Player Matchup

Scylla
Scylla
Gangsta Zebra
Scylla
Level 28
God Stats
16W - 17L
1,586 SR
Queue Stats
89W - 105L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
KELO3632
Sun Wukong
Level 27
God Stats
1W - 2L
1,218 SR
Queue Stats
107W - 104L
1,492 Elo+
Solo
The Morrigan
The Morrigan
Kemo The Meh
The Morrigan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,310 Elo+
Solo
Anubis
Anubis
aoliver99
Anubis
Level 28
God Stats
97W - 63L
1,575 SR
Queue Stats
225W - 225L
1,451 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xL da king xL
Tsukuyomi
Level 16
God Stats
8W - 5L
1,670 SR
Queue Stats
49W - 42L
1,546 Elo+
Solo
Team Averages
Level 21
1,510 SR
1,447 Elo+

VS

Team Averages
Level 24
1,390 SR
1,418 Elo+
Janus
Janus
FeelNFunky
Janus
Level 29
God Stats
1W - 13L
1,230 SR
Queue Stats
54W - 70L
1,452 Elo+
Solo
Amaterasu
Amaterasu
Montai4k
Amaterasu
Level 43
God Stats
25W - 33L
1,476 SR
Queue Stats
707W - 627L
1,460 Elo+
Party 1
Anhur
Anhur
OliverGardenXD
Anhur
Level 27
God Stats
3W - 7L
1,361 SR
Queue Stats
97W - 116L
1,408 Elo+
Solo
Athena
Athena
YoBreathStink-_-
Athena
Level 7
God Stats
2W - 7L
1,465 SR
Queue Stats
27W - 33L
1,372 Elo+
Party 1
Nemesis
Nemesis
joshtcal
Nemesis
Level 15
God Stats
72W - 54L
1,417 SR
Queue Stats
390W - 366L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 2 / 5
8,561
504
14,378
9,190
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
KELO3632
Sun Wukong
16
3 / 1 / 1
9,333
549
10,253
12,162
9,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
Kemo The Meh
The Morrigan
9
0 / 3 / 4
6,631
390
2,316
6,786
1,604
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes

Shoes

+6%
Movement Speed

Anubis
aoliver99
Anubis
13
4 / 1 / 9
8,390
494
11,552
10,315
3,881
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
xL da king xL
Tsukuyomi
16
4 / 1 / 1
9,505
559
5,244
9,663
3,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 3 / 2
8,111
477
4,638
8,682
3,370
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Montai4k
Amaterasu
13
0 / 2 / 2
7,655
450
4,554
13,291
9,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 7 / 0
6,494
382
6,574
15,024
4,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 5 / 1
7,140
420
2,142
14,815
7,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
joshtcal
Nemesis
13
6 / 2 / 0
8,572
504
8,200
12,684
4,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
8
8
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
1
3
2
0.67
W
8
2
5
5.25
W
Sun Wukong
KELO3632
Sun Wukong
3
1
1
3.5
W
The Morrigan
Kemo The Meh
The Morrigan
0
3
4
0.67
L
Amaterasu
Montai4k
Amaterasu
0
2
2
0.5
L
1
7
0
0.14
L
0
5
1
0.1
W
Anubis
aoliver99
Anubis
4
1
9
8.5
L
Nemesis
joshtcal
Nemesis
6
2
0
3
W
Tsukuyomi
xL da king xL
Tsukuyomi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,743
Damage
26,108
48,116
Taken
64,496
20,581
Mitigated
29,666
17,343
Healing
11,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
4,638
1,055
0
802
8,682
3,370
1,135
3,471
5,119
37,604
0
W
14,378
1,219
730
3,529
9,190
2,540
995
2,299
6,866
33,267
0
W
Sun Wukong
KELO3632
Sun Wukong
10,253
3,881
0
2,158
12,162
9,058
1,629
574
11,282
0
63,450
W
The Morrigan
Kemo The Meh
The Morrigan
2,316
798
0
0
6,786
1,604
586
1,413
5,373
23,107
86
L
Amaterasu
Montai4k
Amaterasu
4,554
1,890
0
5,639
13,291
9,824
0
2,133
11,118
0
30,664
L
6,574
2,122
0
3,528
15,024
4,248
170
10,395
4,081
0
35,208
L
2,142
495
0
695
14,815
7,351
138
7,968
6,512
24,638
0
W
Anubis
aoliver99
Anubis
11,552
859
720
4,503
10,315
3,881
1,514
2,353
7,962
41,393
0
L
Nemesis
joshtcal
Nemesis
8,200
4,940
0
1,231
12,684
4,873
0
3,056
9,506
0
52,910
W
Tsukuyomi
xL da king xL
Tsukuyomi
5,244
2,409
0
5,703
9,663
3,498
0
141
9,522
0
74,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,420
Gold Earned
37,972
424
Minions Killed
328
0
Camps Cleared
0
1,604,366
Distance Traveled
1,643,553
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,111
477
73
4
0
317,365
0
W
Scylla
8,561
504
57
3
0
315,279
4
W
Sun Wukong
9,333
549
123
7
0
352,934
2
W
The Morrigan
6,631
390
44
3
0
286,026
1
L
Amaterasu
7,655
450
71
4
0
326,323
2
L
Anhur
6,494
382
50
3
0
281,182
4
L
Athena
7,140
420
47
3
0
330,301
0
W
Anubis
8,390
494
54
3
0
289,266
4
L
Nemesis
8,572
504
87
5
0
388,382
1
W
Tsukuyomi
9,505
559
146
9
0
360,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role