Player Matchup

Neith
Neith
BustaDaGroupie
Neith
Level 21
God Stats
11W - 10L
1,558 SR
Queue Stats
89W - 72L
1,426 Elo+
Solo
Mulan
Mulan
HolenderJK
Mulan
Level 27
God Stats
8W - 11L
1,089 SR
Queue Stats
244W - 272L
1,113 Elo+
Solo
Anubis
Anubis
Spreadthought
Anubis
Level 25
God Stats
13W - 21L
1,348 SR
Queue Stats
16W - 24L
1,285 Elo+
Solo
Nu Wa
Nu Wa
Stonmox
Nu Wa
Level 29
God Stats
52W - 50L
1,450 SR
Queue Stats
126W - 154L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
Володяяя
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,461 Elo+
Solo
Team Averages
Level 21
1,389 SR
1,341 Elo+

VS

Team Averages
Level 22
1,421 SR
1,372 Elo+
Ah Muzen Cab
Ah Muzen Cab
Funkykamron
Ah Muzen Cab
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,303 Elo+
Party 1
Ymir
Ymir
MeeseNotMoose
Ymir
Level 13
God Stats
7W - 10L
1,407 SR
Queue Stats
11W - 12L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
MistressVesta
Danzaburou
Level 16
God Stats
17W - 13L
1,466 SR
Queue Stats
20W - 18L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
cymbalsmiles
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
mcsuperjack
Cthulhu
Level 5
God Stats
0W - 3L
1,235 SR
Queue Stats
7W - 13L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 16
14,242
1,017
28,380
21,088
10,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
20
8 / 3 / 19
14,310
1,022
18,033
16,971
25,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
10 / 3 / 20
15,892
1,135
21,122
15,914
9,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nu Wa
Stonmox
Nu Wa
20
4 / 3 / 26
14,508
1,036
21,584
15,790
7,056
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Володяяя
Sun Wukong
20
7 / 4 / 18
14,145
1,010
16,210
25,947
31,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Funkykamron
Ah Muzen Cab
20
9 / 9 / 10
15,972
1,141
38,675
24,609
10,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 9 / 10
14,038
1,003
14,837
27,465
26,194
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
MistressVesta
Danzaburou
20
3 / 6 / 11
14,123
1,009
23,378
24,579
8,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
cymbalsmiles
Sun Wukong
20
4 / 12 / 11
13,361
954
12,550
29,585
35,207
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
mcsuperjack
Cthulhu
16
0 / 3 / 4
10,673
762
1,122
5,252
3,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
66
39
Kills
20
20
Deaths
39
99
Assists
46
Player
Kills
Deaths
Assists
KDA
W
10
7
16
2.57
L
Ah Muzen Cab
Funkykamron
Ah Muzen Cab
9
9
10
1.56
W
Mulan
8
3
19
5.83
L
4
9
10
1
L
Danzaburou
MistressVesta
Danzaburou
3
6
11
1.42
W
10
3
20
6.67
W
Nu Wa
Stonmox
Nu Wa
4
3
26
5.67
L
Sun Wukong
cymbalsmiles
Sun Wukong
4
12
11
0.79
L
Cthulhu
mcsuperjack
Cthulhu
0
3
4
0.67
W
Sun Wukong
Володяяя
Sun Wukong
7
4
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,329
Damage
90,562
95,710
Taken
111,490
83,784
Mitigated
84,534
19,391
Healing
7,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,380
13,876
0
3,854
21,088
10,632
0
2,606
18,482
0
45,722
L
Ah Muzen Cab
Funkykamron
Ah Muzen Cab
38,675
24,539
0
4,476
24,609
10,521
0
8,801
15,808
0
98,281
W
Mulan
18,033
1,902
802
3,661
16,971
25,497
0
3,247
13,724
126
27,862
L
14,837
1,449
0
0
27,465
26,194
0
10,119
17,346
44,352
0
L
Danzaburou
MistressVesta
Danzaburou
23,378
12,348
0
2,959
24,579
8,646
0
10,571
14,008
0
59,473
W
21,122
1,816
0
6,624
15,914
9,123
0
2,730
13,184
65,511
0
W
Nu Wa
Stonmox
Nu Wa
21,584
6,270
674
3,144
15,790
7,056
0
3,283
12,507
51,447
0
L
Sun Wukong
cymbalsmiles
Sun Wukong
12,550
3,870
0
126
29,585
35,207
0
10,652
18,933
72
22,187
L
Cthulhu
mcsuperjack
Cthulhu
1,122
141
0
0
5,252
3,966
0
2,705
2,547
4,743
0
W
Sun Wukong
Володяяя
Sun Wukong
16,210
4,111
0
632
25,947
31,476
0
4,165
21,782
26
26,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,097
Gold Earned
68,167
285
Minions Killed
298
9
Camps Cleared
3
1,175,357
Distance Traveled
935,730
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,242
1,017
33
2
1
206,108
0
L
Ah Muzen Cab
15,972
1,141
121
9
1
233,404
0
W
Mulan
14,310
1,022
20
1
1
259,714
0
L
Ymir
14,038
1,003
81
6
0
198,909
0
L
Danzaburou
14,123
1,009
69
5
2
222,509
0
W
Anubis
15,892
1,135
128
9
0
214,804
0
W
Nu Wa
14,508
1,036
72
5
6
228,393
1
L
Sun Wukong
13,361
954
16
1
0
242,054
1
L
Cthulhu
10,673
762
11
1
0
38,854
0
W
Sun Wukong
14,145
1,010
32
2
1
266,338
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role