Player Matchup

Ravana
Ravana
Jakksu
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Hel
Hel
OhDaddySatan
Hel
Level 17
God Stats
18W - 24L
1,419 SR
Queue Stats
42W - 53L
1,305 Elo+
Solo
Artio
Artio
PurpleSoxFox
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,353 Elo+
Solo
Gilgamesh
Gilgamesh
sG RepoSe
Gilgamesh
Level 29
God Stats
0W - 3L
1,403 SR
Queue Stats
4W - 8L
1,231 Elo+
Solo
Sun Wukong
Sun Wukong
valen_cututrulu
Sun Wukong
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 21
1,465 SR
1,367 Elo+

VS

Team Averages
Level 23
1,474 SR
1,377 Elo+
Vulcan
Vulcan
BlazeFire101
Vulcan
Level 26
God Stats
10W - 15L
1,349 SR
Queue Stats
46W - 48L
1,411 Elo+
Solo
Odin
Odin
BloodHoud666
Odin
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 117L
1,279 Elo+
Party 1
Thanatos
Thanatos
Zamostnyy
Thanatos
Level 19
God Stats
7W - 8L
1,429 SR
Queue Stats
118W - 123L
1,420 Elo+
Solo
Zeus
Zeus
capuccinojohn
Zeus
Level 14
God Stats
38W - 31L
1,504 SR
Queue Stats
80W - 82L
1,276 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zArctendo
Tsukuyomi
Level 29
God Stats
1W - 0L
1,589 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jakksu
Ravana
15
0 / 12 / 5
9,339
934
9,163
20,386
7,870
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 10 / 5
9,685
969
8,293
21,024
7,422
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 4 / 4
10,506
1,051
7,694
19,522
21,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
sG RepoSe
Gilgamesh
16
5 / 7 / 3
11,082
1,108
13,354
19,330
11,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
valen_cututrulu
Sun Wukong
15
0 / 7 / 3
8,848
885
907
16,591
7,532
Team 1 Tickets

50

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
6 / 0 / 26
11,953
1,195
21,618
5,565
2,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 3 / 25
11,273
1,127
10,717
9,556
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Zamostnyy
Thanatos
17
5 / 2 / 15
10,098
1,010
13,862
10,813
4,227
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
7 / 3 / 18
11,728
1,173
11,836
8,809
3,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
zArctendo
Tsukuyomi
19
17 / 2 / 15
12,335
1,234
29,779
8,812
3,518
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
139
10
Kills
40
40
Deaths
10
20
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Vulcan
6
0
26
19
W
5
3
25
5.83
L
Ravana
Jakksu
Ravana
0
12
5
0.21
L
1
10
5
0.35
L
4
4
4
1.5
W
Thanatos
Zamostnyy
Thanatos
5
2
15
6.25
W
7
3
18
5.33
L
Gilgamesh
sG RepoSe
Gilgamesh
5
7
3
0.93
L
Sun Wukong
valen_cututrulu
Sun Wukong
0
7
3
0.21
W
Tsukuyomi
zArctendo
Tsukuyomi
17
2
15
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,411
Damage
87,812
96,853
Taken
43,555
55,665
Mitigated
17,111
14,128
Healing
9,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
21,618
7,133
0
1,478
5,565
2,239
0
1,160
4,405
55,106
0
W
10,717
4,114
354
1,215
9,556
3,628
0
4,667
4,889
0
19,415
L
Ravana
Jakksu
Ravana
9,163
3,213
282
1,474
20,386
7,870
0
6,454
13,932
0
29,436
L
8,293
811
3,612
4,229
21,024
7,422
0
7,327
13,697
25,209
0
L
7,694
1,046
96
1,791
19,522
21,000
0
6,432
13,090
22,387
0
W
Thanatos
Zamostnyy
Thanatos
13,862
5,998
0
4,760
10,813
4,227
0
4,360
6,453
0
29,046
W
11,836
1,917
88
1,726
8,809
3,499
0
3,388
5,421
25,466
0
L
Gilgamesh
sG RepoSe
Gilgamesh
13,354
3,250
705
1,383
19,330
11,841
0
7,072
12,258
332
39,472
L
Sun Wukong
valen_cututrulu
Sun Wukong
907
357
0
556
16,591
7,532
0
6,169
10,422
0
7,203
W
Tsukuyomi
zArctendo
Tsukuyomi
29,779
10,221
0
151
8,812
3,518
0
2,723
6,089
0
41,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
57,387
181
Minions Killed
198
5
Camps Cleared
4
840,308
Distance Traveled
886,358
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,953
1,195
84
8
2
209,225
0
W
Odin
11,273
1,127
28
3
0
154,140
0
L
Ravana
9,339
934
44
4
3
162,197
0
L
Hel
9,685
969
55
6
0
153,622
0
L
Artio
10,506
1,051
15
2
2
191,523
0
W
Thanatos
10,098
1,010
40
4
1
191,177
1
W
Zeus
11,728
1,173
28
3
0
121,005
0
L
Gilgamesh
11,082
1,108
55
6
0
173,154
2
L
Sun Wukong
8,848
885
12
1
0
159,812
0
W
Tsukuyomi
12,335
1,234
18
2
1
210,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role