Player Matchup

Cabrakan
Cabrakan
DBrody
Cabrakan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 45L
1,691 Elo+
Party 2
Zeus
Zeus
DeviantHero
Zeus
Level 143
God Stats
6W - 7L
1,623 SR
Queue Stats
137W - 141L
1,537 Elo+
Party 2
Tiamat
Tiamat
The5Virtues
Tiamat
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
128W - 136L
1,527 Elo+
Party 2
Sylvanus
Sylvanus
george42
Sylvanus
Level 119
God Stats
4W - 2L
1,697 SR
Queue Stats
69W - 63L
1,550 Elo+
Party 2
Bacchus
Bacchus
wraithgul
Bacchus
Level 129
God Stats
5W - 7L
1,276 SR
Queue Stats
242W - 238L
1,461 Elo+
Party 2
Team Averages
Level 125
1,519 SR
1,553 Elo+

VS

Team Averages
Level 120
1,451 SR
1,511 Elo+
Tiamat
Tiamat
DealTime
Tiamat
Level 103
God Stats
1W - 5L
1,183 SR
Queue Stats
119W - 132L
1,504 Elo+
Solo
Cthulhu
Cthulhu
Göktug
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
crazycharly
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
kako2202
Da Ji
Level 157
God Stats
3W - 3L
1,574 SR
Queue Stats
38W - 32L
1,549 Elo+
Party 1
Thanatos
Thanatos
xasexino
Thanatos
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DBrody
Cabrakan
13
1 / 2 / 17
7,851
1,122
6,361
10,676
12,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
7 / 3 / 8
8,037
1,148
13,222
6,374
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
13
4 / 1 / 14
7,880
1,126
8,001
5,928
5,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
george42
Sylvanus
14
7 / 1 / 14
8,389
1,198
7,027
9,256
7,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
wraithgul
Bacchus
13
3 / 2 / 13
7,958
1,137
5,496
7,644
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DealTime
Tiamat
10
1 / 5 / 4
6,475
925
3,971
7,289
3,312
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Göktug
Cthulhu
10
1 / 3 / 4
6,949
993
3,816
7,474
4,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cerberus
crazycharly
Cerberus
12
1 / 4 / 7
7,413
1,059
4,866
14,104
9,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
kako2202
Da Ji
12
1 / 5 / 3
6,239
891
3,774
8,724
3,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
xasexino
Thanatos
13
3 / 5 / 3
7,062
1,009
9,292
9,289
8,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
22
Kills
7
9
Deaths
22
66
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DBrody
Cabrakan
1
2
17
4.75
L
Tiamat
DealTime
Tiamat
1
5
4
0.6
W
7
3
8
3.67
L
Cthulhu
Göktug
Cthulhu
1
3
4
1
W
Tiamat
4
1
14
11
L
Cerberus
crazycharly
Cerberus
1
4
7
1.13
W
Sylvanus
george42
Sylvanus
7
1
14
14
L
Da Ji
kako2202
Da Ji
1
5
3
0.5
W
Bacchus
wraithgul
Bacchus
3
2
13
4.75
L
Thanatos
xasexino
Thanatos
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,107
Damage
25,719
39,878
Taken
46,880
38,256
Mitigated
29,011
21,899
Healing
15,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DBrody
Cabrakan
6,361
1,576
1,359
2,132
10,676
12,409
726
3,797
6,879
10,538
0
L
Tiamat
DealTime
Tiamat
3,971
176
684
1,504
7,289
3,312
493
6,161
1,071
8,094
0
W
13,222
2,491
766
1,215
6,374
2,216
1,769
1,722
4,652
20,210
0
L
Cthulhu
Göktug
Cthulhu
3,816
97
439
660
7,474
4,376
0
6,607
738
8,239
0
W
Tiamat
8,001
1,476
1,874
1,923
5,928
5,685
1,421
2,356
3,572
21,211
0
L
Cerberus
crazycharly
Cerberus
4,866
741
692
4,685
14,104
9,718
56
11,519
2,423
12,108
0
W
Sylvanus
george42
Sylvanus
7,027
1,883
7,372
4,297
9,256
7,663
821
3,071
6,185
16,000
0
L
Da Ji
kako2202
Da Ji
3,774
321
900
1,313
8,724
3,451
215
7,671
942
0
5,805
W
Bacchus
wraithgul
Bacchus
5,496
163
280
681
7,644
10,283
479
1,707
5,937
9,771
0
L
Thanatos
xasexino
Thanatos
9,292
3,385
1,058
3,462
9,289
8,154
599
7,498
1,599
0
13,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,115
Gold Earned
34,138
66
Minions Killed
82
0
Camps Cleared
0
595,901
Distance Traveled
603,340
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,851
1,122
4
1
0
110,823
0
L
Tiamat
6,475
925
11
2
0
115,404
2
W
Zeus
8,037
1,148
10
1
0
118,714
2
L
Cthulhu
6,949
993
16
2
0
108,408
0
W
Tiamat
7,880
1,126
32
5
0
125,236
0
L
Cerberus
7,413
1,059
30
4
0
121,181
0
W
Sylvanus
8,389
1,198
12
2
0
113,115
1
L
Da Ji
6,239
891
10
1
0
126,473
1
W
Bacchus
7,958
1,137
8
1
0
128,013
1
L
Thanatos
7,062
1,009
15
2
0
131,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role