Player Matchup

He Bo
He Bo
DeathBaker
He Bo
Level 29
God Stats
6W - 1L
1,935 SR
Queue Stats
211W - 179L
1,603 Elo+
Party 1
Kuzenbo
Kuzenbo
Far8InAJar
Kuzenbo
Level 27
God Stats
10W - 6L
1,573 SR
Queue Stats
110W - 104L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
HAMisme
Sun Wukong
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 25L
1,235 Elo+
Solo
Ra
Ra
Mamameya0
Ra
Level 17
God Stats
50W - 36L
1,595 SR
Queue Stats
84W - 69L
1,575 Elo+
Party 1
Izanami
Izanami
pigchale
Izanami
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 28
1,621 SR
1,499 Elo+

VS

Team Averages
Level 19
1,334 SR
1,405 Elo+
Cerberus
Cerberus
CubaBUNNEX
Cerberus
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3
Skadi
Skadi
KmKz7070
Skadi
Level 6
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 2
Artio
Artio
Mikaizen
Artio
Level 28
God Stats
4W - 7L
1,163 SR
Queue Stats
143W - 173L
1,483 Elo+
Solo
Neith
Neith
dingoSteeven
Neith
Level 15
God Stats
0W - 2L
1,328 SR
Queue Stats
1W - 4L
1,343 Elo+
Party 2
Baron Samedi
Baron Samedi
xJackCarterx
Baron Samedi
Level 26
God Stats
3W - 8L
1,350 SR
Queue Stats
15W - 17L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
10
6 / 0 / 7
6,345
635
4,753
5,581
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Far8InAJar
Kuzenbo
10
4 / 1 / 10
6,503
650
3,842
6,968
4,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
HAMisme
Sun Wukong
10
3 / 1 / 2
6,089
609
4,581
6,337
2,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
5 / 0 / 5
6,658
666
4,369
3,771
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
pigchale
Izanami
11
4 / 2 / 7
6,844
684
4,137
5,286
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CubaBUNNEX
Cerberus
7
0 / 4 / 1
4,679
468
4,164
6,441
3,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
KmKz7070
Skadi
9
1 / 3 / 0
5,401
540
2,546
5,476
1,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
Mikaizen
Artio
7
2 / 4 / 1
5,272
527
2,090
7,724
3,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

5
0 / 6 / 1
4,123
412
2,999
5,064
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
xJackCarterx
Baron Samedi
8
1 / 5 / 1
4,998
500
3,346
6,152
2,221
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
22
Kills
4
4
Deaths
22
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CubaBUNNEX
Cerberus
0
4
1
0.13
W
He Bo
6
0
7
9.5
W
Kuzenbo
Far8InAJar
Kuzenbo
4
1
10
9
W
Sun Wukong
HAMisme
Sun Wukong
3
1
2
4
L
Skadi
KmKz7070
Skadi
1
3
0
0.33
W
5
0
5
7.5
L
Artio
Mikaizen
Artio
2
4
1
0.63
L
0
6
1
0.08
W
Izanami
pigchale
Izanami
4
2
7
3.75
L
Baron Samedi
xJackCarterx
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,682
Damage
15,145
27,943
Taken
30,857
12,060
Mitigated
12,039
9,559
Healing
4,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CubaBUNNEX
Cerberus
4,164
543
0
664
6,441
3,314
0
1,640
4,801
14,768
0
W
He Bo
4,753
626
0
2,110
5,581
1,322
41
1,799
3,732
26,448
0
W
Kuzenbo
Far8InAJar
Kuzenbo
3,842
1,354
0
1,724
6,968
4,660
110
2,301
4,625
16,552
0
W
Sun Wukong
HAMisme
Sun Wukong
4,581
1,087
0
1,136
6,337
2,817
604
2,556
3,531
0
27,167
L
Skadi
KmKz7070
Skadi
2,546
1,360
0
675
5,476
1,953
0
1,407
4,069
0
30,438
W
4,369
804
693
2,200
3,771
1,328
530
1,777
1,969
32,528
0
L
Artio
Mikaizen
Artio
2,090
252
329
1,609
7,724
3,295
0
3,781
3,943
12,091
0
L
2,999
2,261
0
542
5,064
1,256
0
2,423
2,641
0
14,363
W
Izanami
pigchale
Izanami
4,137
3,016
0
1,696
5,286
1,933
1,693
800
4,486
0
37,804
L
Baron Samedi
xJackCarterx
Baron Samedi
3,346
270
158
994
6,152
2,221
0
3,713
2,439
16,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,439
Gold Earned
24,473
309
Minions Killed
177
0
Camps Cleared
0
1,009,525
Distance Traveled
989,375
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,679
468
27
3
0
200,273
2
W
He Bo
6,345
635
53
5
0
206,082
3
W
Kuzenbo
6,503
650
26
3
0
208,860
1
W
Sun Wukong
6,089
609
64
6
0
203,348
1
L
Skadi
5,401
540
64
6
0
210,940
0
W
Ra
6,658
666
78
8
0
204,200
2
L
Artio
5,272
527
15
2
0
214,940
2
L
Neith
4,123
412
29
3
0
188,268
1
W
Izanami
6,844
684
88
9
0
187,035
3
L
Baron Samedi
4,998
500
42
4
0
174,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role