Player Matchup

Terra
Terra
Alejoman
Terra
Level 7
God Stats
1W - 1L
1,330 SR
Queue Stats
44W - 34L
1,324 Elo+
Party 2
The Morrigan
The Morrigan
Ashlerian
The Morrigan
Level 22
God Stats
3W - 0L
1,749 SR
Queue Stats
43W - 29L
1,285 Elo+
Party 2
King Arthur
King Arthur
Elwnqlo
King Arthur
Level 15
God Stats
7W - 5L
1,223 SR
Queue Stats
49W - 43L
1,385 Elo+
Party 2
Chernobog
Chernobog
NegrosoFTW
Chernobog
Level 20
God Stats
3W - 0L
1,749 SR
Queue Stats
57W - 41L
1,407 Elo+
Party 2
Thor
Thor
Piratam3n
Thor
Level 8
God Stats
3W - 0L
1,831 SR
Queue Stats
28W - 32L
1,397 Elo+
Party 2
Team Averages
Level 14
1,576 SR
1,359 Elo+

VS

Team Averages
Level 9
1,371 SR
1,300 Elo+
Kuzenbo
Kuzenbo
KunkaBeludo
Kuzenbo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,229 Elo+
Party 1
Tsukuyomi
Tsukuyomi
QuebraOsso
Tsukuyomi
Level 15
God Stats
5W - 12L
1,271 SR
Queue Stats
47W - 47L
1,370 Elo+
Party 1
Bellona
Bellona
candeN_14
Bellona
Level 5
God Stats
2W - 3L
1,500 SR
Queue Stats
29W - 51L
1,105 Elo+
Solo
Artemis
Artemis
jonhmonster
Artemis
Level 13
God Stats
7W - 13L
1,200 SR
Queue Stats
117W - 114L
1,372 Elo+
Party 1
Olorun
Olorun
zandaorj
Olorun
Level 7
God Stats
4W - 6L
1,384 SR
Queue Stats
7W - 7L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Alejoman
Terra
19
4 / 2 / 22
14,961
534
15,943
28,737
35,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Ashlerian
The Morrigan
20
12 / 4 / 15
17,352
620
33,018
15,811
7,470
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Elwnqlo
King Arthur
20
4 / 6 / 7
14,448
516
11,226
18,163
11,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chernobog
NegrosoFTW
Chernobog
20
10 / 2 / 10
14,603
522
19,202
14,782
6,526
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
20
7 / 6 / 11
14,588
521
13,127
24,117
9,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
KunkaBeludo
Kuzenbo
16
3 / 6 / 8
11,532
412
10,811
26,602
44,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
QuebraOsso
Tsukuyomi
20
8 / 4 / 7
13,818
494
24,287
29,674
16,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
candeN_14
Bellona
16
2 / 8 / 3
11,285
403
8,982
21,258
17,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
jonhmonster
Artemis
17
3 / 9 / 9
11,183
399
9,732
19,799
8,682
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
zandaorj
Olorun
18
4 / 10 / 5
11,923
426
11,389
22,829
9,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
52
37
Kills
20
20
Deaths
37
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Terra
Alejoman
Terra
4
2
22
7.5
W
The Morrigan
Ashlerian
The Morrigan
12
4
15
4.88
W
King Arthur
Elwnqlo
King Arthur
4
6
7
1.25
L
Kuzenbo
KunkaBeludo
Kuzenbo
3
6
8
1.17
W
Chernobog
NegrosoFTW
Chernobog
10
2
10
7.5
W
Thor
7
6
11
2.08
L
Tsukuyomi
QuebraOsso
Tsukuyomi
8
4
7
2.88
L
Bellona
candeN_14
Bellona
2
8
3
0.44
L
Artemis
jonhmonster
Artemis
3
9
9
0.83
L
Olorun
zandaorj
Olorun
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,516
Damage
65,201
101,610
Taken
120,162
70,572
Mitigated
96,389
34,188
Healing
25,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Alejoman
Terra
15,943
2,599
4,150
11,481
28,737
35,466
563
8,023
20,714
43,256
0
W
The Morrigan
Ashlerian
The Morrigan
33,018
6,299
0
5,066
15,811
7,470
4,211
4,817
10,994
122,587
14,969
W
King Arthur
Elwnqlo
King Arthur
11,226
1,547
333
4,167
18,163
11,680
457
3,705
14,458
0
81,403
L
Kuzenbo
KunkaBeludo
Kuzenbo
10,811
2,834
0
1,304
26,602
44,848
131
8,709
17,747
30,305
0
W
Chernobog
NegrosoFTW
Chernobog
19,202
14,537
0
1,306
14,782
6,526
7,768
5,281
9,501
0
97,277
W
Thor
13,127
2,614
0
7,685
24,117
9,430
336
2,784
21,333
0
89,077
L
Tsukuyomi
QuebraOsso
Tsukuyomi
24,287
6,729
0
11,982
29,674
16,109
814
6,412
23,156
0
126,133
L
Bellona
candeN_14
Bellona
8,982
1,961
0
1,115
21,258
17,127
388
6,569
14,593
0
49,026
L
Artemis
jonhmonster
Artemis
9,732
5,995
0
4,628
19,799
8,682
261
5,718
14,005
0
70,676
L
Olorun
zandaorj
Olorun
11,389
6,488
504
5,779
22,829
9,623
0
8,991
13,522
73,611
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,952
Gold Earned
59,741
640
Minions Killed
494
0
Camps Cleared
0
2,463,844
Distance Traveled
2,256,972
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
14,961
534
56
2
0
565,425
6
W
The Morrigan
17,352
620
213
8
0
496,870
9
W
King Arthur
14,448
516
151
5
0
496,956
2
L
Kuzenbo
11,532
412
27
1
0
452,943
11
W
Chernobog
14,603
522
101
4
0
454,957
2
W
Thor
14,588
521
119
4
0
449,636
1
L
Tsukuyomi
13,818
494
155
6
0
520,211
4
L
Bellona
11,285
403
81
3
0
475,278
0
L
Artemis
11,183
399
115
4
0
393,101
1
L
Olorun
11,923
426
116
4
0
415,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role