Player Matchup

Cthulhu
Cthulhu
Arceneux
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Cerberus
Cerberus
Millonario7630
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Camazotz
Camazotz
WhisperTundra
Camazotz
Level 27
God Stats
22W - 24L
1,414 SR
Queue Stats
249W - 241L
1,309 Elo+
Solo
Guan Yu
Guan Yu
buddysWorld
Guan Yu
Level 13
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
ndsmith3
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,460 SR
1,462 Elo+

VS

Team Averages
Level 22
1,464 SR
1,365 Elo+
Sun Wukong
Sun Wukong
JornsonGard
Sun Wukong
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 107L
1,500 Elo+
Solo
Geb
Geb
MapazanSmoke12
Geb
Level 29
God Stats
67W - 68L
1,419 SR
Queue Stats
81W - 90L
1,311 Elo+
Solo
Thanatos
Thanatos
OnslaughtNemesis
Thanatos
Level 29
God Stats
45W - 48L
1,479 SR
Queue Stats
86W - 94L
1,376 Elo+
Party 1
Ymir
Ymir
SplattGangYayo
Ymir
Level 25
God Stats
4W - 5L
1,459 SR
Queue Stats
47W - 56L
1,312 Elo+
Party 1
Apollo
Apollo
Vaughnom56
Apollo
Level 25
God Stats
15W - 13L
1,463 SR
Queue Stats
53W - 68L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Arceneux
Cthulhu
14
0 / 13 / 6
9,859
379
17,381
28,886
25,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cerberus
18
4 / 7 / 2
12,313
474
13,091
37,427
35,863
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Camazotz
WhisperTundra
Camazotz
17
5 / 5 / 1
11,743
452
14,798
32,383
12,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
buddysWorld
Guan Yu
11
0 / 16 / 2
8,416
324
3,917
19,334
9,050
Bellona
ndsmith3
Bellona
14
0 / 15 / 1
9,379
361
3,255
23,628
21,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JornsonGard
Sun Wukong
20
14 / 2 / 6
14,278
549
26,702
26,944
21,286
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 1 / 17
11,531
444
8,729
19,901
23,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 2 / 18
13,280
511
25,966
22,201
9,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
18 / 2 / 6
13,709
527
19,314
20,977
12,281
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
Vaughnom56
Apollo
17
10 / 3 / 3
13,025
501
26,299
17,332
6,549
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
103
9
Kills
53
56
Deaths
10
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Arceneux
Cthulhu
0
13
6
0.23
W
Sun Wukong
JornsonGard
Sun Wukong
14
2
6
8.5
W
3
1
17
11.5
L
Cerberus
4
7
2
0.71
W
8
2
18
8.5
W
18
2
6
10.5
W
Apollo
Vaughnom56
Apollo
10
3
3
3.83
L
Camazotz
WhisperTundra
Camazotz
5
5
1
1.1
L
Guan Yu
buddysWorld
Guan Yu
0
16
2
0.06
L
Bellona
ndsmith3
Bellona
0
15
1
0.03

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,442
Damage
107,010
141,658
Taken
107,355
104,111
Mitigated
72,955
27,643
Healing
48,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Arceneux
Cthulhu
17,381
571
0
657
28,886
25,318
0
7,224
21,662
49,790
0
W
Sun Wukong
JornsonGard
Sun Wukong
26,702
6,303
0
12,221
26,944
21,286
3,578
7,583
18,970
0
105,692
W
8,729
1,275
363
3,398
19,901
23,005
749
6,074
13,454
19,849
0
L
Cerberus
13,091
1,516
1,076
12,544
37,427
35,863
1,369
8,047
29,380
65,125
0
W
25,966
6,186
0
19,286
22,201
9,834
2,599
7,398
14,281
0
85,098
W
19,314
5,152
421
3,840
20,977
12,281
3,478
3,998
16,653
61,391
0
W
Apollo
Vaughnom56
Apollo
26,299
16,667
0
8,702
17,332
6,549
5,026
4,453
12,706
0
95,867
L
Camazotz
WhisperTundra
Camazotz
14,798
3,182
0
9,887
32,383
12,702
416
4,231
28,152
0
63,813
L
Guan Yu
buddysWorld
Guan Yu
3,917
254
1,197
1,907
19,334
9,050
699
4,677
14,657
0
17,998
L
Bellona
ndsmith3
Bellona
3,255
2,429
0
375
23,628
21,178
2,237
3,864
19,764
5,221
41,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,710
Gold Earned
65,823
399
Minions Killed
522
0
Camps Cleared
0
2,158,233
Distance Traveled
2,372,030
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,859
379
67
3
0
450,115
2
W
Sun Wukong
14,278
549
181
7
0
487,291
4
W
Geb
11,531
444
21
1
0
484,797
0
L
Cerberus
12,313
474
136
5
0
426,917
0
W
Thanatos
13,280
511
99
4
0
490,554
0
W
Ymir
13,709
527
115
4
0
485,517
0
W
Apollo
13,025
501
106
4
0
423,871
0
L
Camazotz
11,743
452
104
4
0
450,089
0
L
Guan Yu
8,416
324
25
1
0
467,731
7
L
Bellona
9,379
361
67
3
0
363,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role