Player Matchup

He Bo
He Bo
OffHeeM
He Bo
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,287 Elo+
Party 2
Izanami
Izanami
RudeBoyMafia415
Izanami
Level 32
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 3L
1,155 Elo+
Party 2
Achilles
Achilles
SlyNoctis
Achilles
Level 127
God Stats
2W - 2L
1,601 SR
Queue Stats
66W - 71L
1,349 Elo+
Party 2
Cthulhu
Cthulhu
TiDusEdge
Cthulhu
Level 147
God Stats
5W - 3L
1,500 SR
Queue Stats
116W - 113L
1,353 Elo+
Party 2
Fenrir
Fenrir
utilitariansquab
Fenrir
Level 49
God Stats
21W - 17L
1,592 SR
Queue Stats
30W - 27L
1,484 Elo+
Solo
Team Averages
Level 81
1,532 SR
1,326 Elo+

VS

Team Averages
Level 125
1,504 SR
1,504 Elo+
Sylvanus
Sylvanus
Biohazard14x
Sylvanus
Level 153
God Stats
1W - 0L
1,557 SR
Queue Stats
136W - 132L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
TalentedActor7
Kukulkan
Level 28
God Stats
7W - 10L
1,643 SR
Queue Stats
32W - 36L
1,463 Elo+
Party 1
Awilix
Awilix
TheSpiritof1776
Awilix
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 68L
1,559 Elo+
Party 1
Bacchus
Bacchus
pharos16
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
xX63N64RXx
Heimdallr
Level 158
God Stats
2W - 0L
1,319 SR
Queue Stats
71W - 59L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
OffHeeM
He Bo
13
0 / 6 / 4
6,634
663
4,395
7,553
2,416
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 2
5,802
580
477
3,815
1,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Achilles
SlyNoctis
Achilles
13
2 / 4 / 1
6,813
681
6,608
11,088
8,332
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
TiDusEdge
Cthulhu
14
1 / 3 / 3
7,747
775
7,634
9,326
4,607
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 5 / 3
8,575
858
5,609
10,336
4,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Biohazard14x
Sylvanus
15
3 / 0 / 12
8,510
851
8,458
5,140
2,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Kukulkan
15
3 / 1 / 5
8,540
854
6,074
5,753
2,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
6 / 2 / 9
9,684
968
10,108
9,336
4,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
pharos16
Bacchus
13
1 / 0 / 7
7,858
786
4,122
7,219
6,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
xX63N64RXx
Heimdallr
15
7 / 4 / 7
9,617
962
5,876
8,090
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
7
Kills
20
20
Deaths
7
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Biohazard14x
Sylvanus
3
0
12
9
L
He Bo
OffHeeM
He Bo
0
6
4
0.33
L
0
2
2
0.5
L
Achilles
SlyNoctis
Achilles
2
4
1
0.63
W
Kukulkan
3
1
5
5.5
W
6
2
9
5.25
L
Cthulhu
TiDusEdge
Cthulhu
1
3
3
0.83
W
Bacchus
pharos16
Bacchus
1
0
7
4.5
L
4
5
3
1.1
W
Heimdallr
xX63N64RXx
Heimdallr
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,723
Damage
34,638
42,118
Taken
35,538
21,481
Mitigated
19,669
2,073
Healing
10,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Biohazard14x
Sylvanus
8,458
1,115
3,987
3,287
5,140
2,805
282
1,502
3,638
18,387
0
L
He Bo
OffHeeM
He Bo
4,395
197
0
282
7,553
2,416
0
3,847
3,692
21,460
0
L
477
296
0
80
3,815
1,370
0
896
2,916
0
4,132
L
Achilles
SlyNoctis
Achilles
6,608
1,096
0
1,106
11,088
8,332
1
5,962
5,126
0
18,196
W
Kukulkan
6,074
34
402
354
5,753
2,278
715
2,628
3,125
31,147
0
W
10,108
4,827
0
1,768
9,336
4,727
0
3,132
6,204
0
22,730
L
Cthulhu
TiDusEdge
Cthulhu
7,634
188
126
140
9,326
4,607
2
3,778
5,548
25,873
0
W
Bacchus
pharos16
Bacchus
4,122
268
0
530
7,219
6,385
264
2,579
4,640
19,331
0
L
5,609
849
0
339
10,336
4,756
0
4,668
5,668
0
14,989
W
Heimdallr
xX63N64RXx
Heimdallr
5,876
2,101
0
649
8,090
3,474
0
2,823
5,267
0
25,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,571
Gold Earned
44,209
174
Minions Killed
215
8
Camps Cleared
10
904,314
Distance Traveled
1,004,277
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,510
851
27
3
4
192,550
1
L
He Bo
6,634
663
48
5
0
224,598
0
L
Izanami
5,802
580
15
2
0
148,951
0
L
Achilles
6,813
681
28
3
1
185,912
0
W
Kukulkan
8,540
854
73
7
0
214,707
0
W
Awilix
9,684
968
32
3
3
208,009
5
L
Cthulhu
7,747
775
51
5
4
159,456
2
W
Bacchus
7,858
786
23
2
2
213,812
6
L
Fenrir
8,575
858
32
3
3
185,397
1
W
Heimdallr
9,617
962
60
6
1
175,199
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role