Player Matchup

Ares
Ares
Alpake
Ares
Level 25
God Stats
44W - 37L
1,557 SR
Queue Stats
45W - 39L
1,544 Elo+
Party 4
Baron Samedi
Baron Samedi
NuKe Gumm
Baron Samedi
Level 92
God Stats
0W - 1L
1,728 SR
Queue Stats
36W - 28L
1,638 Elo+
Party 3
Sylvanus
Sylvanus
Tyson_boy1
Sylvanus
Level 18
God Stats
7W - 8L
1,589 SR
Queue Stats
52W - 47L
1,427 Elo+
Party 3
Kali
Kali
YOTUEL1991
Kali
Level 82
God Stats
1W - 1L
1,761 SR
Queue Stats
210W - 173L
1,562 Elo+
Party 4
Cthulhu
Cthulhu
f4g0
Cthulhu
Level 41
God Stats
74W - 54L
1,639 SR
Queue Stats
177W - 140L
1,529 Elo+
Party 4
Team Averages
Level 52
1,655 SR
1,540 Elo+

VS

Team Averages
Level 54
1,650 SR
1,650 Elo+
Tiamat
Tiamat
Alextgreat1
Tiamat
Level 93
God Stats
12W - 2L
1,879 SR
Queue Stats
58W - 31L
1,669 Elo+
Party 1
Artemis
Artemis
M0rganAFreeman
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,810 Elo+
Party 2
Gilgamesh
Gilgamesh
Rexeroni
Gilgamesh
Level 41
God Stats
15W - 5L
1,744 SR
Queue Stats
52W - 34L
1,796 Elo+
Party 1
Bastet
Bastet
SIRmoveAlot
Bastet
Level 40
God Stats
16W - 18L
1,602 SR
Queue Stats
249W - 228L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
TheEpikMan
Aphrodite
Level 84
God Stats
6W - 5L
1,526 SR
Queue Stats
413W - 391L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Alpake
Ares
20
3 / 5 / 24
15,010
1,001
13,852
27,067
40,217
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
NuKe Gumm
Baron Samedi
20
4 / 8 / 16
14,673
978
24,730
29,324
18,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Tyson_boy1
Sylvanus
20
1 / 10 / 17
14,248
950
12,256
36,260
44,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 14 / 22
14,918
995
19,714
39,413
22,290
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
f4g0
Cthulhu
20
20 / 5 / 10
19,136
1,276
37,609
24,516
28,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 7 / 23
15,291
1,019
28,966
21,447
18,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 8 / 21
15,773
1,052
31,831
18,951
9,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Rexeroni
Gilgamesh
20
11 / 6 / 29
16,082
1,072
40,414
32,474
42,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
20
9 / 6 / 19
15,893
1,060
26,482
21,490
9,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
TheEpikMan
Aphrodite
20
6 / 4 / 28
16,343
1,090
21,530
20,715
20,502
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
162
31
Kills
42
42
Deaths
31
89
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Tiamat
8
7
23
2.79
L
Ares
Alpake
Ares
3
5
24
3
W
8
8
21
2.31
L
Baron Samedi
NuKe Gumm
Baron Samedi
4
8
16
1.5
W
Gilgamesh
Rexeroni
Gilgamesh
11
6
29
4.25
W
Bastet
9
6
19
3.08
W
Aphrodite
TheEpikMan
Aphrodite
6
4
28
5
L
Sylvanus
Tyson_boy1
Sylvanus
1
10
17
0.95
L
3
14
22
1
L
Cthulhu
f4g0
Cthulhu
20
5
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,161
Damage
149,223
156,580
Taken
115,077
154,248
Mitigated
100,727
37,694
Healing
28,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
28,966
5,202
0
4,907
21,447
18,336
0
14,087
6,974
69,026
0
L
Ares
Alpake
Ares
13,852
559
0
0
27,067
40,217
0
8,522
18,545
28,111
0
W
31,831
23,701
0
375
18,951
9,242
0
16,565
2,219
0
53,397
L
Baron Samedi
NuKe Gumm
Baron Samedi
24,730
1,677
8,057
5,876
29,324
18,412
0
8,340
20,984
55,888
0
W
Gilgamesh
Rexeroni
Gilgamesh
40,414
12,453
0
666
32,474
42,887
0
22,377
9,630
0
56,763
W
Bastet
26,482
8,642
0
471
21,490
9,760
0
17,703
3,627
0
49,375
W
Aphrodite
TheEpikMan
Aphrodite
21,530
878
9,820
12,001
20,715
20,502
0
16,229
4,180
54,617
0
L
Sylvanus
Tyson_boy1
Sylvanus
12,256
3,524
7,564
7,027
36,260
44,602
0
10,863
25,397
23,593
0
L
19,714
13,069
0
5,528
39,413
22,290
0
14,069
25,344
0
53,820
L
Cthulhu
f4g0
Cthulhu
37,609
1,324
2,544
1,098
24,516
28,727
0
8,702
15,814
67,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,985
Gold Earned
79,382
278
Minions Killed
294
6
Camps Cleared
14
1,293,331
Distance Traveled
1,397,301
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
15,291
1,019
96
6
2
280,067
0
L
Ares
15,010
1,001
14
1
0
272,895
0
W
Artemis
15,773
1,052
74
5
0
229,948
1
L
Baron Samedi
14,673
978
96
6
2
262,259
0
W
Gilgamesh
16,082
1,072
32
2
0
295,760
0
W
Bastet
15,893
1,060
29
2
11
318,680
1
W
Aphrodite
16,343
1,090
63
4
1
272,846
0
L
Sylvanus
14,248
950
16
1
0
191,809
3
L
Kali
14,918
995
69
5
0
266,529
0
L
Cthulhu
19,136
1,276
83
6
4
299,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role