Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ra
Ra
Airhead61
Ra
Level 48
God Stats
45W - 56L
1,301 SR
Queue Stats
342W - 421L
1,253 Elo+
Party 4
Ymir
Ymir
PuffinMuffin658
Ymir
Level 66
God Stats
2W - 1L
1,512 SR
Queue Stats
24W - 46L
1,286 Elo+
Party 1
Chaac
Chaac
ViruZ galaxy
Chaac
Level 81
God Stats
15W - 6L
1,579 SR
Queue Stats
34W - 38L
1,372 Elo+
Party 1
Hachiman
Hachiman
goat x mofia9
Hachiman
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,256 Elo+
Party 1
Team Averages
Level 60
1,478 SR
1,333 Elo+

VS

Team Averages
Level 50
1,393 SR
1,251 Elo+
Hercules
Hercules
Fatdoink13
Hercules
Level 40
God Stats
0W - 5L
1,208 SR
Queue Stats
11W - 15L
1,133 Elo+
Solo
Danzaburou
Danzaburou
LancerLax27
Danzaburou
Level 88
God Stats
4W - 6L
1,422 SR
Queue Stats
88W - 99L
1,292 Elo+
Party 2
Ravana
Ravana
Lucifer420_69
Ravana
Level 68
God Stats
0W - 3L
1,255 SR
Queue Stats
387W - 501L
1,250 Elo+
Party 3
Ymir
Ymir
TBWRX12
Ymir
Level 24
God Stats
23W - 23L
1,580 SR
Queue Stats
59W - 60L
1,375 Elo+
Party 2
Freya
Freya
WheeziePZ
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 130L
1,202 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 2 / 2
8,553
611
9,989
8,235
3,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
8 / 1 / 5
8,845
632
9,244
6,417
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 6
7,403
529
7,134
7,917
5,159
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
3 / 2 / 4
7,544
539
7,082
10,418
8,553
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
goat x mofia9
Hachiman
9
0 / 4 / 0
6,053
432
1,057
5,293
1,525
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fatdoink13
Hercules
12
4 / 1 / 0
7,071
505
4,163
7,823
3,759
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LancerLax27
Danzaburou
10
1 / 5 / 0
6,177
441
3,594
9,105
2,472
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

11
4 / 6 / 2
7,023
502
6,084
11,601
3,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
TBWRX12
Ymir
7
0 / 5 / 1
5,429
388
2,180
9,710
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Freya
WheeziePZ
Freya
10
0 / 9 / 2
6,022
430
871
10,638
3,296
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
14
26
Kills
9
10
Deaths
26
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
2
6
W
8
1
5
10.5
L
Hercules
Fatdoink13
Hercules
4
1
0
4
L
Danzaburou
LancerLax27
Danzaburou
1
5
0
0.2
L
4
6
2
0.83
W
4
1
6
7
L
Ymir
TBWRX12
Ymir
0
5
1
0.1
W
3
2
4
2.5
L
Freya
WheeziePZ
Freya
0
9
2
0.11
W
Hachiman
goat x mofia9
Hachiman
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,506
Damage
16,892
38,280
Taken
48,877
20,895
Mitigated
17,578
10,051
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,989
1,990
0
259
8,235
3,265
0
566
7,669
0
43,918
W
9,244
973
313
3,122
6,417
2,393
294
629
5,788
59,111
0
L
Hercules
Fatdoink13
Hercules
4,163
1,405
0
3,092
7,823
3,759
296
0
7,823
0
24,351
L
Danzaburou
LancerLax27
Danzaburou
3,594
1,504
0
2,614
9,105
2,472
718
4,669
4,348
0
31,217
L
6,084
1,542
0
3,498
11,601
3,732
0
3,081
8,313
0
32,594
W
7,134
986
135
662
7,917
5,159
448
1,112
6,805
29,968
0
L
Ymir
TBWRX12
Ymir
2,180
703
0
1,135
9,710
4,319
225
5,184
4,358
7,896
0
W
7,082
2,016
600
4,690
10,418
8,553
0
642
9,776
0
33,907
L
Freya
WheeziePZ
Freya
871
342
0
1,865
10,638
3,296
62
2,751
7,657
16,981
0
W
Hachiman
goat x mofia9
Hachiman
1,057
370
0
270
5,293
1,525
1,457
102
5,191
0
18,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,398
Gold Earned
31,722
327
Minions Killed
196
0
Camps Cleared
0
1,303,593
Distance Traveled
1,176,743
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,553
611
68
5
0
297,629
2
W
Ra
8,845
632
111
8
0
297,595
1
L
Hercules
7,071
505
35
3
0
255,069
0
L
Danzaburou
6,177
441
57
4
0
202,970
0
L
Ravana
7,023
502
58
4
0
248,415
0
W
Ymir
7,403
529
44
3
0
257,427
1
L
Ymir
5,429
388
8
1
0
248,003
4
W
Chaac
7,544
539
59
4
0
238,584
0
L
Freya
6,022
430
38
3
0
222,286
0
W
Hachiman
6,053
432
45
3
0
212,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role