Player Matchup

Osiris
Osiris
NL StreamFire
Osiris
Level 107
God Stats
31W - 23L
1,627 SR
Queue Stats
464W - 362L
1,698 Elo+
Party 1
Set
Set
PrivateBruhMonke
Set
Level 28
God Stats
2W - 1L
1,253 SR
Queue Stats
118W - 58L
1,672 Elo+
Party 1
Jing Wei
Jing Wei
Scrimblesnap
Jing Wei
Level 77
God Stats
25W - 16L
1,580 SR
Queue Stats
156W - 116L
1,653 Elo+
Party 1
Baron Samedi
Baron Samedi
SugarHighness
Baron Samedi
Level 66
God Stats
6W - 1L
1,596 SR
Queue Stats
54W - 26L
1,501 Elo+
Party 1
Jormungandr
Jormungandr
TechoXero
Jormungandr
Level 103
God Stats
53W - 40L
1,767 SR
Queue Stats
390W - 300L
1,732 Elo+
Party 1
Team Averages
Level 76
1,565 SR
1,651 Elo+

VS

Team Averages
Level 60
1,562 SR
1,481 Elo+
Tiamat
Tiamat
NuKstory
Tiamat
Level 73
God Stats
0W - 1L
1,647 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hera
Hera
dorcascavani
Hera
Level 24
God Stats
39W - 48L
1,508 SR
Queue Stats
43W - 58L
1,448 Elo+
Party 3
Aphrodite
Aphrodite
gwencavani
Aphrodite
Level 68
God Stats
68W - 66L
1,521 SR
Queue Stats
219W - 272L
1,484 Elo+
Party 3
Nemesis
Nemesis
icecavani
Nemesis
Level 89
God Stats
3W - 3L
1,643 SR
Queue Stats
799W - 799L
1,471 Elo+
Party 3
Pele
Pele
lzanami022
Pele
Level 48
God Stats
1W - 1L
1,491 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 3
9,021
601
8,699
11,766
9,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 1 / 8
9,361
624
11,597
12,677
6,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
Scrimblesnap
Jing Wei
14
2 / 2 / 6
8,238
549
5,462
10,264
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
SugarHighness
Baron Samedi
13
1 / 2 / 3
7,435
496
4,308
7,095
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
TechoXero
Jormungandr
12
3 / 1 / 7
7,167
478
5,598
7,168
4,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
NuKstory
Tiamat
11
3 / 6 / 0
7,149
477
6,658
8,955
4,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 0
7,156
477
5,700
7,746
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
gwencavani
Aphrodite
11
0 / 3 / 4
6,976
465
3,523
9,751
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
icecavani
Nemesis
11
0 / 6 / 1
6,771
451
5,317
10,942
6,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 6 / 1
6,384
426
6,087
10,363
4,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
7
7
Deaths
24
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
8
1
3
9.5
L
Tiamat
NuKstory
Tiamat
3
6
0
0.5
W
10
1
8
14
W
Jing Wei
Scrimblesnap
Jing Wei
2
2
6
2.5
W
Baron Samedi
SugarHighness
Baron Samedi
1
2
3
1.25
W
Jormungandr
TechoXero
Jormungandr
3
1
7
6.5
L
3
3
0
1
L
Aphrodite
gwencavani
Aphrodite
0
3
4
0.67
L
Nemesis
icecavani
Nemesis
0
6
1
0.08
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,664
Damage
27,285
48,970
Taken
47,757
26,939
Mitigated
23,553
18,085
Healing
11,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,699
3,025
0
4,269
11,766
9,185
14
2,622
8,839
0
51,778
L
Tiamat
NuKstory
Tiamat
6,658
303
0
756
8,955
4,208
64
2,204
6,678
25,372
0
W
11,597
5,646
0
6,633
12,677
6,988
0
2,480
9,877
0
66,212
W
Jing Wei
Scrimblesnap
Jing Wei
5,462
4,510
0
1,766
10,264
3,190
0
5,381
4,549
0
47,701
W
Baron Samedi
SugarHighness
Baron Samedi
4,308
214
260
2,484
7,095
2,854
0
1,842
4,949
39,635
0
W
Jormungandr
TechoXero
Jormungandr
5,598
1,251
648
2,025
7,168
4,722
0
2,478
4,422
35,601
0
L
5,700
1,961
0
1,016
7,746
2,193
1,762
1,538
6,208
44,832
0
L
Aphrodite
gwencavani
Aphrodite
3,523
571
2,463
3,877
9,751
6,074
786
2,212
7,529
22,995
0
L
Nemesis
icecavani
Nemesis
5,317
2,313
0
1,696
10,942
6,566
0
117
10,785
0
44,384
L
6,087
1,131
318
1,278
10,363
4,512
0
3,396
6,651
0
25,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,222
Gold Earned
34,436
443
Minions Killed
302
0
Camps Cleared
0
1,465,389
Distance Traveled
1,383,262
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,021
601
103
7
0
300,842
1
L
Tiamat
7,149
477
55
4
0
284,464
1
W
Set
9,361
624
104
7
0
313,962
4
W
Jing Wei
8,238
549
104
7
0
301,466
1
W
Baron Samedi
7,435
496
78
5
0
268,239
0
W
Jormungandr
7,167
478
54
4
0
280,880
3
L
Hera
7,156
477
80
5
0
262,344
3
L
Aphrodite
6,976
465
51
3
0
278,962
2
L
Nemesis
6,771
451
80
5
0
260,625
4
L
Pele
6,384
426
36
2
0
296,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role