Player Matchup

Gilgamesh
Gilgamesh
Han1709
Gilgamesh
Level 48
God Stats
19W - 23L
1,526 SR
Queue Stats
352W - 462L
1,434 Elo+
Party 3
Chiron
Chiron
MatyG05
Chiron
Level 71
God Stats
1W - 3L
1,226 SR
Queue Stats
240W - 313L
1,438 Elo+
Party 3
Tiamat
Tiamat
Modelxsnipe
Tiamat
Level 45
God Stats
8W - 9L
1,531 SR
Queue Stats
121W - 131L
1,425 Elo+
Party 1
Awilix
Awilix
SFR Immortal
Awilix
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 71L
1,492 Elo+
Party 1
Achilles
Achilles
vSmitty2164
Achilles
Level 85
God Stats
2W - 7L
1,204 SR
Queue Stats
115W - 110L
1,398 Elo+
Party 1
Team Averages
Level 79
1,397 SR
1,437 Elo+

VS

Team Averages
Level 53
1,543 SR
1,408 Elo+
Cu Chulainn
Cu Chulainn
BlackAssassin29
Cu Chulainn
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,310 Elo+
Party 2
Sylvanus
Sylvanus
IIIAngleIII
Sylvanus
Level 35
God Stats
10W - 16L
1,513 SR
Queue Stats
161W - 175L
1,424 Elo+
Party 2
Heimdallr
Heimdallr
L4r0n--
Heimdallr
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 89L
1,424 Elo+
Party 2
Mercury
Mercury
SniperJack_2008
Mercury
Level 106
God Stats
8W - 6L
1,701 SR
Queue Stats
421W - 391L
1,457 Elo+
Solo
Ra
Ra
Spamzarr
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Han1709
Gilgamesh
17
10 / 2 / 20
12,545
597
16,592
22,044
25,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
MatyG05
Chiron
17
8 / 4 / 13
11,507
548
16,801
17,111
6,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
17
8 / 4 / 12
11,856
565
20,835
14,767
11,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
16
8 / 8 / 8
11,306
538
14,029
18,693
8,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
vSmitty2164
Achilles
17
6 / 4 / 13
11,754
560
15,203
21,423
26,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BlackAssassin29
Cu Chulainn
15
3 / 7 / 6
9,633
459
14,222
21,929
16,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sylvanus
IIIAngleIII
Sylvanus
15
2 / 10 / 8
9,793
466
7,339
22,372
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
L4r0n--
Heimdallr
14
5 / 8 / 4
9,170
437
11,432
18,542
7,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 8 / 6
11,078
528
11,644
19,843
8,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 7 / 5
9,667
460
17,336
17,823
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
50
40
Kills
21
22
Deaths
40
66
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
BlackAssassin29
Cu Chulainn
3
7
6
0.86
W
Gilgamesh
Han1709
Gilgamesh
10
2
20
10
L
Sylvanus
IIIAngleIII
Sylvanus
2
10
8
0.6
L
Heimdallr
L4r0n--
Heimdallr
5
8
4
0.88
W
Chiron
MatyG05
Chiron
8
4
13
3.63
W
Tiamat
8
4
12
3.5
W
Awilix
8
8
8
1.5
L
8
8
6
1.38
L
3
7
5
0.79
W
Achilles
vSmitty2164
Achilles
6
4
13
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,460
Damage
61,973
94,038
Taken
100,509
78,562
Mitigated
58,692
22,751
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
BlackAssassin29
Cu Chulainn
14,222
3,658
0
1,744
21,929
16,996
368
4,538
17,183
7,979
42,588
W
Gilgamesh
Han1709
Gilgamesh
16,592
2,397
1,376
3,329
22,044
25,160
333
7,023
14,709
1,530
35,414
L
Sylvanus
IIIAngleIII
Sylvanus
7,339
1,884
3,481
3,994
22,372
18,483
0
4,232
17,902
32,284
0
L
Heimdallr
L4r0n--
Heimdallr
11,432
3,818
599
2,161
18,542
7,026
0
2,936
15,500
0
32,992
W
Chiron
MatyG05
Chiron
16,801
5,190
1,857
4,574
17,111
6,713
5,292
6,070
10,855
0
72,925
W
Tiamat
20,835
1,553
0
4,078
14,767
11,749
1,350
5,778
8,660
59,136
0
W
Awilix
14,029
4,461
0
4,924
18,693
8,169
1,630
3,976
14,551
0
57,470
L
11,644
4,806
0
750
19,843
8,823
0
2,939
16,736
0
66,158
L
17,336
1,014
1,403
3,394
17,823
7,364
0
5,840
11,467
68,202
0
W
Achilles
vSmitty2164
Achilles
15,203
4,137
0
2,613
21,423
26,771
2,128
3,660
17,613
0
56,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,968
Gold Earned
49,341
421
Minions Killed
408
0
Camps Cleared
0
1,971,567
Distance Traveled
1,842,846
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
9,633
459
86
4
0
391,072
2
W
Gilgamesh
12,545
597
39
2
0
460,810
5
L
Sylvanus
9,793
466
48
2
0
355,518
1
L
Heimdallr
9,170
437
49
2
0
324,806
0
W
Chiron
11,507
548
115
5
0
343,984
4
W
Tiamat
11,856
565
96
5
0
416,278
2
W
Awilix
11,306
538
89
4
0
426,607
1
L
Mercury
11,078
528
101
5
0
426,426
0
L
Ra
9,667
460
124
6
0
345,024
9
W
Achilles
11,754
560
82
4
0
323,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role