Player Matchup

Mercury
Mercury
Blasher1
Mercury
Level 56
God Stats
4W - 2L
1,711 SR
Queue Stats
350W - 316L
1,522 Elo+
Party 2
Gilgamesh
Gilgamesh
Eseqx
Gilgamesh
Level 159
God Stats
13W - 12L
1,495 SR
Queue Stats
300W - 282L
1,505 Elo+
Party 2
Artemis
Artemis
Simbxhhh
Artemis
Level 112
God Stats
17W - 9L
1,229 SR
Queue Stats
470W - 441L
1,580 Elo+
Party 1
Nox
Nox
TheSupremeSavage
Nox
Level 113
God Stats
13W - 1L
1,599 SR
Queue Stats
102W - 110L
1,517 Elo+
Party 1
Nu Wa
Nu Wa
synxcarmine
Nu Wa
Level 65
God Stats
17W - 22L
1,471 SR
Queue Stats
127W - 160L
1,358 Elo+
Party 1
Team Averages
Level 101
1,501 SR
1,496 Elo+

VS

Team Averages
Level 150
1,587 SR
1,435 Elo+
Tiamat
Tiamat
BigALnazty
Tiamat
Level 119
God Stats
4W - 10L
1,530 SR
Queue Stats
62W - 53L
1,572 Elo+
Solo
Gilgamesh
Gilgamesh
NENOCARNAGE
Gilgamesh
Level 160
God Stats
1W - 3L
1,542 SR
Queue Stats
34W - 43L
1,522 Elo+
Solo
Khepri
Khepri
Trash-PandaUwU
Khepri
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,156 Elo+
Solo
Ah Puch
Ah Puch
lucasilvajoao
Ah Puch
Level 158
God Stats
2W - 1L
1,733 SR
Queue Stats
79W - 83L
1,478 Elo+
Solo
Anhur
Anhur
zRafa zZZ
Anhur
Level 160
God Stats
0W - 2L
1,629 SR
Queue Stats
13W - 17L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Blasher1
Mercury
16
4 / 3 / 7
9,783
699
8,074
12,124
5,448
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Eseqx
Gilgamesh
17
6 / 2 / 8
12,065
862
12,662
17,441
11,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Simbxhhh
Artemis
18
10 / 3 / 10
12,147
868
16,264
9,117
3,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 2 / 13
12,446
889
12,865
8,502
3,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 2 / 16
10,607
758
11,487
7,219
2,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BigALnazty
Tiamat
17
3 / 6 / 5
10,191
728
10,629
10,440
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
NENOCARNAGE
Gilgamesh
15
0 / 7 / 7
8,504
607
7,019
19,843
12,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
1 / 8 / 2
8,680
620
3,336
17,363
16,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
16
4 / 6 / 5
10,253
732
15,098
10,209
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
zRafa zZZ
Anhur
16
4 / 4 / 2
9,957
711
5,105
11,917
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
31
Kills
12
12
Deaths
31
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BigALnazty
Tiamat
3
6
5
0.92
W
Mercury
Blasher1
Mercury
4
3
7
2.5
W
Gilgamesh
Eseqx
Gilgamesh
6
2
8
5
L
Gilgamesh
NENOCARNAGE
Gilgamesh
0
7
7
0.5
W
Artemis
Simbxhhh
Artemis
10
3
10
5
W
8
2
13
7.25
L
1
8
2
0.25
L
Ah Puch
4
6
5
1.08
W
3
2
16
5.5
L
Anhur
zRafa zZZ
Anhur
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,352
Damage
41,187
54,403
Taken
69,772
26,802
Mitigated
44,302
6,028
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BigALnazty
Tiamat
10,629
748
0
2,373
10,440
7,227
0
2,746
7,694
31,351
0
W
Mercury
Blasher1
Mercury
8,074
2,661
0
14
12,124
5,448
83
5,282
6,656
0
27,609
W
Gilgamesh
Eseqx
Gilgamesh
12,662
2,974
0
3,277
17,441
11,219
596
9,328
7,763
0
38,192
L
Gilgamesh
NENOCARNAGE
Gilgamesh
7,019
1,728
0
1,169
19,843
12,726
0
5,367
14,476
0
24,470
W
Artemis
Simbxhhh
Artemis
16,264
7,702
0
1,236
9,117
3,847
24
5,527
3,480
0
38,538
W
12,865
784
0
706
8,502
3,734
715
4,863
3,523
42,144
0
L
3,336
110
0
737
17,363
16,003
0
9,124
8,239
14,758
0
L
Ah Puch
15,098
320
0
1,195
10,209
3,286
294
4,752
5,457
40,392
0
W
11,487
3,707
0
795
7,219
2,554
254
3,942
3,241
32,692
0
L
Anhur
zRafa zZZ
Anhur
5,105
2,443
0
2,031
11,917
5,060
868
2,861
9,056
0
31,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,048
Gold Earned
47,585
326
Minions Killed
266
10
Camps Cleared
7
1,333,471
Distance Traveled
1,110,282
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,191
728
67
5
4
250,467
4
W
Mercury
9,783
699
50
4
1
318,133
3
W
Gilgamesh
12,065
862
51
4
6
289,323
6
L
Gilgamesh
8,504
607
44
3
3
228,325
2
W
Artemis
12,147
868
55
4
1
233,046
0
W
Nox
12,446
889
120
9
0
246,610
3
L
Khepri
8,680
620
19
1
0
200,673
3
L
Ah Puch
10,253
732
61
4
0
210,963
2
W
Nu Wa
10,607
758
50
4
2
246,359
4
L
Anhur
9,957
711
75
5
0
219,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role