Player Matchup

Loki
Loki
Jarito13
Loki
Level 13
God Stats
1W - 7L
1,344 SR
Queue Stats
12W - 20L
1,171 Elo+
Solo
Fafnir
Fafnir
Marco2920
Fafnir
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
64W - 80L
1,264 Elo+
Party 2
Tiamat
Tiamat
RVS_Karla20_YT
Tiamat
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 90L
1,283 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SW I MOE I
Tsukuyomi
Level 28
God Stats
2W - 7L
1,404 SR
Queue Stats
3W - 8L
1,071 Elo+
Solo
Ymir
Ymir
owen_owen_RVS
Ymir
Level 19
God Stats
1W - 1L
1,217 SR
Queue Stats
64W - 83L
1,266 Elo+
Party 2
Team Averages
Level 20
1,393 SR
1,211 Elo+

VS

Team Averages
Level 31
1,493 SR
1,490 Elo+
Izanami
Izanami
Envy-Dman
Izanami
Level 5
God Stats
1W - 0L
1,865 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Smilf13
Cthulhu
Level 26
God Stats
8W - 3L
1,605 SR
Queue Stats
70W - 78L
1,279 Elo+
Solo
Tsukuyomi
Tsukuyomi
YuwngToeTickler
Tsukuyomi
Level 64
God Stats
3W - 1L
1,506 SR
Queue Stats
13W - 21L
1,672 Elo+
Party 1
Sun Wukong
Sun Wukong
mightyquoy
Sun Wukong
Level 16
God Stats
1W - 9L
1,196 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Sol
Sol
rickyspanish45
Sol
Level 43
God Stats
1W - 0L
1,296 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
0 / 8 / 3
8,377
349
3,050
16,586
5,583
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Marco2920
Fafnir
14
5 / 3 / 5
10,052
419
4,935
18,635
17,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 9 / 4
8,480
353
3,058
12,090
5,079
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SW I MOE I
Tsukuyomi
18
10 / 7 / 2
11,873
495
17,251
18,915
8,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
0 / 7 / 6
8,365
349
5,073
24,556
18,882
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Envy-Dman
Izanami
19
10 / 4 / 1
12,566
524
12,594
12,231
6,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
Smilf13
Cthulhu
19
8 / 0 / 5
12,730
530
10,894
7,662
9,604
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
YuwngToeTickler
Tsukuyomi
19
10 / 6 / 11
12,862
536
19,570
17,758
7,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
mightyquoy
Sun Wukong
15
0 / 4 / 12
10,190
425
3,247
11,687
6,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
5 / 3 / 7
11,713
488
22,390
15,847
5,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
16
Kills
33
34
Deaths
17
20
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
Envy-Dman
Izanami
10
4
1
2.63
L
Loki
0
8
3
0.19
L
Fafnir
Marco2920
Fafnir
5
3
5
2.5
L
1
9
4
0.33
L
Tsukuyomi
SW I MOE I
Tsukuyomi
10
7
2
1.57
W
Cthulhu
Smilf13
Cthulhu
8
0
5
10.5
W
Tsukuyomi
YuwngToeTickler
Tsukuyomi
10
6
11
2.58
W
Sun Wukong
mightyquoy
Sun Wukong
0
4
12
1.5
L
0
7
6
0.43
W
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
68,695
90,782
Taken
65,185
56,025
Mitigated
36,084
5,790
Healing
18,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Envy-Dman
Izanami
12,594
10,574
0
3,622
12,231
6,612
3,258
2,021
10,210
0
97,451
L
Loki
3,050
479
0
0
16,586
5,583
0
1,412
15,121
0
35,119
L
Fafnir
Marco2920
Fafnir
4,935
2,645
0
788
18,635
17,938
78
7,317
11,023
15,570
0
L
3,058
934
0
1,041
12,090
5,079
331
4,207
7,773
27,816
0
L
Tsukuyomi
SW I MOE I
Tsukuyomi
17,251
4,338
336
3,625
18,915
8,543
407
4,993
13,766
0
72,445
W
Cthulhu
Smilf13
Cthulhu
10,894
892
168
750
7,662
9,604
1,728
2,374
5,288
60,441
0
W
Tsukuyomi
YuwngToeTickler
Tsukuyomi
19,570
5,071
0
6,851
17,758
7,483
112
2,360
15,398
0
81,449
W
Sun Wukong
mightyquoy
Sun Wukong
3,247
1,147
0
645
11,687
6,563
0
1,996
9,691
0
21,534
L
5,073
1,162
0
0
24,556
18,882
125
14,378
9,815
25,593
0
W
22,390
4,706
0
6,153
15,847
5,822
1,513
4,315
11,532
88,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,147
Gold Earned
60,061
270
Minions Killed
521
0
Camps Cleared
0
2,000,662
Distance Traveled
2,181,213
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,566
524
143
6
0
412,366
0
L
Loki
8,377
349
64
3
0
390,925
0
L
Fafnir
10,052
419
12
1
0
440,224
1
L
Tiamat
8,480
353
46
2
0
343,891
0
L
Tsukuyomi
11,873
495
104
4
0
433,430
2
W
Cthulhu
12,730
530
92
4
0
414,329
0
W
Tsukuyomi
12,862
536
124
5
0
485,733
0
W
Sun Wukong
10,190
425
47
2
0
456,237
0
L
Ymir
8,365
349
44
2
0
392,192
0
W
Sol
11,713
488
115
5
0
412,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role