Player Matchup

Medusa
Medusa
Bigbullzy
Medusa
Level 129
God Stats
8W - 1L
1,694 SR
Queue Stats
48W - 12L
1,876 Elo+
Party 2
Hera
Hera
Browning3600
Hera
Level 17
God Stats
15W - 16L
1,500 SR
Queue Stats
836W - 744L
1,307 Elo+
Solo
Ymir
Ymir
EthansFqnTrash
Ymir
Level 14
God Stats
4W - 0L
1,893 SR
Queue Stats
28W - 1L
2,086 Elo+
Party 2
Team Averages
Level 53
1,696 SR
1,756 Elo+

VS

Team Averages
Level 132
1,424 SR
1,557 Elo+
Thor
Thor
Adamntine
Thor
Level 149
God Stats
0W - 1L
1,271 SR
Queue Stats
98W - 55L
1,672 Elo+
Party 1
Jormungandr
Jormungandr
CHUZ10
Jormungandr
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Ragnarookapocp
Ullr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Bigbullzy
Medusa
10
2 / 0 / 3
6,655
666
4,289
3,337
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 5
6,492
649
5,720
2,461
749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
3 / 0 / 1
7,313
731
3,334
7,464
7,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 3 / 0
5,892
589
2,002
5,863
1,847
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
CHUZ10
Jormungandr
9
0 / 1 / 0
6,384
638
1,802
5,638
2,405
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,986
599
1,871
4,851
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
3
0
0
W
Medusa
Bigbullzy
Medusa
2
0
3
3.5
W
0
0
5
2.5
L
Jormungandr
CHUZ10
Jormungandr
0
1
0
0
W
3
0
1
3.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
5,675
13,262
Taken
16,352
9,332
Mitigated
5,660
2,873
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
2,002
62
0
377
5,863
1,847
0
2,094
3,677
0
18,451
W
Medusa
Bigbullzy
Medusa
4,289
1,625
0
855
3,337
1,178
1,132
814
2,523
0
18,323
W
5,720
794
0
500
2,461
749
132
362
2,099
20,381
0
L
Jormungandr
CHUZ10
Jormungandr
1,802
63
270
968
5,638
2,405
0
3,140
2,330
17,259
0
W
3,334
901
514
1,004
7,464
7,405
267
694
6,770
27,916
0
L
1,871
752
0
801
4,851
1,408
0
3,312
1,249
0
19,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,460
Gold Earned
18,262
107
Minions Killed
113
0
Camps Cleared
0
515,316
Distance Traveled
549,923
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,892
589
26
3
0
165,244
1
W
Medusa
6,655
666
29
3
0
147,328
1
W
Hera
6,492
649
40
4
0
180,235
2
L
Jormungandr
6,384
638
40
4
0
198,082
3
W
Ymir
7,313
731
38
4
0
187,753
2
L
Ullr
5,986
599
47
5
0
186,597
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role