,412
Mitigated
11,906
8,211
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Danng3rr_
Gilgamesh
3,208
1,183
0
1,816
6,628
2,460
0
1,476
5,094
0
13,608
W
Mercury
3,199
1,413
0
2,344
5,927
1,795
0
549
5,378
0
27,874
W
Cupid
3,468
2,556
171
1,968
5,760
1,369
32
284
5,476
0
19,825
W
4,691
1,075
0
1,612
3,645
1,623
0
0
3,645
42,445
0
L
1,677
325
0
6,354
9,532
5,289
0
4,378
5,112
0
34,912
W
4,666
427
0
1,489
5,601
1,615
466
2,568
3,033
31,900
0
L
2,983
345
0
896
5,693
1,543
245
2,282
3,191
27,540
0
L
1,187
326
406
1,220
4,656
1,228
21
2,215
2,441
8,557
0
L
Skadi
ZuBu_DK
Skadi
5,327
2,809
183
1,328
5,920
1,386
118
1,349
4,467
0
28,893
W
Cerberus
weslinator61
Cerberus
2,767
222
0
627
5,945
3,010
136
769
5,176
22,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,693
Gold Earned
26,849
290
Minions Killed
225
0
Camps Cleared
0
1,006,255
Distance Traveled
920,895
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,095
463
27
2
0
219,394
0
W
Mercury
5,728
521
57
5
0
205,197
1
W
Cupid
5,574
507
34
3
0
194,828
0
W
Eset
6,403
582
92
8
0
169,374
6
L
Chaac
5,950
541
82
7
0
187,084
0
W
Janus
6,372
579
67
6
0
209,669
4
L
Janus
5,623
511
39
4
0
196,480
2
L
Yemoja
4,366
397
18
2
0
146,465
1
L
Skadi
5,815
529
59
5
0
171,472
0
W
Cerberus
5,616
511
40
4
0
227,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role