Player Matchup

Merlin
Merlin
Haryel
Merlin
Level 14
God Stats
9W - 0L
1,906 SR
Queue Stats
16W - 15L
1,401 Elo+
Party 1
Tiamat
Tiamat
HawkZzz
Tiamat
Level 12
God Stats
2W - 3L
1,309 SR
Queue Stats
10W - 13L
1,328 Elo+
Party 1
Artemis
Artemis
Hynnyel
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,399 Elo+
Party 1
Tsukuyomi
Tsukuyomi
O-Corvo-Voou
Tsukuyomi
Level 21
God Stats
2W - 1L
1,701 SR
Queue Stats
71W - 72L
1,447 Elo+
Solo
Sylvanus
Sylvanus
Pajevalao
Sylvanus
Level 14
God Stats
7W - 4L
1,976 SR
Queue Stats
29W - 23L
1,569 Elo+
Solo
Team Averages
Level 18
1,678 SR
1,429 Elo+

VS

Team Averages
Level 16
1,475 SR
1,424 Elo+
Discordia
Discordia
Doouma
Discordia
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,528 Elo+
Solo
Odin
Odin
Folg0re
Odin
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 52L
1,271 Elo+
Solo
Achilles
Achilles
LeanCavalcante
Achilles
Level 15
God Stats
8W - 9L
1,535 SR
Queue Stats
50W - 52L
1,434 Elo+
Party 2
The Morrigan
The Morrigan
Morgak
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,464 Elo+
Party 2
Thanatos
Thanatos
Vertao
Thanatos
Level 6
God Stats
1W - 3L
1,338 SR
Queue Stats
13W - 12L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Haryel
Merlin
20
10 / 2 / 15
16,142
1,076
26,638
12,287
5,746
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tiamat
HawkZzz
Tiamat
20
9 / 3 / 19
15,440
1,029
17,736
16,198
12,721
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Hynnyel
Artemis
20
5 / 7 / 20
14,501
967
26,549
20,085
9,264
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
O-Corvo-Voou
Tsukuyomi
20
11 / 3 / 17
16,232
1,082
28,247
19,830
9,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Pajevalao
Sylvanus
20
3 / 7 / 17
13,267
884
9,395
20,523
27,892
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

92

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Doouma
Discordia
20
2 / 6 / 14
13,485
899
17,357
14,251
4,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Folg0re
Odin
20
1 / 5 / 16
13,207
880
9,854
30,667
31,978
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
20
11 / 3 / 5
15,857
1,057
16,834
27,926
39,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Morrigan
Morgak
The Morrigan
20
3 / 11 / 15
13,937
929
18,325
18,776
7,057
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Vertao
Thanatos
20
5 / 13 / 11
14,011
934
16,156
24,932
9,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
83
38
Kills
22
22
Deaths
38
88
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Discordia
Doouma
Discordia
2
6
14
1.5
L
Odin
Folg0re
Odin
1
5
16
1.8
W
Merlin
Haryel
Merlin
10
2
15
8.75
W
Tiamat
HawkZzz
Tiamat
9
3
19
6.17
W
Artemis
Hynnyel
Artemis
5
7
20
2.14
L
Achilles
11
3
5
4.5
L
The Morrigan
Morgak
The Morrigan
3
11
15
0.95
W
Tsukuyomi
O-Corvo-Voou
Tsukuyomi
11
3
17
6.5
W
Sylvanus
Pajevalao
Sylvanus
3
7
17
1.64
L
Thanatos
Vertao
Thanatos
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,565
Damage
78,526
88,923
Taken
116,552
65,168
Mitigated
92,793
19,162
Healing
10,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Doouma
Discordia
17,357
799
0
325
14,251
4,944
0
3,798
10,453
43,590
0
L
Odin
Folg0re
Odin
9,854
1,564
0
0
30,667
31,978
0
16,457
14,210
0
22,120
W
Merlin
Haryel
Merlin
26,638
1,274
192
1,560
12,287
5,746
0
4,257
7,840
55,896
0
W
Tiamat
HawkZzz
Tiamat
17,736
2,519
0
3,128
16,198
12,721
0
6,550
9,270
41,696
0
W
Artemis
Hynnyel
Artemis
26,549
14,369
2,507
4,504
20,085
9,264
0
7,249
12,502
0
80,424
L
Achilles
16,834
3,999
0
1,513
27,926
39,099
0
13,106
14,820
0
46,366
L
The Morrigan
Morgak
The Morrigan
18,325
4,977
0
1,832
18,776
7,057
0
9,713
8,771
46,186
4,834
W
Tsukuyomi
O-Corvo-Voou
Tsukuyomi
28,247
7,571
0
124
19,830
9,545
0
4,994
14,582
0
54,962
W
Sylvanus
Pajevalao
Sylvanus
9,395
2,068
4,129
3,018
20,523
27,892
0
7,127
12,884
18,781
0
L
Thanatos
Vertao
Thanatos
16,156
4,028
0
7,055
24,932
9,715
0
10,695
14,237
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,582
Gold Earned
70,497
292
Minions Killed
289
5
Camps Cleared
8
1,256,183
Distance Traveled
1,366,120
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,485
899
58
4
1
266,128
0
L
Odin
13,207
880
36
2
1
288,220
0
W
Merlin
16,142
1,076
60
4
1
252,230
0
W
Tiamat
15,440
1,029
54
4
1
285,230
0
W
Artemis
14,501
967
109
7
2
229,447
0
L
Achilles
15,857
1,057
81
5
2
324,108
0
L
The Morrigan
13,937
929
68
5
1
226,394
0
W
Tsukuyomi
16,232
1,082
51
3
1
302,846
1
W
Sylvanus
13,267
884
18
1
0
186,430
0
L
Thanatos
14,011
934
46
3
3
261,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role