Player Matchup

Hel
Hel
Masters
AirFrγer
Hel
Masters
Level 159
God Stats
4W - 3L
1,500 SR
Queue Stats
230W - 168L
2,561 MMR
Solo
Fenrir
Fenrir
Diamond IV
LuchoStyle
Fenrir
Diamond IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
2,089 MMR
Solo
Chronos
Chronos
Diamond V
MatiHamide2000
Chronos
Diamond V
Level 116
God Stats
2W - 4L
1,535 SR
Queue Stats
1,185W - 1,222L
2,097 MMR
Solo
Thor
Thor
Masters
iGottheit
Thor
Masters
Level 160
God Stats
9W - 9L
1,638 SR
Queue Stats
657W - 637L
2,269 MMR
Solo
King Arthur
King Arthur
Diamond IV
kintokis
King Arthur
Diamond IV
Level 46
God Stats
75W - 71L
1,650 SR
Queue Stats
322W - 314L
2,150 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 128
1,565 SR
2,233 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 111
1,696 SR
2,341 MMR
Apollo
Apollo
Masters
AkaSpec
Apollo
Masters
Level 108
God Stats
5W - 2L
1,994 SR
Queue Stats
269W - 180L
3,390 MMR
Party 2
Thoth
Thoth
Platinum I
Fifilza7
Thoth
Platinum I
Level 110
God Stats
168W - 154L
1,522 SR
Queue Stats
879W - 880L
1,973 MMR
Party 1
Sobek
Sobek
Gold IV
Gropius
Sobek
Gold IV
Level 159
God Stats
12W - 7L
1,681 SR
Queue Stats
69W - 77L
1,481 MMR
Party 1
Chaac
Chaac
Gold II
biosy95
Chaac
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Masters
fCad
Pele
Masters
Level 49
God Stats
5W - 2L
1,784 SR
Queue Stats
199W - 129L
3,362 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 2
5,060
506
2,493
5,793
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
LuchoStyle
Fenrir
6
0 / 5 / 0
4,338
434
1,931
8,188
2,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 5 / 0
4,751
475
2,954
5,867
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thor
10
2 / 3 / 0
5,609
561
1,477
6,242
1,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
kintokis
King Arthur
5
0 / 2 / 0
4,114
411
1,988
3,112
1,039
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
TiamatGebTsukuyomiDanzaburouSet

VS

Bans
AnhurKhepriCerberusYmirJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AkaSpec
Apollo
12
5 / 0 / 1
7,339
734
5,572
5,599
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Fifilza7
Thoth
10
2 / 1 / 1
5,957
596
4,621
2,627
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sobek
Gropius
Sobek
8
0 / 1 / 5
5,455
546
1,207
6,414
3,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
biosy95
Chaac
12
5 / 0 / 0
6,631
663
3,888
5,226
2,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pele
fCad
Pele
12
5 / 0 / 5
6,825
683
5,337
3,791
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
17
17
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Apollo
AkaSpec
Apollo
5
0
1
5.5
W
Thoth
Fifilza7
Thoth
2
1
1
2.5
W
Sobek
Gropius
Sobek
0
1
5
2.5
L
Fenrir
LuchoStyle
Fenrir
0
5
0
0
L
0
5
0
0
W
Chaac
biosy95
Chaac
5
0
0
5
W
Pele
fCad
Pele
5
0
5
7.5
L
Thor
2
3
0
0.67
L
King Arthur
kintokis
King Arthur
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,843
Damage
20,625
29,202
Taken
23,657
8,542
Mitigated
9,367
10,086
Healing
10,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,493
150
1,005
2,594
5,793
1,746
0
2,372
3,233
33,068
0
W
Apollo
AkaSpec
Apollo
5,572
3,804
0
3,348
5,599
1,727
0
2,138
3,315
0
50,123
W
Thoth
Fifilza7
Thoth
4,621
45
0
1,025
2,627
659
308
691
1,936
34,482
0
W
Sobek
Gropius
Sobek
1,207
96
0
2,866
6,414
3,554
78
1,897
4,407
8,103
0
L
Fenrir
LuchoStyle
Fenrir
1,931
709
0
2,790
8,188
2,644
0
1,770
6,350
0
6,874
L
2,954
878
0
690
5,867
1,253
0
391
5,474
24,277
0
W
Chaac
biosy95
Chaac
3,888
885
0
2,782
5,226
2,298
392
0
5,226
0
39,117
W
Pele
fCad
Pele
5,337
1,787
0
503
3,791
1,129
0
465
3,326
0
40,900
L
Thor
1,477
323
0
2,402
6,242
1,860
0
975
5,205
0
32,233
L
King Arthur
kintokis
King Arthur
1,988
496
0
605
3,112
1,039
0
0
3,112
0
12,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,872
Gold Earned
32,207
255
Minions Killed
369
0
Camps Cleared
0
875,449
Distance Traveled
1,016,154
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,060
506
79
8
0
201,459
5
W
Apollo
7,339
734
100
10
0
166,999
4
W
Thoth
5,957
596
77
8
0
204,111
3
W
Sobek
5,455
546
16
2
0
211,570
4
L
Fenrir
4,338
434
16
2
0
206,093
0
L
Chronos
4,751
475
58
6
0
171,138
6
W
Chaac
6,631
663
91
9
0
204,992
0
W
Pele
6,825
683
85
9
0
228,482
4
L
Thor
5,609
561
75
8
0
217,268
3
L
King Arthur
4,114
411
27
3
0
79,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role