Player Matchup

Sobek
Sobek
ANASUXKS
Sobek
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 72L
1,395 Elo+
Party 1
Ra
Ra
Golden_UI_Frieza
Ra
Level 26
God Stats
11W - 13L
1,387 SR
Queue Stats
584W - 544L
1,445 Elo+
Party 2
Awilix
Awilix
Kono dio da1924
Awilix
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,629 Elo+
Party 1
Hou Yi
Hou Yi
Matias_R_777
Hou Yi
Level 47
God Stats
17W - 16L
1,551 SR
Queue Stats
53W - 52L
1,453 Elo+
Party 2
Heimdallr
Heimdallr
killercanada
Heimdallr
Level 69
God Stats
98W - 73L
1,546 SR
Queue Stats
142W - 136L
1,468 Elo+
Party 1
Team Averages
Level 52
1,497 SR
1,478 Elo+

VS

Team Averages
Level 46
1,458 SR
1,380 Elo+
Hercules
Hercules
HG_Bands
Hercules
Level 59
God Stats
0W - 2L
1,179 SR
Queue Stats
47W - 84L
1,365 Elo+
Party 3
Fafnir
Fafnir
YRushMeY
Fafnir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 203L
1,359 Elo+
Party 3
Cthulhu
Cthulhu
ooBOXED-
Cthulhu
Level 28
God Stats
13W - 11L
1,622 SR
Queue Stats
31W - 45L
1,467 Elo+
Party 3
Arachne
Arachne
ooCLAMPED-
Arachne
Level 52
God Stats
63W - 68L
1,490 SR
Queue Stats
71W - 98L
1,388 Elo+
Party 3
Apollo
Apollo
ooUndeRated-
Apollo
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 49L
1,320 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ANASUXKS
Sobek
16
5 / 2 / 13
12,083
503
10,012
19,625
28,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 4 / 6
12,276
512
14,058
19,752
14,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 6 / 9
11,072
461
13,861
19,727
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
19
7 / 8 / 10
12,391
516
16,726
16,770
7,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
killercanada
Heimdallr
18
10 / 5 / 7
12,188
508
28,939
20,666
12,180
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HG_Bands
Hercules
15
3 / 6 / 2
9,836
410
8,535
22,627
23,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fafnir
YRushMeY
Fafnir
16
2 / 7 / 6
9,945
414
7,344
16,808
13,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
ooBOXED-
Cthulhu
16
5 / 3 / 5
10,411
434
17,526
22,968
16,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
ooCLAMPED-
Arachne
19
13 / 9 / 5
12,867
536
25,115
25,906
12,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
16
2 / 6 / 11
10,526
439
8,376
17,162
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
54
31
Kills
25
25
Deaths
31
45
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sobek
ANASUXKS
Sobek
5
2
13
5.75
W
4
4
6
1.75
L
Hercules
HG_Bands
Hercules
3
6
2
0.67
W
5
6
9
1.58
W
Hou Yi
7
8
10
1.5
L
Fafnir
YRushMeY
Fafnir
2
7
6
0.71
W
Heimdallr
killercanada
Heimdallr
10
5
7
2.7
L
Cthulhu
ooBOXED-
Cthulhu
5
3
5
2.5
L
Arachne
ooCLAMPED-
Arachne
13
9
5
1.72
L
Apollo
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,596
Damage
66,896
96,540
Taken
105,471
70,935
Mitigated
71,079
33,164
Healing
28,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
ANASUXKS
Sobek
10,012
1,142
0
5,077
19,625
28,018
36
5,155
14,345
31,142
0
W
14,058
1,654
2,272
10,097
19,752
14,545
1,336
6,875
12,852
101,386
0
L
Hercules
HG_Bands
Hercules
8,535
2,578
0
8,345
22,627
23,029
0
3,022
19,591
0
34,948
W
13,861
6,775
0
1,622
19,727
8,606
917
6,789
12,863
0
64,339
W
Hou Yi
16,726
8,091
0
3,155
16,770
7,586
1,476
1,946
14,824
0
84,895
L
Fafnir
YRushMeY
Fafnir
7,344
1,771
0
4,415
16,808
13,121
380
3,370
13,438
28,334
0
W
Heimdallr
killercanada
Heimdallr
28,939
19,487
354
10,587
20,666
12,180
2,118
4,105
16,336
0
86,684
L
Cthulhu
ooBOXED-
Cthulhu
17,526
1,834
636
2,955
22,968
16,042
468
9,633
13,327
50,992
0
L
Arachne
ooCLAMPED-
Arachne
25,115
19,472
0
7,376
25,906
12,728
0
6,378
19,528
0
76,908
L
Apollo
8,376
5,782
465
4,141
17,162
6,159
3,824
1,667
15,495
0
48,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,010
Gold Earned
53,585
550
Minions Killed
334
0
Camps Cleared
0
2,143,190
Distance Traveled
2,400,731
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,083
503
50
2
0
444,737
0
W
Ra
12,276
512
164
7
0
423,896
2
L
Hercules
9,836
410
55
2
0
572,036
1
W
Awilix
11,072
461
91
4
0
469,158
2
W
Hou Yi
12,391
516
117
5
0
403,609
0
L
Fafnir
9,945
414
32
1
0
459,406
0
W
Heimdallr
12,188
508
128
5
0
401,790
0
L
Cthulhu
10,411
434
60
3
0
464,702
1
L
Arachne
12,867
536
88
4
0
474,227
1
L
Apollo
10,526
439
99
4
0
430,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role