Player Matchup

Athena
Athena
DarkArchAngelx4
Athena
Level 89
God Stats
208W - 171L
1,579 SR
Queue Stats
338W - 298L
1,484 Elo+
Party 1
Hun Batz
Hun Batz
De4th by bullet
Hun Batz
Level 67
God Stats
0W - 4L
1,201 SR
Queue Stats
12W - 15L
1,509 Elo+
Party 1
Gilgamesh
Gilgamesh
LadyShaft
Gilgamesh
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
379W - 365L
1,489 Elo+
Party 1
Tiamat
Tiamat
OddLandMerc
Tiamat
Level 117
God Stats
8W - 10L
1,524 SR
Queue Stats
309W - 301L
1,463 Elo+
Party 1
Medusa
Medusa
Taerron
Medusa
Level 69
God Stats
32W - 24L
1,587 SR
Queue Stats
327W - 339L
1,472 Elo+
Solo
Team Averages
Level 94
1,478 SR
1,484 Elo+

VS

Team Averages
Level 99
1,504 SR
1,447 Elo+
Tiamat
Tiamat
ValeriaVerão
Tiamat
Level 79
God Stats
66W - 68L
1,499 SR
Queue Stats
567W - 615L
1,463 Elo+
Solo
Danzaburou
Danzaburou
YonyLaboriel
Danzaburou
Level 158
God Stats
20W - 19L
1,506 SR
Queue Stats
189W - 170L
1,402 Elo+
Solo
Izanami
Izanami
ZephyrusX4
Izanami
Level 87
God Stats
27W - 29L
1,566 SR
Queue Stats
354W - 377L
1,469 Elo+
Party 2
Chang'e
Chang'e
biSHREKxual
Chang'e
Level 83
God Stats
47W - 36L
1,611 SR
Queue Stats
687W - 671L
1,446 Elo+
Party 2
Nemesis
Nemesis
resonancloth
Nemesis
Level 89
God Stats
8W - 5L
1,340 SR
Queue Stats
600W - 580L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 9
12,762
473
13,584
34,195
41,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hun Batz
19
3 / 5 / 7
12,349
457
10,212
19,299
8,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gilgamesh
LadyShaft
Gilgamesh
20
3 / 10 / 6
12,883
477
14,228
28,303
21,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
20
3 / 6 / 1
13,218
490
18,845
29,807
21,621
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Taerron
Medusa
20
3 / 8 / 5
12,804
474
12,224
24,931
9,135
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 11
18,005
667
34,429
20,074
18,071
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
YonyLaboriel
Danzaburou
20
3 / 4 / 3
16,400
607
8,816
18,685
8,860
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
ZephyrusX4
Izanami
20
10 / 9 / 4
15,431
572
26,972
23,700
9,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
biSHREKxual
Chang'e
20
1 / 3 / 9
16,457
610
10,768
23,712
13,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
resonancloth
Nemesis
20
13 / 3 / 5
18,145
672
19,181
26,361
17,219
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
19
Kills
35
35
Deaths
19
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
6
9
1.92
L
Hun Batz
3
5
7
1.3
L
Gilgamesh
LadyShaft
Gilgamesh
3
10
6
0.6
L
Tiamat
3
6
1
0.58
L
Medusa
Taerron
Medusa
3
8
5
0.69
W
8
0
11
13.5
W
Danzaburou
YonyLaboriel
Danzaburou
3
4
3
1.13
W
Izanami
ZephyrusX4
Izanami
10
9
4
1.33
W
Chang'e
biSHREKxual
Chang'e
1
3
9
1.83
W
Nemesis
resonancloth
Nemesis
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,093
Damage
100,166
136,535
Taken
112,532
103,290
Mitigated
67,270
33,463
Healing
45,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,584
3,491
1,614
8,214
34,195
41,854
490
10,909
23,136
61,779
0
L
Hun Batz
10,212
3,390
0
3,713
19,299
8,960
1,444
5,605
13,602
0
73,344
L
Gilgamesh
LadyShaft
Gilgamesh
14,228
3,081
0
2,846
28,303
21,720
429
8,423
19,810
0
77,203
L
Tiamat
18,845
1,367
130
10,200
29,807
21,621
0
13,880
15,531
110,236
0
L
Medusa
Taerron
Medusa
12,224
4,084
0
6,746
24,931
9,135
3,308
6,330
18,507
0
95,742
W
34,429
4,247
266
11,132
20,074
18,071
340
9,269
10,731
150,288
0
W
Danzaburou
YonyLaboriel
Danzaburou
8,816
3,938
0
7,061
18,685
8,860
7,558
4,893
13,642
0
114,540
W
Izanami
ZephyrusX4
Izanami
26,972
19,505
0
3,677
23,700
9,517
7,801
5,191
18,284
0
120,789
W
Chang'e
biSHREKxual
Chang'e
10,768
1,115
5,734
12,105
23,712
13,603
1,317
7,212
16,200
81,960
0
W
Nemesis
resonancloth
Nemesis
19,181
11,963
0
5,580
26,361
17,219
2,083
6,848
19,438
0
162,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,016
Gold Earned
84,438
787
Minions Killed
895
0
Camps Cleared
0
2,432,722
Distance Traveled
2,482,826
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,762
473
103
4
0
516,708
2
L
Hun Batz
12,349
457
135
5
0
513,326
1
L
Gilgamesh
12,883
477
143
5
0
436,462
1
L
Tiamat
13,218
490
251
9
0
467,425
7
L
Medusa
12,804
474
155
6
0
498,801
11
W
Tiamat
18,005
667
256
9
0
581,953
6
W
Danzaburou
16,400
607
173
6
0
396,927
4
W
Izanami
15,431
572
154
6
0
439,504
4
W
Chang'e
16,457
610
132
5
0
489,066
2
W
Nemesis
18,145
672
180
7
0
575,376
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role